Mohi Khansari

dblp:205/2523 · DBLP profile ↗
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10ranked-venue papers
2as first author
5since 2021 · last 2023
0009-0007-5870-726XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 2 first-author · 5 since 2021Systems, architecture and hardware · 7 · 2 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
YearPublicationVenuePosition
2023 Asking for Help: Failure Prediction in Behavioral Cloning through Value Approximation
abstract
Recent progress in end-to-end Imitation Learning approaches has shown promising results and generalization capabilities on mobile manipulation tasks. Such models are seeing increasing deployment in real-world settings, where scaling up requires robots to be able to operate with high autonomy, i.e. requiring as little human supervision as possible. In order to avoid the need for one-on-one human supervision, robots need to be able to detect and prevent policy failures ahead of time, and ask for help, allowing a remote operator to supervise multiple robots and help when needed. However, the black-box nature of end-to-end Imitation Learning models such as Behavioral Cloning, as well as the lack of an explicit state-value representation, make it difficult to predict failures. To this end, we introduce Behavioral Cloning Value Approximation (BCVA), an approach to learning a state value function based on and trained jointly with a Behavioral Cloning policy that can be used to predict failures. We demonstrate the effectiveness of BCVA by applying it to the challenging mobile manipulation task of latched-door opening, showing that we can identify failure scenarios with with 86% precision and 81 % recall, evaluated on over 2000 real world runs, improving upon the baseline of simple failure classification by 10 percentage-points.
Cem Gökmen, Daniel Ho, Mohi Khansari
ICRA3
2023 Practical Visual Deep Imitation Learning via Task-Level Domain Consistency
abstract
Recent work in visual end-to-end learning for robotics has shown the promise of imitation learning across a variety of tasks. Such approaches are however expensive both because they require large amounts of real world data and rely on time-consuming real-world evaluations to identify the best model for deployment. These challenges can be mitigated by using simulation evaluations to identify high performing policies. However, this introduces the well-known “reality gap” problem, where simulator inaccuracies decorrelate performance in simulation from that of reality. In this paper, we build on top of prior work in GAN-based domain adaptation and introduce the notion of a Task Consistency Loss (TCL), a self-supervised loss that encourages sim and real alignment both at the feature and action-prediction levels. We demonstrate the effectiveness of our approach by teaching a 9-DoF mobile manipulator to perform the challenging task of latched door opening purely from visual inputs such as RGB and depth images. We achieve 69% success across twenty seen and unseen meeting rooms using only ~ 16.2 hours of teleoperated demonstrations in sim and real. To the best of our knowledge, this is the first work to tackle latched door opening from a purely end-to-end learning approach, where the task of navigation and manipulation are jointly modeled by a single neural network.
Mohi Khansari, Daniel Ho, Armando Fuentes, Matthew Bennice, Nicolas Sievers, Sean Kirmani, Eric Jang
ICRA1
2023 On Designing a Learning Robot: Improving Morphology for Enhanced Task Performance and Learning
abstract
As robots become more prevalent, optimizing their design for better performance and efficiency is becoming increasingly important. However, current robot design practices overlook the impact of perception and design choices on a robot's learning capabilities. To address this gap, we propose a comprehensive methodology that accounts for the interplay between the robot's perception, hardware characteristics, and task requirements. Our approach optimizes the robot's morphology holistically, leading to improved learning and task execution proficiency. To achieve this, we introduce a Morphology-AGnostIc Controller (MAGIC), which helps with the rapid assessment of different robot designs. The MAGIC policy is efficiently trained through a novel PRIvileged Single-stage learning via latent alignMent (PRISM) framework, which also encourages behaviors that are typical of robot onboard observation. Our simulation-based results demonstrate that morphologies optimized holistically improve the robot performance by 15-20% on various manipulation tasks, and require 25x less data to match human-expert made morphology performance. In summary, our work contributes to the growing trend of learning-based approaches in robotics and emphasizes the potential in designing robots that facilitate better learning. The project's website can be found at learning-robot.github.io
Maks Sorokin, Chuyuan Fu, Jie Tan 0001, C. Karen Liu, Sehoon Ha, Mohi Khansari
IROS8
2022 Bayesian Imitation Learning for End-to-End Mobile Manipulation
abstract
In this work we investigate and demonstrate benefits of a Bayesian approach to imitation learning from multiple sensor inputs, as applied to the task of opening office doors with a mobile manipulator. Augmenting policies with additional sensor inputs{—}such as RGB + depth cameras{—}is a straightforward approach to improving robot perception capabilities, especially for tasks that may favor different sensors in different situations. As we scale multi-sensor robotic learning to unstructured real-world settings (e.g. offices, homes) and more complex robot behaviors, we also increase reliance on simulators for cost, efficiency, and safety. Consequently, the sim-to-real gap across multiple sensor modalities also increases, making simulated validation more difficult. We show that using the Variational Information Bottleneck (Alemi et al., 2016) to regularize convolutional neural networks improves generalization to heldout domains and reduces the sim-to-real gap in a sensor-agnostic manner. As a side effect, the learned embeddings also provide useful estimates of model uncertainty for each sensor. We demonstrate that our method is able to help close the sim-to-real gap and successfully fuse RGB and depth modalities based on understanding of the situational uncertainty of each sensor. In a real-world office environment, we achieve 96% task success, improving upon the baseline by +16%.
Daniel Ho, Alexander A. Alemi, Eric Jang, Mohi Khansari
ICML5
2021 RetinaGAN: An Object-aware Approach to Sim-to-Real Transfer
abstract
The success of deep reinforcement learning (RL) and imitation learning (IL) in vision-based robotic manipulation typically hinges on the expense of large scale data collection. With simulation, data to train a policy can be collected efficiently at scale, but the visual gap between sim and real makes deployment in the real world difficult. We introduce RetinaGAN, a generative adversarial network (GAN) approach to adapt simulated images to realistic ones with object-detection consistency. RetinaGAN is trained in an unsupervised manner without task loss dependencies, and preserves general object structure and texture in adapted images. We evaluate our method on three real world tasks: grasping, pushing, and door opening. RetinaGAN improves upon the performance of prior sim-to-real methods for RL-based object instance grasping and continues to be effective even in the limited data regime. When applied to a pushing task in a similar visual domain, RetinaGAN demonstrates transfer with no additional real data requirements. We also show our method bridges the visual gap for a novel door opening task using imitation learning in a new visual domain. Visit the project website at retinagan.github.io
Daniel Ho, Kanishka Rao, Eric Jang, Mohi Khansari
ICRA5
2020 RL-CycleGAN: Reinforcement Learning Aware Simulation-to-Real
abstract
Deep neural network based reinforcement learning (RL) can learn appropriate visual representations for complex tasks like vision-based robotic grasping without the need for manually engineering or prior learning a perception system. However, data for RL is collected via running an agent in the desired environment, and for applications like robotics, running a robot in the real world may be extremely costly and time consuming. Simulated training offers an appealing alternative, but ensuring that policies trained in simulation can transfer effectively into the real world requires additional machinery. Simulations may not match reality, and typically bridging the simulation-to-reality gap requires domain knowledge and task-specific engineering. We can automate this process by employing generative models to translate simulated images into realistic ones. However, this sort of translation is typically task-agnostic, in that the translated images may not preserve all features that are relevant to the task. In this paper, we introduce the RL-scene consistency loss for image translation, which ensures that the translation operation is invariant with respect to the Q-values associated with the image. This allows us to learn a task-aware translation. Incorporating this loss into unsupervised domain translation, we obtain the RL-CycleGAN, a new approach for simulation-to-real-world transfer for reinforcement learning. In evaluations of RL-CycleGAN on two vision-based robotics grasping tasks, we show that RL-CycleGAN offers a substantial improvement over a number of prior methods for sim-to-real transfer, attaining excellent real-world performance with only a modest number of real-world observations.
Kanishka Rao, Chris Harris 0001, Alex Irpan, Sergey Levine, Julian Ibarz, Mohi Khansari
CVPR6
2020 Watch, Try, Learn: Meta-Learning from Demonstrations and Rewards
Allan Zhou, Eric Jang, Daniel Kappler, Mohi Khansari, Paul Wohlhart, Mrinal Kalakrishnan, Sergey Levine, Chelsea Finn
ICLR5
2020 Action Image Representation: Learning Scalable Deep Grasping Policies with Zero Real World Data
abstract
This paper introduces Action Image, a new grasp proposal representation that allows learning an end-to-end deep-grasping policy. Our model achieves 84% grasp success on 172 real world objects while being trained only in simulation on 48 objects with just naive domain randomization. Similar to computer vision problems, such as object detection, Action Image builds on the idea that object features are invariant to translation in image space. Therefore, grasp quality is invariant when evaluating the object-gripper relationship; a successful grasp for an object depends on its local context, but is independent of the surrounding environment. Action Image represents a grasp proposal as an image and uses a deep convolutional network to infer grasp quality. We show that by using an Action Image representation, trained networks are able to extract local, salient features of grasping tasks that generalize across different objects and environments. We show that this representation works on a variety of inputs, including color images (RGB), depth images (D), and combined color-depth (RGB-D). Our experimental results demonstrate that networks utilizing an Action Image representation exhibit strong domain transfer between training on simulated data and inference on real-world sensor streams. Finally, our experiments show that a network trained with Action Image improves grasp success (84% vs. 53%) over a baseline model with the same structure, but using actions encoded as vectors.
Mohi Khansari, Daniel Kappler, Jianlan Luo, Jeffrey T. Bingham, Mrinal Kalakrishnan
ICRA1
2020 Online Learning of Object Representations by Appearance Space Feature Alignment
abstract
We propose a self-supervised approach for learning representations of objects from monocular videos and demonstrate it is particularly useful for robotics. The main contributions of this paper are: 1) a self-supervised model called Object-Contrastive Network (OCN) that can discover and disentangle object attributes from video without using any labels; 2) we leverage self-supervision for online adaptation: the longer our online model looks at objects in a video, the lower the object identification error, while the offline baseline remains with a large fixed error; 3) we show the usefulness of our approach for a robotic pointing task; a robot can point to objects similar to the one presented in front of it. Videos illustrating online object adaptation and robotic pointing are provided as supplementary material.
Sören Pirk, Mohi Khansari, Corey Lynch, Pierre Sermanet
ICRA2
2020 Scalable Multi-Task Imitation Learning with Autonomous Improvement
abstract
While robot learning has demonstrated promising results for enabling robots to automatically acquire new skills, a critical challenge in deploying learning-based systems is scale: acquiring enough data for the robot to effectively generalize broadly. Imitation learning, in particular, has remained a stable and powerful approach for robot learning, but critically relies on expert operators for data collection. In this work, we target this challenge, aiming to build an imitation learning system that can continuously improve through autonomous data collection, while simultaneously avoiding the explicit use of reinforcement learning, to maintain the stability, simplicity, and scalability of supervised imitation. To accomplish this, we cast the problem of imitation with autonomous improvement into a multi-task setting. We utilize the insight that, in a multi-task setting, a failed attempt at one task might represent a successful attempt at another task. This allows us to leverage the robot's own trials as demonstrations for tasks other than the one that the robot actually attempted. Using an initial dataset of multitask demonstration data, the robot autonomously collects trials which are only sparsely labeled with a binary indication of whether the trial accomplished any useful task or not. We then embed the trials into a learned latent space of tasks, trained using only the initial demonstration dataset, to draw similarities between various trials, enabling the robot to achieve one-shot generalization to new tasks. In contrast to prior imitation learning approaches, our method can autonomously collect data with sparse supervision for continuous improvement, and in contrast to reinforcement learning algorithms, our method can effectively improve from sparse, task-agnostic reward signals.
Avi Singh, Eric Jang, Alex Irpan, Daniel Kappler, Murtaza Dalal, Sergey Levine, Mohi Khansari, Chelsea Finn
ICRA7