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Philipp Wirth

dblp:202/8259 · DBLP profile ↗
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2ranked-venue papers
0as first author
1since 2021 · last 2023
0009-0005-1022-1338ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Representation and self-supervised learning · 50% 3D vision · 50%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › geometric deep learning
hyperbolic neural networks
0.712023
HypLL: The Hyperbolic Learning Library · ACM Multimedia 2023

Methods — techniques the papers use, named apart from their topics

pytorch · 0.7hyperbolic geometry · 0.7
YearPublicationVenuePosition
2023 HypLL: The Hyperbolic Learning Library
abstract
Deep learning in hyperbolic space is quickly gaining traction in the fields of machine learning, multimedia, and computer vision. Deep networks commonly operate in Euclidean space, implicitly assuming that data lies on regular grids. Recent advances have shown that hyperbolic geometry provides a viable alternative foundation for deep learning, especially when data is hierarchical in nature and when working with few embedding dimensions. Currently however, no accessible open-source library exists to build hyperbolic network modules akin to well-known deep learning libraries. We present HypLL, the Hyperbolic Learning Library to bring the progress on hyperbolic deep learning together. HypLL is built on top of PyTorch, with an emphasis in its design for ease-of-use, in order to attract a broad audience towards this new and open-ended research direction. The code is available at: https://github.com/maxvanspengler/hyperbolic_learning_library.
Max van Spengler, Philipp Wirth, Pascal Mettes
ACM Multimedia2
2017 Multi-objective optimization of artificial swimmers
abstract
A fundamental understanding of how various biological traits and features provide organisms with a competitive advantage can help us improve the design of several mechanical systems. Numerical optimization can be invaluable for this purpose, by allowing us to scrutinize the evolution of specific biological adaptations. Importantly, the use of numerical optimization can help us overcome limiting constraints that restrict the evolutionary capability of biological species. Thus, we couple high-fidelity simulations of self-propelled swimmers with evolutionary optimization algorithms, to examine peculiar swimming patterns observed in a number of fish species. More specifically, we investigate the intermittent form of locomotion referred to as `burst-and-coast' swimming, which involves a few quick flicks of the fish's tail followed by a prolonged unpowered glide. This mode of swimming is believed to confer energetic benefits, in addition to several other advantages. We discover a range of intermittent-swimming patterns, the most efficient of which resembles the swimming-behaviour observed in live fish. We also discover patterns which lead to a marked increase in swimming-speed, albeit with a significant increase in energy expenditure. Notably, the use of multi-objective optimization reveals locomotion patterns that strike the perfect balance between speed and efficiency, which can be invaluable for use in robotic applications. The analyses presented may also be extended for optimal design and control of airborne vehicles. As an additional goal of the paper, we highlight the ease with which disparate codes can be coupled via the software framework used, without encumbering the user with the details of efficient parallelization.
Siddhartha Verma, Panagiotis Hadjidoukas, Philipp Wirth, Petros Koumoutsakos
CEC3