Demo Data from EDBT 2026 / reviewers in the wild / expert
Danielle Ezuz
dblp:205/9693
· DBLP profile ↗
5ranked-venue papers
4as first author
0since 2021 · last 2020
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5 · 4 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › shape correspondence
non-isometric shape matching |
0.4 | 1 | 2020 | ENIGMA: evolutionary non-isometric geometry MAtching · ACM Trans. Graph. 2020 |
Geometric modeling and processing
shape matching |
0.4 | 1 | 2020 | ENIGMA: evolutionary non-isometric geometry MAtching · ACM Trans. Graph. 2020 |
Geometric modeling and processing
surface mapping |
0.4 | 1 | 2019 | Reversible Harmonic Maps between Discrete Surfaces · ACM Trans. Graph. 2019 |
Methods — techniques the papers use, named apart from their topics
sparse landmark correspondence · 0.4evolutionary genetic algorithm · 0.4harmonic energy optimization · 0.4functional maps · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | ENIGMA: evolutionary non-isometric geometry MAtchingabstractIn this paper we propose a fully automatic method for shape correspondence that is widely applicable, and especially effective for non isometric shapes and shapes of different topology. We observe that fully-automatic shape correspondence can be decomposed as a hybrid discrete/continuous optimization problem, and we find the best sparse landmark correspondence, whose sparse-to-dense extension minimizes a local metric distortion. To tackle the combinatorial task of landmark correspondence we use an evolutionary genetic algorithm , where the local distortion of the sparse-to-dense extension is used as the objective function. We design novel geometrically guided genetic operators, which, when combined with our objective, are highly effective for non isometric shape matching. Our method outperforms state of the art methods for automatic shape correspondence both quantitatively and qualitatively on challenging datasets. Michal Edelstein, Danielle Ezuz, Mirela Ben-Chen |
ACM Trans. Graph. | 2 |
| 2019 | Elastic Correspondence between Triangle MeshesabstractAbstract We propose a novel approach for shape matching between triangular meshes that, in contrast to existing methods, can match crease features. Our approach is based on a hybrid optimization scheme, that solves simultaneously for an elastic deformation of the source and its projection on the target. The elastic energy we minimize is invariant to rigid body motions, and its non‐linear membrane energy component favors locally injective maps. Symmetrizing this model enables feature aligned correspondences even for non‐isometric meshes. We demonstrate the advantage of our approach over state of the art methods on isometric and non‐isometric datasets, where we improve the geodesic distance from the ground truth, the conformal and area distortions, and the mismatch of the mean curvature functions. Finally, we show that our computed maps are applicable for surface interpolation, consistent cross‐field computation, and consistent quadrangular remeshing of a set of shapes. Danielle Ezuz, Behrend Heeren, Omri Azencot, Martin Rumpf, Mirela Ben-Chen |
Comput. Graph. Forum | 1 |
| 2019 | Reversible Harmonic Maps between Discrete SurfacesabstractInformation transfer between triangle meshes is of great importance in computer graphics and geometry processing. To facilitate this process, a smooth and accurate map is typically required between the two meshes. While such maps can sometimes be computed between nearly isometric meshes, the more general case of meshes with diverse geometries remains challenging. We propose a novel approach for direct map computation between triangle meshes without mapping to an intermediate domain, which optimizes for the harmonicity and reversibility of the forward and backward maps. Our method is general both in the information it can receive as input, e.g., point landmarks, a dense map, or a functional map, and in the diversity of the geometries to which it can be applied. We demonstrate that our maps exhibit lower conformal distortion than the state of the art, while succeeding in correctly mapping key features of the input shapes. Danielle Ezuz, Justin Solomon 0001, Mirela Ben-Chen |
ACM Trans. Graph. | 1 |
| 2017 | Deblurring and Denoising of Maps between ShapesabstractAbstract Shape correspondence is an important and challenging problem in geometry processing. Generalized map representations, such as functional maps, have been recently suggested as an approach for handling difficult mapping problems, such as partial matching and matching shapes with high genus, within a generic framework. While this idea was shown to be useful in various scenarios, such maps only provide low frequency information on the correspondence. In many applications, such as texture transfer and shape interpolation, a high quality pointwise map that can transport high frequency data between the shapes is required. We name this problem map deblurring and propose a robust method, based on a smoothness assumption, for its solution. Our approach is suitable for non‐isometric shapes, is robust to mesh tessellation and accurately recovers vertex‐to‐point, or precise, maps. Using the same framework we can also handle map denoising, namely improvement of given pointwise maps from various sources. We demonstrate that our approach outperforms the state‐of‐the‐art for both deblurring and denoising of maps on benchmarks of non‐isometric shapes, and show an application to high quality intrinsic symmetry computation. Danielle Ezuz, Mirela Ben-Chen |
Comput. Graph. Forum | 1 |
| 2017 | GWCNN: A Metric Alignment Layer for Deep Shape AnalysisabstractAbstract Deep neural networks provide a promising tool for incorporating semantic information in geometry processing applications. Unlike image and video processing, however, geometry processing requires handling unstructured geometric data, and thusdata representationbecomes an important challenge in this framework. Existing approaches tackle this challenge by converting point clouds, meshes, or polygon soups into regular representations using, e.g., multi‐view images, volumetric grids or planar parameterizations. In each of these cases, geometric data representation is treated as a fixed pre‐process that is largely disconnected from the machine learning tool. In contrast, we propose to optimize for the geometric representation during the network learning process using a novelmetric alignmentlayer. Our approach maps unstructured geometric data to a regular domain by minimizing the metric distortion of the map using the regularized Gromov–Wasserstein objective. This objective is parameterized by the metric of the target domain and is differentiable; thus, it can be easily incorporated into a deep network framework. Furthermore, the objective aims to align the metrics of the input and output domains, promoting consistent output for similar shapes. We show the effectiveness of our layer within a deep network trained for shape classification, demonstrating state‐of‐the‐art performance for nonrigid shapes. Danielle Ezuz, Justin Solomon 0001, Vladimir G. Kim, Mirela Ben-Chen |
Comput. Graph. Forum | 1 |