EDBT 2026 Demo / reviewers in the wild / expert
Johannes Merz
dblp:203/0749
· DBLP profile ↗
3ranked-venue papers
0as first author
1since 2021 · last 2022
0000-0002-3533-2385ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 since 2021Artificial intelligence and machine learning · 2 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 57% Visual content generation and editing · 43% | |
| Artificial intelligence
2 papers |
3D vision · 82% Generative modeling · 18% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
implicit neural representation |
0.6 | 1 | 2022 | UNIST: Unpaired Neural Implicit Shape Translation Network · CVPR 2022 |
Geometric modeling and processing › implicit neural representation
implicit neural shape representation |
0.6 | 1 | 2022 | UNIST: Unpaired Neural Implicit Shape Translation Network · CVPR 2022 |
Visual content generation and editing
image-to-image translation |
0.4 | 1 | 2020 | GANHopper: Multi-hop GAN for Unsupervised Image-to-Image Translation · ECCV (26) 2020 |
Machine learning › Generative modeling
generative adversarial network |
0.1 | 1 | 2020 | GANHopper: Multi-hop GAN for Unsupervised Image-to-Image Translation · ECCV (26) 2020 |
Methods — techniques the papers use, named apart from their topics
latent grid representation · 1.1autoencoding implicit fields · 1.1multi-hop translation · 0.9GAN · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | UNIST: Unpaired Neural Implicit Shape Translation NetworkabstractWe introduce UNIST, the first deep neural implicit model for general-purpose, unpaired shape-to-shape translation, in both 2D and 3D domains. Our model is built on autoencoding implicit fields, rather than point clouds which represents the state of the art. Furthermore, our translation network is trained to perform the task over a latent grid representation which combines the merits of both latent-space processing and position awareness, to not only enable drastic shape transforms but also well preserve spatial features and fine local details for natural shape translations. With the same network architecture and only dictated by the input domain pairs, our model can learn both style-preserving content alteration and content-preserving style transfer. We demonstrate the generality and quality of the translation results, and compare them to well-known baselines. Code is available at https://qiminchen.github.io/unist/. Qimin Chen, Johannes Merz, Aditya Sanghi, Hooman Shayani, Ali Mahdavi-Amiri, Hao (Richard) Zhang |
CVPR | 2 |
| 2020 | GANHopper: Multi-hop GAN for Unsupervised Image-to-Image Translation
Wallace P. Lira, Johannes Merz, Daniel Ritchie 0001, Daniel Cohen-Or, Hao (Richard) Zhang |
ECCV (26) | 2 |
| 2017 | 3D meta model generation with application in 3D object retrievalabstractIn the application of 3D object retrieval we search for 3D objects similar to a given query object. When a user searches for a certain class of objects like 'planes' the results can be unsatisfying: Many object variations are possible for a single class and not all of them are covered with one or a few example objects. We propose a meta model representation which corresponds to a procedural model with meta-parameters. Changing the meta-parameters leads to different variations of a 3D object. For the meta model generation a single object is constructed with a modeling tool. We automatically extract a procedural representation of the object. By inserting meta-parameters we generate our meta model. The meta model defines a whole object class. The user can choose a meta model and search for all objects similar to any instance of the meta model to retrieve all objects of a certain class from a 3D object database. We show that the retrieval precision is significantly improved using the meta model as retrieval query. Roman Getto, Johannes Merz, Arjan Kuijper, Dieter W. Fellner |
CGI | 2 |