Demo Data from EDBT 2026 / reviewers in the wild / expert
Wei-Di Chang
dblp:205/3163
· DBLP profile ↗
6ranked-venue papers
1as first author
3since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 1 first-author · 2 since 2021Systems, architecture and hardware · 3 · 1 first-author · 1 since 2021Computer networks · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Reinforcement learning · 66% Representation and self-supervised learning · 17% Motion planning and robot control · 16% |
Topics — the 9 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
imitation learning |
0.9 | 1 | 2025 | Generalizable Imitation Learning Through Pre-Trained Representations · ICRA 2025 |
Robotics › Motion planning and robot control
robot learning |
0.9 | 1 | 2025 | Generalizable Imitation Learning Through Pre-Trained Representations · ICRA 2025 |
Machine learning › Reinforcement learning
deep reinforcement learning |
0.7 | 1 | 2023 | For SALE: State-Action Representation Learning for Deep Reinforcement Learning · NeurIPS 2023 |
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
state-action representation learning |
0.7 | 1 | 2023 | For SALE: State-Action Representation Learning for Deep Reinforcement Learning · NeurIPS 2023 |
Machine learning › Reinforcement learning › imitation learning › inverse reinforcement learning
adversarial inverse reinforcement learning |
0.3 | 1 | 2018 | OptionGAN: Learning Joint Reward-Policy Options Using Generative Adversarial Inverse Reinforcement Learning · AAAI 2018 |
Machine learning › Reinforcement learning
hierarchical reinforcement learning |
0.3 | 1 | 2018 | OptionGAN: Learning Joint Reward-Policy Options Using Generative Adversarial Inverse Reinforcement Learning · AAAI 2018 |
Machine learning › Reinforcement learning › imitation learning
inverse reinforcement learning |
0.3 | 1 | 2018 | OptionGAN: Learning Joint Reward-Policy Options Using Generative Adversarial Inverse Reinforcement Learning · AAAI 2018 |
Machine learning › Reinforcement learning › hierarchical reinforcement learning
options framework |
0.3 | 1 | 2018 | OptionGAN: Learning Joint Reward-Policy Options Using Generative Adversarial Inverse Reinforcement Learning · AAAI 2018 |
Machine learning › Representation and self-supervised learning › representation learning
visual representation learning |
0.3 | 1 | 2025 | Generalizable Imitation Learning Through Pre-Trained Representations · ICRA 2025 |
Methods — techniques the papers use, named apart from their topics
self-supervised vision transformer · 0.9patch-level embeddings · 0.9clustering · 0.9checkpointing · 0.7TD3 · 0.7generative adversarial network · 0.3adversarial methods · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Generalizable Imitation Learning Through Pre-Trained RepresentationsabstractIn this paper, we leverage self-supervised vision transformer models and their emergent semantic abilities to improve the generalization abilities of imitation learning policies. We introduce DVK, an imitation learning algorithm that leverages rich pre-trained Visual Transformer patch-level embeddings to obtain better generalization when learning through demonstrations. Our learner sees the world by clustering appearance features into groups associated with semantic concepts, forming stable keypoints that generalize across a wide range of appearance variations and object types. We demonstrate how this representation enables generalized behaviour by evaluating imitation learning across a diverse dataset of object manipulation tasks. To facilitate further study of generalization in Imitation Learning, all of our code for the method and evaluation, as well as the dataset, is made available. Wei-Di Chang, Francois Robert Hogan, Scott Fujimoto, David Meger, Gregory Dudek |
ICRA | 1 |
| 2023 | Self-Supervised Transformer Architecture for Change Detection in Radio Access NetworksabstractRadio Access Networks (RANs) for telecommunications represent large agglomerations of interconnected hardware consisting of hundreds of thousands of transmitting devices (cells). Such networks undergo frequent and often heterogeneous changes caused by network operators, who are seeking to tune their system parameters for optimal performance. The effects of such changes are challenging to predict and will become even more so with the adoption of fifth-generation/sixth-generation (5G/6G) networks. Therefore, RAN monitoring is vital for network operators. We propose a self-supervised learning framework that leverages self-attention and self-distillation for this task. It works by detecting changes in Performance Measurement data, a collection of time-varying metrics which reflect a set of diverse measurements of the network performance at the cell level. Experimental results show that our approach outperforms the state of the art by 4% on a real-world based dataset consisting of about hundred thousands time series. It also has the merits of being scalable and generalizable. This allows it to provide deep insight into the specifics of mode of operation changes while relying minimally on expert knowledge. Igor Kozlov, Dmitriy Rivkin, Wei-Di Chang, Di Wu 0044, Xue Liu 0004, Gregory Dudek |
ICC | 3 |
| 2023 | For SALE: State-Action Representation Learning for Deep Reinforcement LearningabstractIn reinforcement learning (RL), representation learning is a proven tool for complex image-based tasks,
but is often overlooked for environments with low-level states, such as physical control problems. This paper introduces SALE, a novel approach for learning embeddings that model the nuanced interaction between state and action, enabling effective representation learning from low-level states. We extensively study the design space of these embeddings and highlight important design considerations. We integrate SALE and an adaptation of checkpoints for RL into TD3 to form the TD7 algorithm, which significantly outperforms existing continuous control algorithms. On OpenAI gym benchmark tasks, TD7 has an average performance gain of 276.7% and 50.7% over TD3 at 300k and 5M time steps, respectively, and works in both the online and offline settings. Scott Fujimoto, Wei-Di Chang, Edward J. Smith, Shixiang Gu, Doina Precup, David Meger |
NeurIPS | 2 |
| 2020 | One-Shot Informed Robotic Visual Search in the WildabstractWe consider the task of underwater robot navigation for the purpose of collecting scientifically relevant video data for environmental monitoring. The majority of field robots that currently perform monitoring tasks in unstructured natural environments navigate via path-tracking a pre-specified sequence of waypoints. Although this navigation method is often necessary, it is limiting because the robot does not have a model of what the scientist deems to be relevant visual observations. Thus, the robot can neither visually search for particular types of objects, nor focus its attention on parts of the scene that might be more relevant than the pre-specified waypoints and viewpoints. In this paper we propose a method that enables informed visual navigation via a learned visual similarity operator that guides the robot's visual search towards parts of the scene that look like an exemplar image, which is given by the user as a high-level specification for data collection. We propose and evaluate a weakly supervised video representation learning method that outperforms ImageNet embeddings for similarity tasks in the underwater domain. We also demonstrate the deployment of this similarity operator during informed visual navigation in collaborative environmental monitoring scenarios, in large-scale field trials, where the robot and a human scientist collaboratively search for relevant visual content. Code: https://github.com/rvl-lab-utoronto/visual_search_in_the_wild. Karim Koreitem, Florian Shkurti, Travis Manderson, Wei-Di Chang, Juan Camilo Gamboa Higuera, Gregory Dudek |
IROS | 4 |
| 2018 | OptionGAN: Learning Joint Reward-Policy Options Using Generative Adversarial Inverse Reinforcement LearningabstractReinforcement learning has shown promise in learning policies that can solve complex problems. However, manually specifying a good reward function can be difficult, especially for intricate tasks. Inverse reinforcement learning offers a useful paradigm to learn the underlying reward function directly from expert demonstrations. Yet in reality, the corpus of demonstrations may contain trajectories arising from a diverse set of underlying reward functions rather than a single one. Thus, in inverse reinforcement learning, it is useful to consider such a decomposition. The options framework in reinforcement learning is specifically designed to decompose policies in a similar light. We therefore extend the options framework and propose a method to simultaneously recover reward options in addition to policy options. We leverage adversarial methods to learn joint reward-policy options using only observed expert states. We show that this approach works well in both simple and complex continuous control tasks and shows significant performance increases in one-shot transfer learning. Peter Henderson 0002, Wei-Di Chang, Pierre-Luc Bacon, David Meger, Joelle Pineau, Doina Precup |
AAAI | 2 |
| 2017 | Underwater multi-robot convoying using visual tracking by detectionabstractWe present a robust multi-robot convoying approach that relies on visual detection of the leading agent, thus enabling target following in unstructured 3-D environments. Our method is based on the idea of tracking-by-detection, which interleaves efficient model-based object detection with temporal filtering of image-based bounding box estimation. This approach has the important advantage of mitigating tracking drift (i.e. drifting away from the target object), which is a common symptom of model-free trackers and is detrimental to sustained convoying in practice. To illustrate our solution, we collected extensive footage of an underwater robot in ocean settings, and hand-annotated its location in each frame. Based on this dataset, we present an empirical comparison of multiple tracker variants, including the use of several convolutional neural networks, both with and without recurrent connections, as well as frequency-based model-free trackers. We also demonstrate the practicality of this tracking-by-detection strategy in real-world scenarios by successfully controlling a legged underwater robot in five degrees of freedom to follow another robot's independent motion. Florian Shkurti, Wei-Di Chang, Peter Henderson 0002, Md Jahidul Islam, Juan Camilo Gamboa Higuera, Jimmy Li 0001, Travis Manderson, Anqi Xu 0003, Gregory Dudek, Junaed Sattar |
IROS | 2 |