EDBT 2026 Demo / reviewers in the wild / expert
Bojian Zheng
dblp:207/1838
· DBLP profile ↗
7ranked-venue papers
2as first author
5since 2021 · last 2025
0000-0002-1999-2359ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 6 · 2 first-author · 4 since 2021Software engineering, systems software and programming languages · 3 · 1 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Mist: Efficient Distributed Training of Large Language Models via Memory-Parallelism Co-OptimizationabstractVarious parallelism, such as data, tensor, and pipeline parallelism, along with memory optimizations like activation checkpointing, redundancy elimination, and offloading, have been proposed to accelerate distributed training for Large Language Models. To find the best combination of these techniques, automatic distributed training systems are proposed. However, existing systems only tune a subset of optimizations, due to the lack of overlap awareness, inability to navigate the vast search space, and ignoring the inter-microbatch imbalance, leading to sub-optimal performance. To address these shortcomings, we propose Mist, a memory, overlap, and imbalance-aware automatic distributed training system that comprehensively co-optimizes all memory footprint reduction techniques alongside parallelism. Mist is based on three key ideas: (1) fine-grained overlap-centric scheduling, orchestrating optimizations in an overlapped manner, (2) symbolic-based performance analysis that predicts runtime and memory usage using symbolic expressions for fast tuning, and (3) imbalance-aware hierarchical tuning, decoupling the process into an inter-stage imbalance and overlap aware Mixed Integer Linear Programming problem and an intra-stage Dual-Objective Constrained Optimization problem, and connecting them through Pareto frontier sampling. Our evaluation results show that Mist achieves an average of 1.28× (up to 1.73×) and 1.27× (up to 2.04×) speedup compared to state-of-the-art manual system Megatron-LM and state-of-the-art automatic system Aceso, respectively. Zhanda Zhu, Christina Giannoula, Muralidhar Andoorveedu, Qidong Su, Karttikeya Mangalam, Bojian Zheng, Gennady Pekhimenko |
EuroSys | 6 |
| 2023 | Hidet: Task-Mapping Programming Paradigm for Deep Learning Tensor ProgramsabstractAs deep learning models nowadays are widely adopted by both cloud services and edge devices, reducing the latency of deep learning model inferences becomes crucial to provide efficient model serving. However, it is challenging to develop efficient tensor programs for deep learning operators due to the high complexity of modern accelerators (e.g., NVIDIA GPUs and Google TPUs) and the rapidly growing number of operators. Yaoyao Ding, Cody Hao Yu, Bojian Zheng, Yida Wang 0003, Gennady Pekhimenko |
ASPLOS (2) | 3 |
| 2023 | Grape: Practical and Efficient Graphed Execution for Dynamic Deep Neural Networks on GPUsabstractAchieving high performance in machine learning workloads is a crucial yet difficult task. To achieve high runtime performance on hardware platforms such as GPUs, graph-based executions such as CUDA graphs are often used to eliminate CPU runtime overheads by submitting jobs in the granularity of multiple kernels. However, many machine learning workloads, especially dynamic deep neural networks (DNNs) with varying-sized inputs or data-dependent control flows, face challenges when directly using CUDA graphs to achieve optimal performance. We observe that the use of graph-based executions poses three key challenges in terms of efficiency and even practicability: (1) Extra data movements when copying input values to graphs’ placeholders. (2) High GPU memory consumption due to the numerous CUDA graphs created to efficiently support dynamic-shape workloads. (3) Inability to handle data-dependent control flows. Bojian Zheng, Cody Hao Yu, Jie Wang 0022, Yaoyao Ding, Yida Wang 0003, Gennady Pekhimenko |
MICRO | 1 |
| 2022 | Automatic Horizontal Fusion for GPU KernelsabstractWe present automatic horizontal fusion, a novel optimization technique that complements the standard kernel fusion techniques for GPU programs. Unlike the standard fusion, whose goal is to eliminate intermediate data round trips, our horizontal fusion technique aims to increase the thread-level parallelism to hide instruction latencies. We also present HFUSE, a new source to source CUDA compiler that implements automatic horizontal fusion. Our experimental results show that the horizontal fusion can speed up the running time by 2.5% 60.8%. Our results reveal that the horizontal fusion is especially beneficial for fusing kernels with instructions that require different kinds of GPU resources (e.g., a memory-intensive kernel and a compute-intensive kernel). Ao Li 0009, Bojian Zheng, Gennady Pekhimenko, Fan Long |
CGO | 2 |
| 2022 | Tempo: Accelerating Transformer-Based Model Training through Memory Footprint ReductionabstractTraining deep learning models can be computationally expensive. Prior works have shown that increasing the batch size can potentially lead to better overall throughput. However, the batch size is frequently limited by the accelerator memory capacity due to the activations/feature maps stored for the training backward pass, as larger batch sizes require larger feature maps to be stored. Transformer-based models, which have recently seen a surge in popularity due to their good performance and applicability to a variety of tasks, have a similar problem. To remedy this issue, we propose Tempo, a new approach to efficiently use accelerator (e.g., GPU) memory resources for training Transformer-based models. Our approach provides drop-in replacements for the GELU, LayerNorm, and Attention layers, reducing the memory usage and ultimately leading to more efficient training. We implement Tempo and evaluate the throughput, memory usage, and accuracy/loss on the BERT Large pre-training task. We demonstrate that Tempo enables up to 2× higher batch sizes and 16% higher training throughput over the state-of-the-art baseline. We also evaluate Tempo on GPT2 and RoBERTa models, showing 19% and 26% speedup over the baseline. Muralidhar Andoorveedu, Zhanda Zhu, Bojian Zheng, Gennady Pekhimenko |
NeurIPS | 3 |
| 2020 | Echo: Compiler-based GPU Memory Footprint Reduction for LSTM RNN TrainingabstractThe Long-Short-Term-Memory Recurrent Neural Networks (LSTM RNNs) are a popular class of machine learning models for analyzing sequential data. Their training on modern GPUs, however, is limited by the GPU memory capacity. Our profiling results of the LSTM RNN-based Neural Machine Translation (NMT) model reveal that feature maps of the attention and RNN layers form the memory bottleneck, and runtime is unevenly distributed across different layers when training on GPUs. Based on these two observations, we propose to recompute the feature maps of the attention and RNN layers rather than stashing them persistently in the GPU memory. While the idea of feature map recomputation has been considered before, existing solutions fail to deliver satisfactory footprint reduction, as they do not address two key challenges. For each feature map recomputation to be efficient, its effect on (1) the total memory footprint, and (2) the total execution time has to be carefully estimated. To this end, we propose Echo, a new compiler-based optimization scheme that addresses the first challenge with a practical mechanism that estimates the memory benefits of recomputation over the entire computation graph, and the second challenge by non-conservatively estimating the recomputation runtime overhead leveraging layer specifics. Echo reduces the GPU memory footprint automatically and transparently without any changes required to the training source code, and is effective for models beyond LSTM RNNs. We evaluate Echo on numerous state-of-the-art machine learning workloads, including NMT, DeepSpeech2, Transformer, and ResNet, on real systems with modern GPUs and observe footprint reduction ratios of 1. 89x on average and 3. 13x maximum. Such reduction can be converted into faster training with a larger batch size, savings in GPU energy consumption (e.g., training with one GPU as fast as with four), and/or an increase in the maximum number of layers under the same GPU memory budget. Echo is open-sourced as a part of the MXNet 2.0 framework.11https://issues.apache.org/jirdprojects/MXNET/issues/MXNET-1450 Bojian Zheng, Nandita Vijaykumar, Gennady Pekhimenko |
ISCA | 1 |
| 2017 | IDEAL: image denoising acceleratorabstractComputational imaging pipelines (CIPs) convert the raw output of imaging sensors into the high-quality images that are used for further processing. This work studies how Block-Matching and 3D filtering (BM3D), a state-of-the-art denoising algorithm can be implemented to meet the demands of user-interactive (UI) applications. Denoising is the most computationally demanding stage of a CIP taking more than 95% of time on a highly-optimized software implementation [29]. We analyze the performance and energy consumption of optimized software implementations on three commodity platforms and find that their performance is inadequate. Mostafa Mahmoud, Bojian Zheng, Alberto Delmas Lascorz, Felix Heide, Jonathan Assouline, Paul Boucher, Emmanuel Onzon, Andreas Moshovos |
MICRO | 2 |