Demo Data from EDBT 2026 / reviewers in the wild / expert
Wenxuan Wang 0004
dblp:203/1536-4
· DBLP profile ↗
9ranked-venue papers
0as first author
9since 2021 · last 2026
0000-0002-0193-816XORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 8 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
Reinforcement learning · 64% Motion planning and robot control · 17% Generative modeling · 7% |
Topics — the 14 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Motion planning and robot control
robot control |
2.1 | 4 | 2025 | LipsNet++: Unifying Filter and Controller into a Policy Network · ICML 2025 LipsNet: A Smooth and Robust Neural Network with Adaptive Lipschitz Constant for High Accuracy Optimal Control · ICML 2023 Distributional Soft Actor-Critic With Three Refinements · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Machine learning › Reinforcement learning
off-policy reinforcement learning |
1.7 | 2 | 2025 | Distributional Soft Actor-Critic With Three Refinements · IEEE Trans. Pattern Anal. Mach. Intell. 2025 Off-policy Reinforcement Learning with Model-based Exploration Augmentation · NeurIPS 2025 |
Machine learning › Reinforcement learning
actor-critic methods |
1.6 | 2 | 2025 | Distributional Soft Actor-Critic With Three Refinements · IEEE Trans. Pattern Anal. Mach. Intell. 2025 Diffusion Actor-Critic with Entropy Regulator · NeurIPS 2024 |
Machine learning › Reinforcement learning › policy learning › policy parameterization
policy network |
1.5 | 2 | 2025 | LipsNet++: Unifying Filter and Controller into a Policy Network · ICML 2025 LipsNet: A Smooth and Robust Neural Network with Adaptive Lipschitz Constant for High Accuracy Optimal Control · ICML 2023 |
Machine learning › Generative modeling
diffusion model |
1.0 | 2 | 2025 | Diffusion Actor-Critic with Entropy Regulator · NeurIPS 2024 Off-policy Reinforcement Learning with Model-based Exploration Augmentation · NeurIPS 2025 |
Machine learning › Reinforcement learning
exploration |
0.9 | 1 | 2025 | Off-policy Reinforcement Learning with Model-based Exploration Augmentation · NeurIPS 2025 |
Machine learning › Trustworthy machine learning › robustness › certified robustness
lipschitz-constrained networks |
0.9 | 1 | 2025 | ODE-based Smoothing Neural Network for Reinforcement Learning Tasks · ICLR 2025 |
Machine learning › Reinforcement learning
policy optimization |
0.9 | 1 | 2025 | ODE-based Smoothing Neural Network for Reinforcement Learning Tasks · ICLR 2025 |
Machine learning › Reinforcement learning
value function estimation |
0.9 | 1 | 2025 | Distributional Soft Actor-Critic With Three Refinements · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Robotics › Robot manipulation
diffusion policy |
0.8 | 1 | 2024 | Diffusion Actor-Critic with Entropy Regulator · NeurIPS 2024 |
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
policy representation |
0.8 | 1 | 2024 | Diffusion Actor-Critic with Entropy Regulator · NeurIPS 2024 |
Machine learning › Reinforcement learning › continuous control
action smoothness |
0.5 | 2 | 2025 | LipsNet++: Unifying Filter and Controller into a Policy Network · ICML 2025 LipsNet: A Smooth and Robust Neural Network with Adaptive Lipschitz Constant for High Accuracy Optimal Control · ICML 2023 |
Robotics › Motion planning and robot control › mobile robot control
wheeled mobile robot control |
0.3 | 1 | 2025 | Distributional Soft Actor-Critic With Three Refinements · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Machine learning › Reinforcement learning › exploration
exploration-exploitation tradeoff |
0.2 | 1 | 2024 | Diffusion Actor-Critic with Entropy Regulator · NeurIPS 2024 |
Methods — techniques the papers use, named apart from their topics
lipschitz regularization · 1.5world model · 0.9soft actor-critic · 0.9ordinary differential equation · 0.9low-pass filtering · 0.9jacobian regularization · 0.9fourier filter layer · 0.9entropy-guided generation · 0.9distributional reinforcement learning · 0.9diffusion model · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | A smooth reinforcement learning method for trajectory tracking and collision avoidance of wheeled vehicle
Liangfa Chen, Xujie Song, Wenxuan Wang 0004, Liming Xiao, Shengbo Eben Li, Jingliang Duan |
Expert Syst. Appl. | 4 |
| 2025 | ODE-based Smoothing Neural Network for Reinforcement Learning TasksabstractThe smoothness of control actions is a significant challenge faced by deep reinforcement learning (RL) techniques in solving optimal control problems. Existing RL-trained policies tend to produce non-smooth actions due to high-frequency input noise and unconstrained Lipschitz constants in neural networks. This article presents a Smooth ODE (SmODE) network capable of simultaneously addressing both causes of unsmooth control actions, thereby enhancing policy performance and robustness under noise condition. We first design a smooth ODE neuron with first-order low-pass filtering expression, which can dynamically filter out high frequency noises of hidden state by a learnable state-based system time constant. Additionally, we construct a state-based mapping function, $g$, and theoretically demonstrate its capacity to control the ODE neuron's Lipschitz constant. Then, based on the above neuronal structure design, we further advanced the SmODE network serving as RL policy approximators. This network is compatible with most existing RL algorithms, offering improved adaptability compared to prior approaches. Various experiments show that our SmODE network demonstrates superior anti-interference capabilities and smoother action outputs than the multi-layer perception and smooth network architectures like LipsNet. Wenxuan Wang 0004, Xujie Song, Yuming Yin, Liangfa Chen, Jingliang Duan, Shengbo Eben Li |
ICLR | 2 |
| 2025 | LipsNet++: Unifying Filter and Controller into a Policy NetworkabstractDeep reinforcement learning (RL) is effective for decision-making and control tasks like autonomous driving and embodied AI. However, RL policies often suffer from the action fluctuation problem in real-world applications, resulting in severe actuator wear, safety risk, and performance degradation. This paper identifies the two fundamental causes of action fluctuation: observation noise and policy non-smoothness. We propose LipsNet++, a novel policy network with Fourier filter layer and Lipschitz controller layer to separately address both causes. The filter layer incorporates a trainable filter matrix that automatically extracts important frequencies while suppressing noise frequencies in the observations. The controller layer introduces a Jacobian regularization technique to achieve a low Lipschitz constant, ensuring smooth fitting of a policy function. These two layers function analogously to the filter and controller in classical control theory, suggesting that filtering and control capabilities can be seamlessly integrated into a single policy network. Both simulated and real-world experiments demonstrate that LipsNet++ achieves the state-of-the-art noise robustness and action smoothness. The code and videos are publicly available at https://xjsong99.github.io/LipsNet_v2. Xujie Song, Liangfa Chen, Wenxuan Wang 0004, Shentao Qin, Yinsong Ma, Jingliang Duan, Shengbo Eben Li |
ICML | 4 |
| 2025 | Off-policy Reinforcement Learning with Model-based Exploration AugmentationabstractExploration is crucial in Reinforcement Learning (RL) as it enables the agent to understand the environment for better decision-making. Existing exploration methods fall into two paradigms: active exploration, which injects stochasticity into the policy but struggles in high-dimensional environments, and passive exploration, which manages the replay buffer to prioritize under-explored regions but lacks sample diversity. To address the limitation in passive exploration, we propose Modelic Generative Exploration (MoGE), which augments exploration through the generation of under-explored critical states and synthesis of dynamics-consistent experiences. MoGE consists of two components: (1) a diffusion generator for critical states under the guidance of entropy and TD error, and (2) a one-step imagination world model for constructing critical transitions for agent learning. Our method is simple to implement and seamlessly integrates with mainstream off-policy RL algorithms without structural modifications. Experiments on OpenAI Gym and DeepMind Control Suite demonstrate that MoGE, as an exploration augmentation, significantly enhances efficiency and performance in complex tasks. Xiangteng Zhang, Guojian Zhan, Wenxuan Wang 0004, Jingliang Duan, Shengbo Eben Li |
NeurIPS | 5 |
| 2025 | Smooth policy iteration for zero-sum Markov Games
Yangang Ren, Yao Lyu, Wenxuan Wang 0004, Shengbo Eben Li, Zeyang Li 0001, Jingliang Duan |
Neurocomputing | 3 |
| 2025 | Distributional Soft Actor-Critic With Three RefinementsabstractReinforcement learning (RL) has shown remarkable success in solving complex decision-making and control tasks. However, many model-free RL algorithms experience performance degradation due to inaccurate value estimation, particularly the overestimation of Q-values, which can lead to suboptimal policies. To address this issue, we previously proposed the Distributional Soft Actor-Critic (DSAC or DSACv1), an off-policy RL algorithm that enhances value estimation accuracy by learning a continuous Gaussian value distribution. Despite its effectiveness, DSACv1 faces challenges such as training instability and sensitivity to reward scaling, caused by high variance in critic gradients due to return randomness. In this paper, we introduce three key refinements to DSACv1 to overcome these limitations and further improve Q-value estimation accuracy: expected value substitution, twin value distribution learning, and variance-based critic gradient adjustment. The enhanced algorithm, termed DSAC with Three refinements (DSAC-T or DSACv2), is systematically evaluated across a diverse set of benchmark tasks. Without the need for task-specific hyperparameter tuning, DSAC-T consistently matches or outperforms leading model-free RL algorithms, including SAC, TD3, DDPG, TRPO, and PPO, in all tested environments. Additionally, DSAC-T ensures a stable learning process and maintains robust performance across varying reward scales. Its effectiveness is further demonstrated through real-world application in controlling a wheeled robot, highlighting its potential for deployment in practical robotic tasks. Jingliang Duan, Wenxuan Wang 0004, Liming Xiao, Jiaxin Gao 0002, Shengbo Eben Li, Chang Liu 0002, Ya-Qin Zhang, Bo Cheng 0003, Keqiang Li 0002 |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2024 | Diffusion Actor-Critic with Entropy RegulatorabstractReinforcement learning (RL) has proven highly effective in addressing complex decision-making and control tasks. However, in most traditional RL algorithms, the policy is typically parameterized as a diagonal Gaussian distribution with learned mean and variance, which constrains their capability to acquire complex policies. In response to this problem, we propose an online RL algorithm termed diffusion actor-critic with entropy regulator (DACER). This algorithm conceptualizes the reverse process of the diffusion model as a novel policy function and leverages the capability of the diffusion model to fit multimodal distributions, thereby enhancing the representational capacity of the policy. Since the distribution of the diffusion policy lacks an analytical expression, its entropy cannot be determined analytically. To mitigate this, we propose a method to estimate the entropy of the diffusion policy utilizing Gaussian mixture model. Building on the estimated entropy, we can learn a parameter $\alpha$ that modulates the degree of exploration and exploitation. Parameter $\alpha$ will be employed to adaptively regulate the variance of the added noise, which is applied to the action output by the diffusion model. Experimental trials on MuJoCo benchmarks and a multimodal task demonstrate that the DACER algorithm achieves state-of-the-art (SOTA) performance in most MuJoCo control tasks while exhibiting a stronger representational capacity of the diffusion policy. Yuxuan Jiang 0011, Wenjun Zou, Xujie Song, Wenxuan Wang 0004, Liming Xiao, Jingliang Duan, Shengbo Eben Li |
NeurIPS | 7 |
| 2023 | LipsNet: A Smooth and Robust Neural Network with Adaptive Lipschitz Constant for High Accuracy Optimal ControlabstractDeep reinforcement learning (RL) is a powerful approach for solving optimal control problems. However, RL-trained policies often suffer from the action fluctuation problem, where the consecutive actions significantly differ despite only slight state variations. This problem results in mechanical components' wear and tear and poses safety hazards. The action fluctuation is caused by the high Lipschitz constant of actor networks. To address this problem, we propose a neural network named LipsNet. We propose the Multi-dimensional Gradient Normalization (MGN) method, to constrain the Lipschitz constant of networks with multi-dimensional input and output. Benefiting from MGN, LipsNet achieves Lipschitz continuity, allowing smooth actions while preserving control performance by adjusting Lipschitz constant. LipsNet addresses the action fluctuation problem at network level rather than algorithm level, which can serve as actor networks in most RL algorithms, making it more flexible and user-friendly than previous works. Experiments demonstrate that LipsNet has good landscape smoothness and noise robustness, resulting in significantly smoother action compared to the Multilayer Perceptron. Xujie Song, Jingliang Duan, Wenxuan Wang 0004, Shengbo Eben Li, Chen Chen 0068, Bo Cheng 0003, Junqing Wei, Xiaoming Simon Wang |
ICML | 3 |
| 2022 | Fixed-Dimensional and Permutation Invariant State Representation of Autonomous DrivingabstractIn this paper, we propose a new state representation method, called encoding sum and concatenation (ESC), to describe the environment observation for decision-making in autonomous driving. Unlike existing state representation methods, ESC is applicable to the situation where the number of surrounding vehicles is variable and eliminates the need for manually pre-designed sorting rules, leading to higher representation ability and generality. The proposed ESC method introduces a feature neural network (NN) to encode the real-valued feature of each surrounding vehicle into an encoding vector, and then adds these vectors up to obtain the representation vector of the set of surrounding vehicles. Then, a fixed-dimensional and permutation-invariance state representation can be obtained by concatenating the set representation with other variables, such as indicators of the ego vehicle and road. By introducing the sum-of-power mapping, this paper has further proved that the injectivity of the ESC state representation can be guaranteed if the output dimension of the feature NN is greater than the number of variables of all surrounding vehicles. This means that the ESC representation can be used to describe the environment and taken as the inputs of learning-based policy functions. Experiments demonstrate that compared with the fixed-permutation representation method, the policy learning accuracy based on ESC representation is improved by 62.2%. Jingliang Duan, Dongjie Yu, Shengbo Eben Li, Wenxuan Wang 0004, Yangang Ren, Ziyu Lin, Bo Cheng 0003 |
IEEE Trans. Intell. Transp. Syst. | 4 |