EDBT 2026 Demo / reviewers in the wild / expert
Antonio Loquercio
dblp:203/5131
· DBLP profile ↗
23ranked-venue papers
3as first author
14since 2021 · last 2026
0000-0002-8410-3933ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 18 · 2 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 10 · 5 since 2021Systems, architecture and hardware · 8 · 2 first-author · 7 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 first-author · 2 since 2021Computer networks · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Deep Sensorimotor Control by Imitating Predictive Models of Human Motion: Leveraging Visual Understanding of Motion for Policy Learning
Himanshu Gaurav Singh, Pieter Abbeel, Jitendra Malik, Antonio Loquercio |
ICPRAM | 4 |
| 2025 | Hearing Hands: Generating Sounds from Physical Interactions in 3D ScenesabstractWe study the problem of making 3D scene reconstructions interactive by asking the following question: can we predict the sounds of human hands physically interacting with a scene? First, we record a video of a human manipulating objects within a 3D scene using their hands. We then use these action-sound pairs to train a rectified flow model to map 3D hand trajectories to their corresponding audio. At test time, a user can query the model for other actions, parameterized as sequences of hand poses, within the scene to estimate their corresponding sounds. In our experiments, we find that our generated sounds accurately convey material properties and actions, and that they are often indistinguishable to human observers from real sounds. Project page: https://www.yimingdou.com/hearing_hands/. Yiming Dou, Yuqing Luo, Antonio Loquercio, Andrew Owens |
CVPR | 4 |
| 2025 | Hand-Object Interaction Pretraining from VideosabstractWe present an approach to learn general robot manipulation priors from 3D hand-object interaction trajectories. We build a framework to use in-the-wild videos to generate sensorimotor robot trajectories. We do so by lifting both the human hand and the manipulated object in a shared 3D space and retargeting human motions to robot actions. Generative modeling on this data gives us a task-agnostic base policy. This policy captures a general yet flexible manipulation prior. We empirically demonstrate that finetuning this policy, with both reinforcement learning (RL) and behavior cloning (BC), enables sample-efficient adaptation to downstream tasks and simultaneously improves robustness and generalizability compared to prior approaches. Qualitative experiments are available at: https://hgaurav2k.github.io/hop/. Himanshu Gaurav Singh, Antonio Loquercio, Carmelo Sferrazza, Jane Wu, Haozhi Qi, Pieter Abbeel, Jitendra Malik |
ICRA | 2 |
| 2025 | A Learning-Based Quadcopter Controller With Extreme AdaptationabstractThis paper introduces a learning-based low-level controller for quadcopters, which adaptively controls quadcopters with significant variations in mass, size, and actuator capabilities. Our approach leverages a combination of imitation learning and reinforcement learning, creating a fast-adapting and general control framework for quadcopters that eliminates the need for precise model estimation or manual tuning. The controller estimates a latent representation of the vehicle's system parameters from sensor-action history, enabling it to adapt swiftly to diverse dynamics. Extensive evaluations in simulation demonstrate the controller's ability to generalize to unseen quadcopter parameters, with an adaptation range up to 16 times broader than the training set. In real-world tests, the controller is successfully deployed on quadcopters with mass differences of 3.7 times and propeller constants varying by more than 100 times, while also showing rapid adaptation to disturbances such as off-center payloads and motor failures. These results highlight the potential of our controller to simplify the design process and enhance the reliability of autonomous drone operations in unpredictable environments. Video and code are at:https://github.com/muellerlab/xadapt_ctrl Dingqi Zhang, Antonio Loquercio, Jerry Tang, Tinghao Wang, Jitendra Malik, Mark W. Mueller |
IEEE Trans. Robotics | 2 |
| 2024 | Tactile-Augmented Radiance FieldsabstractWe present a scene representation, which we call a tactile-augmented radiance field (TaRF), that brings vision and touch into a shared 3D space. This representation can be used to estimate the visual and tactile signals for a given 3D position within a scene. We capture a scene's TaRF from a collection of photos and sparsely sampled touch probes. Our approach makes use of two insights: (i) common vision-based touch sensors are built on ordinary cameras and thus can be registered to images using meth-ods from multi-view geometry, and (ii) visually and structurally similar regions of a scene share the same tactile features. We use these insights to register touch signals to a captured visual scene, and to train a conditional diffusion model that, provided with an RGB-D image rendered from a neural radiance field, generates its corresponding tactile signal. To evaluate our approach, we collect a dataset of TaRFs. This dataset contains more touch samples than pre-vious real-world datasets, and it provides spatially aligned visual signals for each captured touch signal. We demon-strate the accuracy of our cross-modal generative model and the utility of the captured visual-tactile data on sev-eral downstream tasks. Project page: https://dou-yiming.github.io/TaRF. Yiming Dou, Antonio Loquercio, Andrew Owens |
CVPR | 4 |
| 2024 | EgoPet: Egomotion and Interaction Data from an Animal's Perspective
Amir Bar, Arya Bakhtiar, Danny Tran, Antonio Loquercio, Jathushan Rajasegaran, Yann LeCun, Amir Globerson, Trevor Darrell |
ECCV (37) | 4 |
| 2024 | Learning Vision-based Pursuit-Evasion Robot PoliciesabstractLearning strategic robot behavior—like that required in pursuit-evasion interactions—under real-world constraints is extremely challenging. It requires exploiting the dynamics of the interaction, and planning through both physical state and latent intent uncertainty. In this paper, we transform this intractable problem into a supervised learning problem, where a fully-observable robot policy generates supervision for a partially-observable one. We find that the quality of the supervision signal for the partially-observable pursuer policy depends on two key factors: the balance of diversity and optimality of the evader’s behavior, and the strength of the modeling assumptions in the fully-observable policy. We deploy our policy on a physical quadruped robot with an RGB-D camera on pursuit-evasion interactions in the wild. Despite all the challenges, the sensing constraints bring about creativity: the robot is pushed to gather information when uncertain, predict intent from noisy measurements, and anticipate in order to intercept. Andrea Bajcsy, Antonio Loquercio, Ashish Kumar 0007, Jitendra Malik |
ICRA | 2 |
| 2024 | Manipulator as a Tail: Promoting Dynamic Stability for Legged LocomotionabstractFor locomotion, is an arm on a legged robot a liability or an asset for locomotion? Biological systems evolved additional limbs beyond legs that facilitates postural control. This work shows how a manipulator can be an asset for legged locomotion at high speeds or under external perturbations, where the arm serves beyond manipulation. Since the system has 15 degrees of freedom (twelve for the legged robot and three for the arm), off-the-shelf reinforcement learning (RL) algorithms struggle to learn effective locomotion policies. Inspired by Bernstein’s neurophysiological theory of animal motor learning, we develop an incremental training procedure that initially freezes some degrees of freedom and gradually releases them, using behaviour cloning (BC) from an early learning procedure to guide optimization in later learning. Simulation experiments show that our policy increases the success rate by up to 61 percentage points over the baselines. Simulation and real robot experiments suggest that our policy learns to use the arm as a "tail" to initiate robot turning at high speeds and to stabilize the quadruped under external perturbations. Quantitatively, in simulation experiments, we cut the failure rate up to 43.6% during high-speed turning and up to 31.8% for quadruped under external forces compared to using a locked arm. Antonio Loquercio, Ashish Kumar 0007, Neerja Thakkar, Kenneth Y. Goldberg, Jitendra Malik |
ICRA | 2 |
| 2024 | Conformal Policy Learning for Sensorimotor Control under Distribution ShiftsabstractThis paper focuses on the problem of detecting and reacting to changes in the distribution of a sensorimotor controller’s observables. The key idea is the design of policies that can take conformal quantiles as input, to detect distribution shifts with formal statistical guarantees, which we define as conformal policy learning. We show how to design such policies by using conformal quantiles to switch between base policies with different characteristics, e.g. safety or speed, or directly augmenting a policy observation with a quantile and training it with reinforcement learning. Theoretically, we show that such policies achieve the formal convergence guarantees in finite time. In addition, we thoroughly evaluate their advantages and limitations on two use cases: simulated autonomous driving and active perception with a physical quadruped. Empirical results demonstrate that our approach outperforms five baselines. It is also the simplest of the baseline strategies besides one ablation. Being easy to use, flexible, and with formal guarantees, our work demonstrates how conformal prediction can be an effective tool for sensorimotor learning under uncertainty. Satvik Sharma, Antonio Loquercio, Anastasios Angelopoulos, Kenneth Y. Goldberg, Jitendra Malik |
ICRA | 3 |
| 2024 | Autonomous Drone Racing: A SurveyabstractOver the last decade, the use of autonomous drone systems for surveying, search and rescue, or last-mile delivery has increased exponentially. With the rise of these applications comes the need for highly robust, safety-critical algorithms that can operate drones in complex and uncertain environments. Additionally, flying fast enables drones to cover more ground, increasing productivity and further strengthening their use case. One proxy for developing algorithms used in high-speed navigation is the task of autonomous drone racing, where researchers program drones to fly through a sequence of gates and avoid obstacles as quickly as possible using onboard sensors and limited computational power. Speeds and accelerations exceed over 80 kph and 4 g, respectively, raising significant challenges across perception, planning, control, and state estimation. To achieve maximum performance, systems require real-time algorithms that are robust to motion blur, high dynamic range, model uncertainties, aerodynamic disturbances, and often unpredictable opponents. This survey covers the progression of autonomous drone racing across model-based and learning-based approaches. We provide an overview of the field, its evolution over the years, and conclude with the biggest challenges and open questions to be faced in the future. Drew Hanover, Antonio Loquercio, Leonard Bauersfeld, Angel Romero, Robert Penicka, Yunlong Song, Giovanni Cioffi, Elia Kaufmann, Davide Scaramuzza 0001 |
IEEE Trans. Robotics | 2 |
| 2023 | Learning Visual Locomotion with Cross-Modal SupervisionabstractIn this work, we show how to learn a visual walking policy that only uses a monocular RGB camera and proprioception. Since simulating RGB is hard, we necessarily have to learn vision in the real world. We start with a blind walking policy trained in simulation. This policy can traverse some terrains in the real world but often struggles since it lacks knowledge of the upcoming geometry. This can be resolved with the use of vision. We train a visual module in the real world to predict the upcoming terrain with our proposed algorithm Cross-Modal Supervision (CMS). CMS uses time-shifted proprioception to supervise vision and allows the policy to continually improve with more real-world experience. We evaluate our vision-based walking policy over a diverse set of terrains including stairs (up to 19cm high), slippery slopes (inclination of 35°), curbs and tall steps (up to 20cm), and complex discrete terrains. We achieve this performance with less than 30 minutes of real-world data. Finally, we show that our policy can adapt to shifts in the visual field with a limited amount of real-world experience. Antonio Loquercio, Ashish Kumar 0007, Jitendra Malik |
ICRA | 1 |
| 2023 | Training Efficient Controllers via Analytic Policy GradientabstractControl design for robotic systems is complex and often requires solving an optimization to follow a trajectory accurately. Online optimization approaches like Model Predictive Control (MPC) have been shown to achieve great tracking performance, but require high computing power. Conversely, learning-based offline optimization approaches, such as Reinforcement Learning (RL), allow fast and efficient execution on the robot but hardly match the accuracy of MPC in trajectory tracking tasks. In systems with limited compute, such as aerial vehicles, an accurate controller that is efficient at execution time is imperative. We propose an Analytic Policy Gradient (APG) method to tackle this problem. APG exploits the availability of differentiable simulators by training a controller offline with gradient descent on the tracking error. We address training instabilities that frequently occur with APG through curriculum learning and experiment on a widely used controls benchmark, the CartPole, and two common aerial robots, a quadrotor and a fixed-wing drone. Our proposed method outperforms both model-based and model-free RL methods in terms of tracking error. Concurrently, it achieves similar performance to MPC while requiring more than an order of magnitude less computation time. Our work provides insights into the potential of APG as a promising control method for robotics. To facilitate the exploration of APG, we open-source our code and make it available atgithub.com/lis-epfl/apg_trajectory_tracking. Nina Wiedemann, Valentin Wüest, Antonio Loquercio, Matthias Müller 0011, Dario Floreano, Davide Scaramuzza 0001 |
ICRA | 3 |
| 2023 | Learning a Single Near-hover Position Controller for Vastly Different QuadcoptersabstractThis paper proposes an adaptive near-hover position controller for quadcopters, which can be deployed to quadcopters of very different mass, size and motor constants, and also shows rapid adaptation to unknown disturbances during runtime. The core algorithmic idea is to learn a single policy that can adapt online at test time not only to the disturbances applied to the drone, but also to the robot dynamics and hardware in the same framework. We achieve this by training a neural network to estimate a latent representation of the robot and environment parameters, which is used to condition the behaviour of the controller, also represented as a neural network. We train both networks exclusively in simulation with the goal of flying the quadcopters to goal positions and avoiding crashes to the ground. We directly deploy the same controller trained in the simulation without any modifications on two quadcopters in the real world with differences in mass, size, motors, and propellers with mass differing by 4.5 times. In addition, we show rapid adaptation to sudden and large disturbances up to one-third of the mass of the quadcopters. We perform an extensive evaluation in both simulation and the physical world, where we outperform a state-of-the-art learning-based adaptive controller and a traditional PID controller specifically tuned to each platform individually. Video results can be found at https://youtu.be/U-c-LbTfvoA. Dingqi Zhang, Antonio Loquercio, Ashish Kumar 0007, Jitendra Malik, Mark W. Mueller |
ICRA | 2 |
| 2021 | Deep Drone Acrobatics (Extended Abstract)abstractAcrobatic flight with quadrotors is extremely challenging. Maneuvers such as the loop, matty flip, or barrel roll require high thrust and extreme angular accelerations that push the platform to its limits. Human drone pilots require years of practice to safely master such maneuvers. Yet, a tiny mistake could make the platform lose control, and brutally crash. This short paper describes an approach to safely train acrobatic controllers in simulation and deploy them with no fine-tuning zero-shot transfer on physical quadrotors. The approach uses only onboard sensing and computation. Elia Kaufmann, Antonio Loquercio, René Ranftl, Matthias Müller 0011, Vladlen Koltun, Davide Scaramuzza 0001 |
IJCAI | 2 |
| 2020 | Event-Based Asynchronous Sparse Convolutional Networks
Nico Messikommer, Daniel Gehrig, Antonio Loquercio, Davide Scaramuzza 0001 |
ECCV (8) | 3 |
| 2020 | Primal-Dual Mesh Convolutional Neural NetworksabstractRecent works in geometric deep learning have introduced neural networks that allow performing inference tasks on three-dimensional geometric data by defining convolution --and sometimes pooling-- operations on triangle meshes. These methods, however, either consider the input mesh as a graph, and do not exploit specific geometric properties of meshes for feature aggregation and downsampling, or are specialized for meshes, but rely on a rigid definition of convolution that does not properly capture the local topology of the mesh. We propose a method that combines the advantages of both types of approaches, while addressing their limitations: we extend a primal-dual framework drawn from the graph-neural-network literature to triangle meshes, and define convolutions on two types of graphs constructed from an input mesh. Our method takes features for both edges and faces of a 3D mesh as input, and dynamically aggregates them using an attention mechanism. At the same time, we introduce a pooling operation with a precise geometric interpretation, that allows handling variations in the mesh connectivity by clustering mesh faces in a task-driven fashion. We provide theoretical insights of our approach using tools from the mesh-simplification literature. In addition, we validate experimentally our method in the tasks of shape classification and shape segmentation, where we obtain comparable or superior performance to the state of the art. Francesco Milano 0001, Antonio Loquercio, Antoni Rosinol, Davide Scaramuzza 0001, Luca Carlone |
NeurIPS | 2 |
| 2020 | Deep Drone Racing: From Simulation to Reality With Domain RandomizationabstractDynamically changing environments, unreliable state estimation, and operation under severe resource constraints are fundamental challenges that limit the deployment of small autonomous drones. We address these challenges in the context of autonomous, vision-based drone racing in dynamic environments. A racing drone must traverse a track with possibly moving gates at high speed. We enable this functionality by combining the performance of a state-of-the-art planning and control system with the perceptual awareness of a convolutional neural network. The resulting modular system is both platform independent and domain independent: it is trained in simulation and deployed on a physical quadrotor without any fine-tuning. The abundance of simulated data, generated via domain randomization, makes our system robust to changes of illumination and gate appearance. To the best of our knowledge, our approach is the first to demonstrate zero-shot sim-to-real transfer on the task of agile drone flight. We extensively test the precision and robustness of our system, both in simulation and on a physical platform, and show significant improvements over the state of the art. Antonio Loquercio, Elia Kaufmann, René Ranftl, Alexey Dosovitskiy, Vladlen Koltun, Davide Scaramuzza 0001 |
IEEE Trans. Robotics | 1 |
| 2019 | Unsupervised Moving Object Detection via Contextual Information SeparationabstractWe propose an adversarial contextual model for detecting moving objects in images. A deep neural network is trained to predict the optical flow in a region using information from everywhere else but that region (context), while another network attempts to make such context as uninformative as possible. The result is a model where hypotheses naturally compete with no need for explicit regularization or hyper-parameter tuning. Although our method requires no supervision whatsoever, it outperforms several methods that are pre-trained on large annotated datasets. Our model can be thought of as a generalization of classical variational generative region-based segmentation, but in a way that avoids explicit regularization or solution of partial differential equations at run-time. Yanchao Yang 0001, Antonio Loquercio, Davide Scaramuzza 0001, Stefano Soatto |
CVPR | 2 |
| 2019 | End-to-End Learning of Representations for Asynchronous Event-Based DataabstractEvent cameras are vision sensors that record asynchronous streams of per-pixel brightness changes, referred to as "events”. They have appealing advantages over frame based cameras for computer vision, including high temporal resolution, high dynamic range, and no motion blur. Due to the sparse, non-uniform spatio-temporal layout of the event signal, pattern recognition algorithms typically aggregate events into a grid-based representation and subsequently process it by a standard vision pipeline, e.g., Convolutional Neural Network (CNN). In this work, we introduce a general framework to convert event streams into grid-based representations by means of strictly differentiable operations. Our framework comes with two main advantages: (i) allows learning the input event representation together with the task dedicated network in an end to end manner, and (ii) lays out a taxonomy that unifies the majority of extant event representations in the literature and identifies novel ones. Empirically, we show that our approach to learning the event representation end-to-end yields an improvement of approximately 12% on optical flow estimation and object recognition over state-of-the-art methods. Daniel Gehrig, Antonio Loquercio, Konstantinos G. Derpanis, Davide Scaramuzza 0001 |
ICCV | 2 |
| 2019 | A 64-mW DNN-Based Visual Navigation Engine for Autonomous Nano-Drones
Daniele Palossi, Antonio Loquercio, Francesco Conti 0001, Eric Flamand, Davide Scaramuzza 0001, Luca Benini |
IEEE Internet Things J. | 2 |
| 2018 | Event-Based Vision Meets Deep Learning on Steering Prediction for Self-Driving CarsabstractEvent cameras are bio-inspired vision sensors that naturally capture the dynamics of a scene, filtering out redundant information. This paper presents a deep neural network approach that unlocks the potential of event cameras on a challenging motion-estimation task: prediction of a vehicle's steering angle. To make the best out of this sensor-algorithm combination, we adapt state-of-the-art convolutional architectures to the output of event sensors and extensively evaluate the performance of our approach on a publicly available large scale event-camera dataset (~1000 km). We present qualitative and quantitative explanations of why event cameras allow robust steering prediction even in cases where traditional cameras fail, e.g. challenging illumination conditions and fast motion. Finally, we demonstrate the advantages of leveraging transfer learning from traditional to event-based vision, and show that our approach outperforms state-of-the-art algorithms based on standard cameras. Ana I. Maqueda, Antonio Loquercio, Guillermo Gallego 0002, Narciso García, Davide Scaramuzza 0001 |
CVPR | 2 |
| 2017 | Place Recognition in Semi-Dense Maps
Yawei Ye, Titus Cieslewski, Antonio Loquercio, Davide Scaramuzza 0001 |
BMVC | 3 |
| 2017 | Efficient descriptor learning for large scale localizationabstractMany robotics and Augmented Reality (AR) systems that use sparse keypoint-based visual maps operate in large and highly repetitive environments, where pose tracking and localization are challenging tasks. Additionally, these systems usually face further challenges, such as limited computational power, or insufficient memory for storing large maps of the entire environment. Thus, developing compact map representations and improving retrieval is of considerable interest for enabling large-scale visual place recognition and loop-closure. In this paper, we propose a novel approach to compress descriptors while increasing their discriminability and match-ability, based on recent advances in neural networks. At the same time, we target resource-constrained robotics applications in our design choices. The main contributions of this work are twofold. First, we propose a linear projection from descriptor space to a lower-dimensional Euclidean space, based on a novel supervised learning strategy employing a triplet loss. Second, we show the importance of including contextual appearance information to the visual feature in order to improve matching under strong viewpoint, illumination and scene changes. Through detailed experiments on three challenging datasets, we demonstrate significant gains in performance over state-of-the-art methods. Antonio Loquercio, Marcin Dymczyk, Bernhard Zeisl, Simon Lynen, Igor Gilitschenski, Roland Siegwart |
ICRA | 1 |