EDBT 2026 Demo / reviewers in the wild / expert
Kianté Brantley
dblp:205/2760
· DBLP profile ↗
20ranked-venue papers
6as first author
15since 2021 · last 2025
0000-0002-8395-594XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 20 · 6 first-author · 15 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Regressing the Relative Future: Efficient Policy Optimization for Multi-turn RLHFabstractLarge Language Models (LLMs) have achieved remarkable success at tasks like summarization that involve a single turn of interaction. However, they can still struggle with multi-turn tasks like dialogue that require long-term planning. Previous works on multi-turn dialogue extend single-turn reinforcement learning from human feedback (RLHF) methods to the multi-turn setting by treating all prior dialogue turns as a long context. Such approaches suffer from covariate shift: the conversations in the training set have previous turns generated by some reference policy, which means that low training error may not necessarily correspond to good performance when the learner is actually in the conversation loop. In response, we introduce REgressing the RELative FUture (REFUEL), an efficient policy optimization approach designed to address multi-turn RLHF in LLMs. REFUEL employs a single model to estimate $Q$-values and trains on self-generated data, addressing the covariate shift issue. REFUEL frames the multi-turn RLHF problem as a sequence of regression tasks on iteratively collected datasets, enabling ease of implementation. Theoretically, we prove that REFUEL can match the performance of any policy covered by the training set. Empirically, we evaluate our algorithm by using Llama-3.1-70B-it to simulate a user in conversation with our model. REFUEL consistently outperforms state-of-the-art methods such as DPO and REBEL across various settings. Furthermore, despite having only 8 billion parameters, Llama-3-8B-it fine-tuned with REFUEL outperforms Llama-3.1-70B-it on long multi-turn dialogues. Implementation of REFUEL can be found at https://github.com/ZhaolinGao/REFUEL/, and models trained by REFUEL can be found at https://huggingface.co/Cornell-AGI. Zhaolin Gao, Wenhao Zhan, Jonathan D. Chang, Gokul Swamy 0001, Kianté Brantley, Jason D. Lee, Wen Sun 0002 |
ICLR | 5 |
| 2025 | Diffusing States and Matching Scores: A New Framework for Imitation LearningabstractAdversarial Imitation Learning is traditionally framed as a two-player zero-sum game between a learner and an adversarially chosen cost function, and can therefore be thought of as the sequential generalization of a Generative Adversarial Network (GAN). However, in recent years, diffusion models have emerged as a non-adversarial alternative to GANs that merely require training a score function via regression, yet produce generations of higher quality. In response, we investigate how to lift insights from diffusion modeling to the sequential setting. We propose diffusing states and performing *score-matching* along diffused states to measure the discrepancy between the expert's and learner's states. Thus, our approach only requires training score functions to predict noises via standard regression, making it significantly easier and more stable to train than adversarial methods. Theoretically, we prove first- and second-order instance-dependent bounds with linear scaling in the horizon, proving that our approach avoids the compounding errors that stymie offline approaches to imitation learning. Empirically, we show our approach outperforms both GAN-style imitation learning baselines and discriminator-free imitation learning baselines across various continuous control problems, including complex tasks like controlling humanoids to walk, sit, crawl, and navigate through obstacles. Runzhe Wu, Yiding Chen, Gokul Swamy 0001, Kianté Brantley, Wen Sun 0002 |
ICLR | 4 |
| 2025 | Accelerating RL for LLM Reasoning with Optimal Advantage RegressionabstractReinforcement learning (RL) has emerged as a powerful tool for fine-tuning large language models (LLMs) to improve complex reasoning abilities. However, state-of-the-art policy optimization methods often suffer from high computational overhead and memory consumption, primarily due to the need for multiple generations per prompt and the reliance on critic networks or advantage estimates of the current policy. In this paper, we propose $A^\star$-PO, a novel two-stage policy optimization framework that directly approximates the optimal advantage function and enables efficient training of LLMs for reasoning tasks. In the first stage, we leverage offline sampling from a reference policy to estimate the optimal value function $V^\star$, eliminating the need for costly online value estimation. In the second stage, we perform on-policy updates using a simple least-squares regression loss with only a single generation per prompt. Theoretically, we establish performance guarantees and prove that the KL-regularized RL objective can be optimized without requiring complex exploration strategies. Empirically, $A^\star$-PO achieves competitive performance across a wide range of mathematical reasoning benchmarks, while reducing training time by up to 2$\times$ and peak memory usage by over 30\% compared to PPO, GRPO, and REBEL. Implementation of $A^\star$-PO can be found at https://github.com/ZhaolinGao/A-PO. Kianté Brantley, Zhaolin Gao, Jason D. Lee, Wen Sun 0002, Wenhao Zhan, Xuezhou Zhang |
NeurIPS | 1 |
| 2025 | Scaling Offline RL via Efficient and Expressive Shortcut ModelsabstractDiffusion and flow models have emerged as powerful generative approaches capable of modeling diverse and multimodal behavior. However, applying these models to offline RL remains challenging due to the iterative nature of their noise sampling processes, making policy optimization difficult. In this paper, we introduce Scalable Offline Reinforcement Learning (SORL), a new offline RL algorithm that leverages shortcut models – a novel class of generative models – to scale both training and inference. SORL's policy can capture complex data distributions and can be trained simply and efficiently in a one-stage training procedure. At test time, SORL supports both sequential and parallel inference scaling by using the learned Q-function as a verifier. We demonstrate that SORL achieves strong performance across a range of offline RL tasks and exhibits positive scaling behavior with increased test-time compute. Nicolas A. Espinosa Dice, Yiyi Zhang 0002, Yiding Chen, Bradley Guo, Owen Oertell, Gokul Swamy 0001, Kianté Brantley, Wen Sun 0002 |
NeurIPS | 7 |
| 2025 | Value-Guided Search for Efficient Chain-of-Thought ReasoningabstractIn this paper, we propose a simple and efficient method for value model training on long-context reasoning traces. Compared to existing process reward models (PRMs), our method does not require a fine-grained notion of ``step,'' which is difficult to define for long-context reasoning models.
By collecting a dataset of 2.5 million reasoning traces, we train a 1.5B token-level value model and apply it to DeepSeek models for improved performance with test-time compute scaling. We find that block-wise value-guided search (\texttt{VGS}) with a final weighted majority vote achieves better test-time scaling than standard methods such as majority voting or best-of-$n$.
Moreover, \texttt{VGS} significantly reduces the inference FLOPs required to achieve the same performance of majority voting. Our dataset, model and codebase are open-sourced at \codeurl. Jin Peng Zhou, Jonathan D. Chang, Zhaolin Gao, Nathan Kallus, Kianté Brantley, Wen Sun 0002 |
NeurIPS | 6 |
| 2025 | Q#: Provably Optimal Distributional RL for LLM Post-Training
Jin Peng Zhou, Jonathan D. Chang, Zhaolin Gao, Nathan Kallus, Kilian Q. Weinberger, Kianté Brantley, Wen Sun 0002 |
NeurIPS | 7 |
| 2024 | Adversarial Imitation Learning via BoostingabstractAdversarial imitation learning (AIL) has stood out as a dominant framework across various imitation learning (IL) applications, with Discriminator Actor Critic (DAC) demonstrating the effectiveness of off-policy learning algorithms in improving sample efficiency and scalability to higher-dimensional observations. Despite DAC’s empirical success, the original AIL objective is on-policy and DAC’s ad-hoc application of off-policy training does not guarantee successful imitation. Follow-up work such as ValueDICE tackles this issue by deriving a fully off-policy AIL objective. Instead in this work, we develop a novel and principled AIL algorithm via the framework of boosting. Like boosting, our new algorithm, AILBoost, maintains an ensemble of weighted weak learners (i.e., policies) and trains a discriminator that witnesses the maximum discrepancy between the distributions of the ensemble and the expert policy. We maintain a weighted replay buffer to represent the state-action distribution induced by the ensemble, allowing us to train discriminators using the entire data collected so far. Empirically, we evaluate our algorithm on both controller state-based and pixel-based environments from the DeepMind Control Suite. AILBoost outperforms DAC on both types of environments, demonstrating the benefit of properly weighting replay buffer data for off-policy training. On state-based environments, AILBoost outperforms ValueDICE and IQ-Learn, achieving state-of-the-art performance with as little as one expert trajectory. Jonathan D. Chang, Dhruv Sreenivas, Yingbing Huang, Kianté Brantley, Wen Sun 0002 |
ICLR | 4 |
| 2024 | When is Transfer Learning Possible?abstractWe present a general framework for transfer learning that is flexible enough to capture transfer in supervised, reinforcement, and imitation learning. Our framework enables new insights into the fundamental question of when we can successfully transfer learned information across problems. We model the learner as interacting with a sequence of problem instances, or environments, each of which is generated from a common structural causal model (SCM) by choosing the SCM’s parameters from restricted sets. We derive a procedure that can propagate restrictions on SCM parameters through the SCM’s graph structure to other parameters that we are trying to learn. The propagated restrictions then enable more efficient learning (i.e., transfer). By analyzing the procedure, we are able to challenge widely-held beliefs about transfer learning. First, we show that having sparse changes across environments is neither necessary nor sufficient for transfer. Second, we show an example where the common heuristic of freezing a layer in a network causes poor transfer performance. We then use our procedure to select a more refined set of parameters to freeze, leading to successful transfer learning. My Phan, Kianté Brantley, Stephanie Milani, Soroush Mehri, Gokul Swamy 0001, Geoffrey J. Gordon |
ICML | 2 |
| 2024 | Coactive Learning for Large Language Models using Implicit User FeedbackabstractWe propose coactive learning as a model and feedback mechanism for training large language models (LLMs). The key insight is that users provide implicit feedback whenever they edit the text $y$ proposed by an LLM. While the edited text $\bar y$ is typically not a gold-standard example for supervised training, coactive learning merely requires that the edited text $\bar y$ is an improvement over the proposed text $y$. Note that such weak implicit preference feedback $\bar y \succ y$ is available in many application settings on a per-user basis, thus enabling the personalization of LLMs. In this paper, we develop the theoretical basis for coactive training of non-linear models, and we derive CoRLL as the first coactive learning algorithm for LLMs. Empirical results indicate that CoRLL is effective even for weak and noisy coactive preference feedback, making it a promising algorithm for training and personalization of LLMs from feedback that is naturally collected in many use cases. Aaron D. Tucker, Kianté Brantley, Adam Cahall, Thorsten Joachims |
ICML | 2 |
| 2024 | REBEL: Reinforcement Learning via Regressing Relative RewardsabstractWhile originally developed for continuous control problems, Proximal Policy Optimization (PPO) has emerged as the work-horse of a variety of reinforcement learning (RL) applications, including the fine-tuning of generative models. Unfortunately, PPO requires multiple heuristics to enable stable convergence (e.g. value networks, clipping), and is notorious for its sensitivity to the precise implementation of these components. In response, we take a step back and ask what a *minimalist* RL algorithm for the era of generative models would look like. We propose REBEL, an algorithm that cleanly reduces the problem of policy optimization to regressing the *relative reward* between two completions to a prompt in terms of the policy, enabling strikingly lightweight implementation. In theory, we prove that fundamental RL algorithms like Natural Policy Gradient can be seen as variants of REBEL, which allows us to match the strongest known theoretical guarantees in terms of convergence and sample complexity in the RL literature. REBEL can also cleanly incorporate offline data and be extended to handle the intransitive preferences we frequently see in practice. Empirically, we find that REBEL provides a unified approach to language modeling and image generation with stronger or similar performance as PPO and DPO, all while being simpler to implement and more computationally efficient than PPO. When fine-tuning Llama-3-8B-Instruct, REBEL achieves strong performance in AlpacaEval 2.0, MT-Bench, and Open LLM Leaderboard. Implementation of REBEL can be found at <https://github.com/ZhaolinGao/REBEL>, and models trained by REBEL can be found at <https://huggingface.co/Cornell-AGI>. Zhaolin Gao, Jonathan D. Chang, Wenhao Zhan, Owen Oertell, Gokul Swamy 0001, Kianté Brantley, Thorsten Joachims, J. Andrew Bagnell, Jason D. Lee, Wen Sun 0002 |
NeurIPS | 6 |
| 2024 | Ranking with Long-Term ConstraintsabstractThe feedback that users provide through their choices (e.g., clicks, purchases) is one of the most common types of data readily available for training search and recommendation algorithms. However, myopically training systems based on choice data may only improve short-term engagement, but not the long-term sustainability of the platform and the long-term benefits to its users, content providers, and other stakeholders. In this paper, we thus develop a new framework in which decision makers (e.g., platform operators, regulators, users) can express long-term goals for the behavior of the platform (e.g., fairness, revenue distribution, legal requirements). These goals take the form of exposure or impact targets that go well beyond individual sessions, and we provide new control-based algorithms to achieve these goals. In particular, the controllers are designed to achieve the stated long-term goals with minimum impact on short-term engagement. Beyond the principled theoretical derivation of the controllers, we evaluate the algorithms on both synthetic and real-world data. While all controllers perform well, we find that they provide interesting trade-offs in efficiency, robustness, and the ability to plan ahead. Kianté Brantley, Zhichong Fang, Sarah Dean, Thorsten Joachims |
WSDM | 1 |
| 2023 | lilGym: Natural Language Visual Reasoning with Reinforcement LearningabstractWe present lilGym, a new benchmark for language-conditioned reinforcement learning in visual environments.lilGym is based on 2,661 highly-compositional human-written natural language statements grounded in an interactive visual environment.We introduce a new approach for exact reward computation in every possible world state by annotating all statements with executable Python programs.Each statement is paired with multiple start states and reward functions to form thousands of distinct Markov Decision Processes of varying difficulty.We experiment with lilGym with different models and learning regimes.Our results and analysis show that while existing methods are able to achieve non-trivial performance, lilGym forms a challenging open problem.lilGym is available at https://lil.nlp.cornell.edu/lilgym/. Anne Wu, Kianté Brantley, Noriyuki Kojima, Yoav Artzi |
ACL (1) | 2 |
| 2023 | Interactive Text GenerationabstractFelix Faltings, Michel Galley, Kianté Brantley, Baolin Peng, Weixin Cai, Yizhe Zhang, Jianfeng Gao, Bill Dolan. Proceedings of the 2023 Conference on Empirical Methods in Natural Language Processing. 2023. Felix Faltings, Michel Galley, Kianté Brantley, Baolin Peng, Weixin Cai, Yizhe Zhang 0002, Jianfeng Gao 0001, William B. Dolan |
EMNLP | 3 |
| 2023 | Is Reinforcement Learning (Not) for Natural Language Processing: Benchmarks, Baselines, and Building Blocks for Natural Language Policy Optimization
Rajkumar Ramamurthy, Prithviraj Ammanabrolu, Kianté Brantley, Jack Hessel, Rafet Sifa, Christian Bauckhage, Hannaneh Hajishirzi, Yejin Choi 0001 |
ICLR | 3 |
| 2021 | Successor Feature Sets: Generalizing Successor Representations Across PoliciesabstractSuccessor-style representations have many advantages for reinforcement learning: for example, they can help an agent generalize from past experience to new goals, and they have been proposed as explanations of behavioral and neural data from human and animal learners. They also form a natural bridge between model-based and model-free RL methods: like the former they make predictions about future experiences, and like the latter they allow efficient prediction of total discounted rewards. However, successor-style representations are not optimized to generalize across policies: typically, we maintain a limited-length list of policies, and share information among them by representation learning or GPI. Successor-style representations also typically make no provision for gathering information or reasoning about latent variables. To address these limitations, we bring together ideas from predictive state representations, belief space value iteration, successor features, and convex analysis: we develop a new, general successor-style representation, together with a Bellman equation that connects multiple sources of information within this representation, including different latent states, policies, and reward functions. The new representation is highly expressive: for example, it lets us efficiently read off an optimal policy for a new reward function, or a policy that imitates a new demonstration. For this paper, we focus on exact computation of the new representation in small, known environments, since even this restricted setting offers plenty of interesting questions. Our implementation does not scale to large, unknown environments --- nor would we expect it to, since it generalizes POMDP value iteration, which is difficult to scale. However, we believe that future work will allow us to extend our ideas to approximate reasoning in large, unknown environments. We conduct experiments to explore which of the potential barriers to scaling are most pressing. Kianté Brantley, Soroush Mehri, Geoffrey J. Gordon |
AAAI | 1 |
| 2020 | Active Imitation Learning with Noisy GuidanceabstractImitation learning algorithms provide state-ofthe-art results on many structured prediction tasks by learning near-optimal search policies.Such algorithms assume training-time access to an expert that can provide the optimal action at any queried state; unfortunately, the number of such queries is often prohibitive, frequently rendering these approaches impractical.To combat this query complexity, we consider an active learning setting in which the learning algorithm has additional access to a much cheaper noisy heuristic that provides noisy guidance.Our algorithm, LEAQI, learns a difference classifier that predicts when the expert is likely to disagree with the heuristic, and queries the expert only when necessary.We apply LEAQI to three sequence labeling tasks, demonstrating significantly fewer queries to the expert and comparable (or better) accuracies over a passive approach. Kianté Brantley, Hal Daumé III, Amr Sharaf |
ACL | 1 |
| 2020 | Disagreement-Regularized Imitation Learning
Kianté Brantley, Wen Sun 0002, Mikael Henaff |
ICLR | 1 |
| 2020 | Constrained episodic reinforcement learning in concave-convex and knapsack settingsabstractWe propose an algorithm for tabular episodic reinforcement learning with constraints. We provide a modular analysis with strong theoretical guarantees for settings with concave rewards and convex constraints, and for settings with hard constraints (knapsacks). Most of the previous work in constrained reinforcement learning is limited to linear constraints, and the remaining work focuses on either the feasibility question or settings with a single episode. Our experiments demonstrate that the proposed algorithm significantly outperforms these approaches in existing constrained episodic environments. Kianté Brantley, Miroslav Dudík, Thodoris Lykouris, Sobhan Miryoosefi, Max Simchowitz, Aleksandrs Slivkins, Wen Sun 0002 |
NeurIPS | 1 |
| 2019 | Non-Monotonic Sequential Text GenerationabstractStandard sequential generation methods assume a pre-specified generation order, such as text generation methods which generate words from left to right. In this work, we propose a framework for training models of text generation that operate in non-monotonic orders; the model directly learns good orders, without any additional annotation. Our framework operates by generating a word at an arbitrary position, and then recursively generating words to its left and then words to its right, yielding a binary tree. Learning is framed as imitation learning, including a coaching method which moves from imitating an oracle to reinforcing the policy’s own preferences. Experimental results demonstrate that using the proposed method, it is possible to learn policies which generate text without pre-specifying a generation order, while achieving competitive performance with conventional left-to-right generation. Sean Welleck, Kianté Brantley, Hal Daumé III, Kyunghyun Cho |
ICML | 2 |
| 2019 | Reinforcement Learning with Convex ConstraintsabstractIn standard reinforcement learning (RL), a learning agent seeks to optimize the overall reward. However, many key aspects of a desired behavior are more naturally expressed as constraints. For instance, the designer may want to limit the use of unsafe actions, increase the diversity of trajectories to enable exploration, or approximate expert trajectories when rewards are sparse. In this paper, we propose an algorithmic scheme that can handle a wide class of constraints in RL tasks: specifically, any constraints that require expected values of some vector measurements (such as the use of an action) to lie in a convex set. This captures previously studied constraints (such as safety and proximity to an expert), but also enables new classes of constraints (such as diversity). Our approach comes with rigorous theoretical guarantees and only relies on the ability to approximately solve standard RL tasks. As a result, it can be easily adapted to work with any model-free or model-based RL. In our experiments, we show that it matches previous algorithms that enforce safety via constraints, but can also enforce new properties that these algorithms do not incorporate, such as diversity. Sobhan Miryoosefi, Kianté Brantley, Hal Daumé III, Miroslav Dudík, Robert E. Schapire |
NeurIPS | 2 |