Demo Data from EDBT 2026 / reviewers in the wild / expert
Sepand Kashani
dblp:204/3468
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Deep learning architectures and training · 50% 3D vision · 50% | |
| Computer graphics and multimedia
1 paper |
Computational photography and imaging · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d reconstruction
real-time reconstruction |
0.4 | 1 | 2019 | DeepWave: A Recurrent Neural-Network for Real-Time Acoustic Imaging · NeurIPS 2019 |
Machine learning › Deep learning architectures and training
recurrent neural network |
0.4 | 1 | 2019 | DeepWave: A Recurrent Neural-Network for Real-Time Acoustic Imaging · NeurIPS 2019 |
Computational photography and imaging
acoustic imaging |
0.4 | 1 | 2019 | DeepWave: A Recurrent Neural-Network for Real-Time Acoustic Imaging · NeurIPS 2019 |
Methods — techniques the papers use, named apart from their topics
graph signal processing · 0.8convex optimization · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | DeepWave: A Recurrent Neural-Network for Real-Time Acoustic ImagingabstractWe propose a recurrent neural-network for real-time reconstruction of acoustic camera spherical maps. The network, dubbed DeepWave, is both physically and algorithmically motivated: its recurrent architecture mimics iterative solvers from convex optimisation, and its parsimonious parametrisation is based on the natural structure of acoustic imaging problems. Each network layer applies successive filtering, biasing and activation steps to its input, which can be interpreted as generalised deblurring and sparsification steps. To comply with the irregular geometry of spherical maps, filtering operations are implemented efficiently by means of graph signal processing techniques. Unlike commonly-used imaging network architectures, DeepWave is moreover capable of directly processing the complex-valued raw microphone correlations, learning how to optimally back-project these into a spherical map. We propose moreover a smart physically-inspired initialisation scheme that attains much faster training and higher performance than random initialisation. Our real-data experiments show DeepWave has similar computational speed to the state-of-the-art delay-and-sum imager with vastly superior resolution. While developed primarily for acoustic cameras, DeepWave could easily be adapted to neighbouring signal processing fields, such as radio astronomy, radar and sonar. Matthieu Simeoni, Sepand Kashani, Paul Hurley, Martin Vetterli |
NeurIPS | 2 |
| 2017 | Hardware and software for reproducible research in audio array signal processingabstractIn our demo, we present two hardware platforms for prototyping audio array signal processing. Pyramic is a 48-channel microphone array fitted on an FPGA and Compact Six is a portable microphone array with six microphones, closer to the technical constraints of consumer electronics. A browser based interface was developed that allows the user to interact with the audio stream from the arrays in real time. The software component of this demo is a Python module with implementations of basic audio signal processing blocks and popular techniques like STFT, beamforming, and DoA. Both the hardware design files and the software are open source and freely shared. As part of a collaboration with IBM Research, their beamforming and imaging technologies will also be portrayed. The hardware will be demonstrated through an installation processing the microphone signals into light patterns on a circular LED array. The demo will be interactive and let visitors play with different algorithms for DoA (SRP, FRIDA [1], Bluebild) and beamforming (MVDR, Flexibeam [2]). The availability of an open platform with reference implementations encourages reproducible research and minimizes setup-time when testing and benchmarking new audio array signal processing algorithms. It can also serve as a useful educational tool, providing a means to work with real-life signals. Eric Bezzam, Robin Scheibler, Juan Azcarreta, Hanjie Pan, Matthieu Simeoni, Rene Beuchat, Paul Hurley, Basile Bruneau, Corentin Ferry, Sepand Kashani |
ICASSP | 10 |