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Sébastien M. R. Arnold

dblp:206/7057 · DBLP profile ↗
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8ranked-venue papers
4as first author
7since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 4 first-author · 7 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Language models and text generation · 30% Reinforcement learning · 15% Optimization for machine learning · 14%

Topics — the 16 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Language models and text generation › large language model evaluation
automatic evaluation
0.912025
Graders Should Cheat: Privileged Information Enables Expert-Level Automated Evaluations · EMNLP 2025
Natural language and speech › Language models and text generation
large language model evaluation
0.912025
Graders Should Cheat: Privileged Information Enables Expert-Level Automated Evaluations · EMNLP 2025
Natural language and speech › Language models and text generation › large language model evaluation
LLM-as-a-judge
0.912025
Graders Should Cheat: Privileged Information Enables Expert-Level Automated Evaluations · EMNLP 2025
Machine learning › Reinforcement learning
imitation learning
0.712023
RoboCLIP: One Demonstration is Enough to Learn Robot Policies · NeurIPS 2023
Machine learning › Reinforcement learning › reward design
reward generation
0.712023
RoboCLIP: One Demonstration is Enough to Learn Robot Policies · NeurIPS 2023
Robotics › Motion planning and robot control › robot learning
robot policy learning
0.712023
RoboCLIP: One Demonstration is Enough to Learn Robot Policies · NeurIPS 2023
Computer vision › Vision and language
vision-language model
0.712023
RoboCLIP: One Demonstration is Enough to Learn Robot Policies · NeurIPS 2023
Machine learning › Learning paradigms
curriculum learning
0.512021
Uniform Sampling over Episode Difficulty · NeurIPS 2021
Machine learning › Transfer learning and domain adaptation › meta-learning
episodic training
0.512021
Uniform Sampling over Episode Difficulty · NeurIPS 2021
Machine learning › Transfer learning and domain adaptation
few-shot learning
0.512021
Uniform Sampling over Episode Difficulty · NeurIPS 2021
Machine learning › Probabilistic and Bayesian machine learning
sampling
0.512021
Uniform Sampling over Episode Difficulty · NeurIPS 2021
Machine learning › Optimization for machine learning
gradient estimation
0.412019
Reducing the variance in online optimization by transporting past gradients · NeurIPS 2019
Machine learning › Optimization for machine learning
stochastic optimization
0.412019
Reducing the variance in online optimization by transporting past gradients · NeurIPS 2019
Machine learning › Optimization for machine learning
variance reduction
0.412019
Reducing the variance in online optimization by transporting past gradients · NeurIPS 2019
Machine learning › Learning theory
sampling distribution
0.112021
Uniform Sampling over Episode Difficulty · NeurIPS 2021
Machine learning › Optimization for machine learning
online optimization
0.112019
Reducing the variance in online optimization by transporting past gradients · NeurIPS 2019

Methods — techniques the papers use, named apart from their topics

prompting · 0.9privileged information · 0.9video-language model · 0.7online imitation learning · 0.7uniform sampling · 0.5difficulty estimation · 0.5implicit gradient transport · 0.4heavy ball · 0.4adam · 0.4
YearPublicationVenuePosition
2025 Graders Should Cheat: Privileged Information Enables Expert-Level Automated Evaluations
abstract
Auto-evaluating language models (LMs), i.e., using a grader LM to evaluate the candidate LM, is an appealing way to accelerate the evaluation process and reduce the cost associated with it.But this presents a paradox: how can we trust the grader LM, which is presumably weaker than the candidate LM, to assess problems that are beyond the frontier of the capabilities of either model or both?For instance, today's LMs struggle on graduate-level physics and Olympiad-level math, making them unreliable graders in these domains.We show that providing privileged information -such as ground-truth solutions or problem-specific guidelines -improves automated evaluations on such frontier problems.This approach offers two key advantages.First, it expands the range of problems where LMs graders apply.Specifically, weaker models can now rate the predictions of stronger models.Second, privileged information can be used to devise easier variations of challenging problems which improves the separability of different LMs on tasks where their performance is generally low.With this approach, general-purpose LM graders match the state of the art performance on RewardBench, surpassing almost all the specially-tuned models.LM graders also outperform individual human raters on Vibe-Eval, and approach human expert graders on Olympiad-level math problems.
Jin Peng Zhou, Sébastien M. R. Arnold, Nan Ding 0002, Kilian Q. Weinberger, Nan Hua, Fei Sha
EMNLP2
2025 Engagement and Disclosures in LLM-Powered Cognitive Behavioral Therapy Exercises: A Factorial Design Comparing the Influence of a Robot vs. Chatbot Over Time
abstract
Many researchers are working to address the worldwide mental health crisis by developing therapeutic technologies that increase the accessibility of care, including leveraging large language model (LLM) capabilities in chatbots and socially assistive robots (SARs) used for therapeutic applications. Yet, the effects of these technologies over time remain unexplored. In this study, we use a factorial design to assess the impact of embodiment and time spent engaging in therapeutic exercises on participant disclosures. We assessed transcripts gathered from a two-week study in which 26 university student participants completed daily interactive Cognitive Behavioral Therapy (CBT) exercises in their residences using either an LLM-powered SAR or a disembodied chatbot. We evaluated the levels of active engagement and high intimacy of their disclosures (opinions, judgments, and emotions) during each session and over time. Our findings show significant interactions between time and embodiment for both outcome measures: participant engagement and intimacy increased over time in the physical robot condition, while both measures decreased in the chatbot condition.
Mina J. Kian, Mingyu Zong, Katrin Fischer, Anna-Maria Velentza, Abhyuday Singh, Kaleen Shrestha, Pau Sang, Shriya Upadhyay, Wallace Browning, Misha A. Faruki, Sébastien M. R. Arnold, Bhaskar Krishnamachari, Maja J. Mataric
RO-MAN11
2023 RoboCLIP: One Demonstration is Enough to Learn Robot Policies
abstract
Reward specification is a notoriously difficult problem in reinforcement learning, requiring extensive expert supervision to design robust reward functions. Imitation learning (IL) methods attempt to circumvent these problems by utilizing expert demonstrations instead of using an extrinsic reward function but typically require a large number of in-domain expert demonstrations. Inspired by advances in the field of Video-and-Language Models (VLMs), we present RoboCLIP, an online imitation learning method that uses a single demonstration (overcoming the large data requirement) in the form of a video demonstration or a textual description of the task to generate rewards without manual reward function design. Additionally, RoboCLIP can also utilize out-of-domain demonstrations, like videos of humans solving the task for reward generation, circumventing the need to have the same demonstration and deployment domains. RoboCLIP utilizes pretrained VLMs without any finetuning for reward generation. Reinforcement learning agents trained with RoboCLIP rewards demonstrate 2-3 times higher zero-shot performance than competing imitation learning methods on downstream robot manipulation tasks, doing so using only one video/text demonstration. Visit our website at https://sites.google.com/view/roboclip/home for experiment videos.
Sumedh A. Sontakke, Jesse Zhang, Sébastien M. R. Arnold, Karl Pertsch, Erdem Biyik, Dorsa Sadigh, Chelsea Finn, Laurent Itti
NeurIPS3
2023 A domain-agnostic approach for characterization of lifelong learning systems
Megan M. Baker, Alexander New, Mario Aguilar-Simon, Ziad Al-Halah, Sébastien M. R. Arnold, Eseoghene Benjamin, Andrew P. Brna, Ethan Brooks, Ryan C. Brown, Zachary A. Daniels, Anurag Reddy Daram, Fabien Delattre, Ryan Dellana, Eric Eaton, Haotian Fu, Kristen Grauman, Jesse Hostetler, Shariq Iqbal, Cassandra Kent, Nicholas Ketz, Soheil Kolouri, George Dimitri Konidaris, Dhireesha Kudithipudi, Erik G. Learned-Miller, Michael L. Littman, Sandeep Madireddy, Jorge A. Mendez, Eric Q. Nguyen, Christine D. Piatko, Praveen K. Pilly, Aswin Raghavan, Abrar Rahman, Santhosh K. Ramakrishnan, Neale Ratzlaff, Andrea Soltoggio, Peter Stone 0001, Indranil Sur, Zhipeng Tang, Saket Tiwari, Kyle Vedder, Felix Wang, Zifan Xu, Angel Yanguas-Gil, Harel Yedidsion, Shangqun Yu, Gautam K. Vallabha
Neural Networks5
2022 Policy Learning and Evaluation with Randomized Quasi-Monte Carlo
abstract
Hard integrals arise frequently in reinforcement learning, for example when computing expectations in policy evaluation and policy iteration. They are often analytically intractable and typically estimated with Monte Carlo methods, whose sampling contributes to high variance in policy values and gradients. In this work, we propose to replace Monte Carlo samples with low-discrepancy point sets. We combine policy gradient methods with Randomized Quasi-Monte Carlo, yielding variance-reduced formulations of policy gradient and actor-critic algorithms. These formulations are effective for policy evaluation and policy improvement, as they outperform state-of-the-art algorithms on standardized continuous control benchmarks. Our empirical analyses validate the intuition that replacing Monte Carlo with Quasi-Monte Carlo yields significantly more accurate gradient estimates.
Sébastien M. R. Arnold, Pierre L'Ecuyer, Liyu Chen, Fei Sha
AISTATS1
2021 When MAML Can Adapt Fast and How to Assist When It Cannot
abstract
Model-Agnostic Meta-Learning (MAML) and its variants have achieved success in meta-learning tasks on many datasets and settings. Nonetheless, we have just started to understand and analyze how they are able to adapt fast to new tasks. In this work, we contribute by conducting a series of empirical and theoretical studies, and discover several interesting, previously unknown properties of the algorithm. First, we find MAML adapts better with a deep architecture even if the tasks need only a shallow one. Secondly, linear layers can be added to the output layers of a shallower model to increase the depth without altering the modelling capacity, leading to improved performance in adaptation. Alternatively, an external and separate neural network meta-optimizer can also be used to transform the gradient updates of a smaller model so as to obtain improved performances in adaptation. Drawing from these evidences, we theorize that for a deep neural network to meta-learn well, the upper layers must transform the gradients of the bottom layers as if the upper layers were an external meta-optimizer, operating on a smaller network that is composed of the bottom layers.
Sébastien M. R. Arnold, Shariq Iqbal, Fei Sha
AISTATS1
2021 Uniform Sampling over Episode Difficulty
abstract
Episodic training is a core ingredient of few-shot learning to train models on tasks with limited labelled data. Despite its success, episodic training remains largely understudied, prompting us to ask the question: what is the best way to sample episodes? In this paper, we first propose a method to approximate episode sampling distributions based on their difficulty. Building on this method, we perform an extensive analysis and find that sampling uniformly over episode difficulty outperforms other sampling schemes, including curriculum and easy-/hard-mining. As the proposed sampling method is algorithm agnostic, we can leverage these insights to improve few-shot learning accuracies across many episodic training algorithms. We demonstrate the efficacy of our method across popular few-shot learning datasets, algorithms, network architectures, and protocols.
Sébastien M. R. Arnold, Guneet S. Dhillon 0001, Avinash Ravichandran, Stefano Soatto
NeurIPS1
2019 Reducing the variance in online optimization by transporting past gradients
abstract
Most stochastic optimization methods use gradients once before discarding them. While variance reduction methods have shown that reusing past gradients can be beneficial when there is a finite number of datapoints, they do not easily extend to the online setting. One issue is the staleness due to using past gradients. We propose to correct this staleness using the idea of {\em implicit gradient transport} (IGT) which transforms gradients computed at previous iterates into gradients evaluated at the current iterate without using the Hessian explicitly. In addition to reducing the variance and bias of our updates over time, IGT can be used as a drop-in replacement for the gradient estimate in a number of well-understood methods such as heavy ball or Adam. We show experimentally that it achieves state-of-the-art results on a wide range of architectures and benchmarks. Additionally, the IGT gradient estimator yields the optimal asymptotic convergence rate for online stochastic optimization in the restricted setting where the Hessians of all component functions are equal.
Sébastien M. R. Arnold, Pierre-Antoine Manzagol, Reza Babanezhad 0001, Ioannis Mitliagkas, Nicolas Le Roux
NeurIPS1