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Ethan Tseng
dblp:203/1794
· DBLP profile ↗
14ranked-venue papers
3as first author
10since 2021 · last 2026
0000-0002-0223-5984ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 13 · 3 first-author · 10 since 2021Artificial intelligence and machine learning · 4 · 3 since 2021Systems, architecture and hardware · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Lucky High Dynamic Range Smartphone Imaging
Baiang Li, Ruyu Yan, Ethan Tseng, Zhoutong Zhang, Adam Finkelstein, Jiawen Chen 0001, Felix Heide |
ACM Trans. Graph. | 3 |
| 2025 | Artifact-Resilient Real-Time HolographyabstractHolographic near-eye displays promise unparalleled depth cues, high-resolution imagery, and realistic three-dimensional parallax at a compact form factor, making them promising candidates for emerging augmented and virtual reality systems. However, existing holographic display methods often assume ideal viewing conditions and overlook real-world factors such as eye floaters and eyelashes—obstructions that can severely degrade perceived image quality. In this work, we propose a new metric that quantifies hologram resilience to artifacts and apply it to computer generated holography (CGH) optimization. We call this Artifact Resilient Holography (ARH). We begin by introducing a simulation method that models the effects of pre- and post-pupil obstructions on holographic displays. Our analysis reveals that eyebox regions dominated by low frequencies—produced especially by the smooth-phase holograms broadly adopted in recent holography work—are vulnerable to visual degradation from dynamic obstructions such as floaters and eyelashes. In contrast, random phase holograms spread energy more uniformly across the eyebox spectrum, enabling them to diffract around obstructions without producing prominent artifacts. By characterizing a random phase eyebox using the Rayleigh Distribution, we derive a differentiable metric in the eyebox domain. We then apply this metric to train a real-time neural network-based phase generator, enabling it to produce artifact-resilient 3D holograms that preserve visual fidelity across a range of practical viewing conditions—enhancing both robustness and user interactivity. Victor Chu, Oscar Pueyo-Ciutad, Ethan Tseng, Florian Andreas Schiffers, Grace Kuo, Nathan Matsuda, Albert Redo-Sanchez, Douglas Lanman, Oliver Cossairt, Felix Heide |
ACM Trans. Graph. | 3 |
| 2023 | Seeing With Sound: Long-Range Acoustic Beamforming for Multimodal Scene UnderstandingabstractMobile robots, including autonomous vehicles rely heavily on sensors that use electromagnetic radiation like lidars, radars and cameras for perception. While effective in most scenarios, these sensors can be unreliable in unfavorable environmental conditions, including low-light scenarios and adverse weather, and they can only detect obstacles within their direct line-of-sight. Audible sound from other road users propagates as acoustic waves that carry information even in challenging scenarios. However, their low spatial resolution and lack of directional information have made them an overlooked sensing modality. In this work, we introduce long-range acoustic beamforming of sound produced by road users in-the-wild as a complementary sensing modality to traditional electromagnetic radiation-based sensors. To validate our approach and encourage further work in the field, we also introduce the first-ever multimodallong-range acoustic beamforming dataset. We propose a neural aperture expansion method for beamforming and demonstrate its effectiveness for multimodal automotive object detection when coupled with RGB images in challenging automotive scenarios, where camera-only approaches fail or are unable to provide ultra-fast acoustic sensing sampling rates. Data and code can be found here11light.princeton.edu/seeingwithsound. Praneeth Chakravarthula, Jim Aldon D'Souza, Ethan Tseng, Joe Bartusek, Felix Heide |
CVPR | 3 |
| 2023 | Stochastic Light Field HolographyabstractThe Visual Turing Test is the ultimate goal to evaluate the realism of holographic displays. Previous studies have focused on addressing challenges such as limited étendue and image quality over a large focal volume, but they have not investigated the effect of pupil sampling on the viewing experience in full 3D holograms. In this work, we tackle this problem with a novel hologram generation algorithm motivated by matching the projection operators of incoherent (Light Field) and coherent (Wigner Function) light transport. To this end, we supervise hologram computation using synthesized photographs, which are rendered on-the-fly using Light Field refocusing from stochastically sampled pupil states during optimization. The proposed method produces holograms with correct parallax and focus cues, which are important for passing the Visual Turing Test. We validate that our approach compares favorably to state-of-the-art CGH algorithms that use Light Field and Focal Stack supervision. Our experiments demonstrate that our algorithm improves the viewing experience when evaluated under a large variety of different pupil states. Florian Schiffers, Praneeth Chakravarthula, Nathan Matsuda, Grace Kuo, Ethan Tseng, Douglas Lanman, Felix Heide, Oliver Cossairt |
ICCP | 5 |
| 2022 | Pupil-Aware HolographyabstractHolographic displays promise to deliver unprecedented display capabilities in augmented reality applications, featuring a wide field of view, wide color gamut, spatial resolution, and depth cues all in a compact form factor. While emerging holographic display approaches have been successful in achieving large étendue and high image quality as seen by a camera, the large étendue also reveals a problem that makes existing displays impractical: the sampling of the holographic field by the eye pupil. Existing methods have not investigated this issue due to the lack of displays with large enough étendue, and, as such, they suffer from severe artifacts with varying eye pupil size and location. We show that the holographic field as sampled by the eye pupil is highly varying for existing display setups, and we propose pupil-aware holography that maximizes the perceptual image quality irrespective of the size, location, and orientation of the eye pupil in a near-eye holographic display. We validate the proposed approach both in simulations and on a prototype holographic display and show that our method eliminates severe artifacts and significantly outperforms existing approaches. Praneeth Chakravarthula, Seung-Hwan Baek, Florian Schiffers, Ethan Tseng, Grace Kuo, Andrew Maimone, Nathan Matsuda, Oliver Cossairt, Douglas Lanman, Felix Heide |
ACM Trans. Graph. | 4 |
| 2022 | Hogel-Free HolographyabstractHolography is a promising avenue for high-quality displays without requiring bulky, complex optical systems. While recent work has demonstrated accurate hologram generation of 2D scenes, high-quality holographic projections of 3D scenes has been out of reach until now. Existing multiplane 3D holography approaches fail to model wavefronts in the presence of partial occlusion while holographic stereogram methods have to make a fundamental tradeoff between spatial and angular resolution. In addition, existing 3D holographic display methods rely on heuristic encoding of complex amplitude into phase-only pixels which results in holograms with severe artifacts. Fundamental limitations of the input representation, wavefront modeling, and optimization methods prohibit artifact-free 3D holographic projections in today’s displays. To lift these limitations, we introduce hogel-free holography which optimizes for true 3D holograms, supporting both depth- and view-dependent effects for the first time. Our approach overcomes the fundamental spatio-angular resolution tradeoff typical to stereogram approaches. Moreover, it avoids heuristic encoding schemes to achieve high image fidelity over a 3D volume. We validate that the proposed method achieves 10 dB PSNR improvement on simulated holographic reconstructions. We also validate our approach on an experimental prototype with accurate parallax and depth focus effects. Praneeth Chakravarthula, Ethan Tseng, Henry Fuchs, Felix Heide |
ACM Trans. Graph. | 2 |
| 2022 | Neural Photo-FinishingabstractImage processing pipelines are ubiquitous and we rely on them either directly, by filtering or adjusting an image post-capture, or indirectly, as image signal processing (ISP) pipelines on broadly deployed camera systems. Used by artists, photographers, system engineers, and for downstream vision tasks, traditional image processing pipelines feature complex algorithmic branches developed over decades. Recently, image-to-image networks have made great strides in image processing, style transfer, and semantic understanding. The differentiable nature of these networks allows them to fit a large corpus of data; however, they do not allow for intuitive, fine-grained controls that photographers find in modern photo-finishing tools. This work closes that gap and presents an approach to making complex photo-finishing pipelines differentiable, allowing legacy algorithms to be trained akin to neural networks using first-order optimization methods. By concatenating tailored network proxy models of individual processing steps (e.g. white-balance, tone-mapping, color tuning), we can model a non-differentiable reference image finishing pipeline more faithfully than existing proxy image-to-image network models. We validate the method for several diverse applications, including photo and video style transfer, slider regression for commercial camera ISPs, photography-driven neural demosaicking, and adversarial photo-editing. Ethan Tseng, Yuxuan Zhang 0001, Lars Jebe, Xuaner Cecilia Zhang, Zhihao Xia, Felix Heide, Jiawen Chen 0001 |
ACM Trans. Graph. | 1 |
| 2021 | ZeroScatter: Domain Transfer for Long Distance Imaging and Vision Through Scattering MediaabstractAdverse weather conditions, including snow, rain, and fog, pose a major challenge for both human and computer vision. Handling these environmental conditions is essential for safe decision making, especially in autonomous vehicles, robotics, and drones. Most of today’s supervised imaging and vision approaches, however, rely on training data collected in the real world that is biased towards good weather conditions, with dense fog, snow, and heavy rain as outliers in these datasets. Without training data, let alone paired data, existing autonomous vehicles often limit themselves to good conditions and stop when dense fog or snow is detected. In this work, we tackle the lack of supervised training data by combining synthetic and indirect supervision. We present ZeroScatter, a domain transfer method for converting RGB-only captures taken in adverse weather into clear daytime scenes. ZeroScatter exploits model-based, temporal, multi-view, multi-modal, and adversarial cues in a joint fashion, allowing us to train on unpaired, biased data. We assess the proposed method on in-the-wild captures, and the proposed method outperforms existing monocular descattering approaches by 2.8 dB PSNR on controlled fog chamber measurements. Zheng Shi 0003, Ethan Tseng, Mario Bijelic, Werner Ritter, Felix Heide |
CVPR | 2 |
| 2021 | Gated3D: Monocular 3D Object Detection From Temporal Illumination CuesabstractToday’s state-of-the-art methods for 3D object detection are based on lidar, stereo, or monocular cameras. Lidar-based methods achieve the best accuracy, but have a large footprint, high cost, and mechanically-limited angular sampling rates, resulting in low spatial resolution at long ranges. Recent approaches using low-cost monocular or stereo cameras promise to overcome these limitations but struggle in low-light or low-contrast regions as they rely on passive CMOS sensors. We propose a novel 3D object detection modality that exploits temporal illumination cues from a low-cost monocular gated imager. We introduce a novel deep detection architecture, Gated3D, that is tailored to temporal illumination cues in gated images. This modality allows us to exploit mature 2D object feature extractors that guide the 3D predictions through a frustum segment estimation. We assess the proposed method experimentally on a 3D detection dataset that includes gated images captured over 10,000 km of driving data. We validate that our method outperforms state-of-the-art monocular and stereo methods, opening up a new sensor modality as an avenue to replace lidar in autonomous driving. https://light.princeton.edu/gated3d Frank D. Julca-Aguilar, Mario Bijelic, Fahim Mannan, Ethan Tseng, Felix Heide |
ICCV | 5 |
| 2021 | Differentiable Compound Optics and Processing Pipeline Optimization for End-to-end Camera DesignabstractMost modern commodity imaging systems we use directly for photography—or indirectly rely on for downstream applications—employ optical systems of multiple lenses that must balance deviations from perfect optics, manufacturing constraints, tolerances, cost, and footprint. Although optical designs often have complex interactions with downstream image processing or analysis tasks, today’s compound optics are designed in isolation from these interactions. Existing optical design tools aim to minimize optical aberrations, such as deviations from Gauss’ linear model of optics, instead of application-specific losses, precluding joint optimization with hardware image signal processing (ISP) and highly parameterized neural network processing. In this article, we propose an optimization method for compound optics that lifts these limitations. We optimize entire lens systems jointly with hardware and software image processing pipelines, downstream neural network processing, and application-specific end-to-end losses. To this end, we propose a learned, differentiable forward model for compound optics and an alternating proximal optimization method that handles function compositions with highly varying parameter dimensions for optics, hardware ISP, and neural nets. Our method integrates seamlessly atop existing optical design tools, such as Zemax . We can thus assess our method across many camera system designs and end-to-end applications. We validate our approach in an automotive camera optics setting—together with hardware ISP post processing and detection—outperforming classical optics designs for automotive object detection and traffic light state detection. For human viewing tasks, we optimize optics and processing pipelines for dynamic outdoor scenarios and dynamic low-light imaging. We outperform existing compartmentalized design or fine-tuning methods qualitatively and quantitatively, across all domain-specific applications tested. Ethan Tseng, Ali Mosleh 0002, Fahim Mannan, Karl St. Arnaud, Yifan Peng 0001, Alexander Braun 0001, Derek Nowrouzezahrai, Jean-François Lalonde, Felix Heide |
ACM Trans. Graph. | 1 |
| 2020 | Learning Rank-1 Diffractive Optics for Single-Shot High Dynamic Range ImagingabstractHigh-dynamic range (HDR) imaging is an essential imaging modality for a wide range of applications in uncontrolled environments, including autonomous driving, robotics, and mobile phone cameras. However, existing HDR techniques in commodity devices struggle with dynamic scenes due to multi-shot acquisition and post-processing time, e.g. mobile phone burst photography, making such approaches unsuitable for real-time applications. In this work, we propose a method for snapshot HDR imaging by learning an optical HDR encoding in a single image which maps saturated highlights into neighboring unsaturated areas using a diffractive optical element (DOE). We propose a novel rank-1 parameterization of the proposed DOE which avoids vast trainable parameters and keeps high frequencies' encoding compared with conventional end-to-end design methods. We further propose a reconstruction network tailored to this rank-1 parametrization for recovery of clipped information from the encoded measurements. The proposed end-to-end framework is validated through simulation and real-world experiments and improves the PSNR by more than 7 dB over state-of-the-art end-to-end designs. Qilin Sun 0001, Ethan Tseng, Qiang Fu 0002, Wolfgang Heidrich, Felix Heide |
CVPR | 2 |
| 2020 | Learned hardware-in-the-loop phase retrieval for holographic near-eye displaysabstractHolography is arguably the most promising technology to provide wide field-of-view compact eyeglasses-style near-eye displays for augmented and virtual reality. However, the image quality of existing holographic displays is far from that of current generation conventional displays, effectively making today's holographic display systems impractical. This gap stems predominantly from the severe deviations in the idealized approximations of the "unknown" light transport model in a real holographic display, used for computing holograms. In this work, we depart from such approximate "ideal" coherent light transport models for computing holograms. Instead, we learn the deviations of the real display from the ideal light transport from the images measured using a display-camera hardware system. After this unknown light propagation is learned, we use it to compensate for severe aberrations in real holographic imagery. The proposed hardware-in-the-loop approach is robust to spatial, temporal and hardware deviations, and improves the image quality of existing methods qualitatively and quantitatively in SNR and perceptual quality. We validate our approach on a holographic display prototype and show that the method can fully compensate unknown aberrations and erroneous and non-linear SLM phase delays, without explicitly modeling them. As a result, the proposed method significantly outperforms existing state-of-the-art methods in simulation and experimentation - just by observing captured holographic images. Praneeth Chakravarthula, Ethan Tseng, Tarun Srivastava, Henry Fuchs, Felix Heide |
ACM Trans. Graph. | 2 |
| 2019 | Hyperparameter optimization in black-box image processing using differentiable proxiesabstractNearly every commodity imaging system we directly interact with, or indirectly rely on, leverages power efficient, application-adjustable black-box hardware image signal processing (ISPs) units, running either in dedicated hardware blocks, or as proprietary software modules on programmable hardware. The configuration parameters of these black-box ISPs often have complex interactions with the output image, and must be adjusted prior to deployment according to application-specific quality and performance metrics. Today, this search is commonly performed manually by "golden eye" experts or algorithm developers leveraging domain expertise. We present a fully automatic system to optimize the parameters of black-box hardware and software image processing pipelines according to any arbitrary (i.e., application-specific) metric. We leverage a differentiable mapping between the configuration space and evaluation metrics, parameterized by a convolutional neural network that we train in an end-to-end fashion with imaging hardware in-the-loop. Unlike prior art, our differentiable proxies allow for high-dimension parameter search with stochastic first-order optimizers, without explicitly modeling any lower-level image processing transformations. As such, we can efficiently optimize black-box image processing pipelines for a variety of imaging applications, reducing application-specific configuration times from months to hours. Our optimization method is fully automatic, even with black-box hardware in the loop. We validate our method on experimental data for real-time display applications, object detection, and extreme low-light imaging. The proposed approach outperforms manual search qualitatively and quantitatively for all domain-specific applications tested. When applied to traditional denoisers, we demonstrate that---just by changing hyperparameters---traditional algorithms can outperform recent deep learning methods by a substantial margin on recent benchmarks. Ethan Tseng, Felix Yu, Fahim Mannan, Karl St. Arnaud, Derek Nowrouzezahrai, Jean-François Lalonde, Felix Heide |
ACM Trans. Graph. | 1 |
| 2017 | Persona: A High-Performance Bioinformatics Framework
Stuart Byma, Sam Whitlock, Laura Flueratoru, Ethan Tseng, Christoforos E. Kozyrakis, Edouard Bugnion, James R. Larus |
USENIX ATC | 4 |