EDBT 2026 Demo / reviewers in the wild / expert
Zikang Yuan
dblp:207/1916
· DBLP profile ↗
10ranked-venue papers
8as first author
8since 2021 · last 2025
0000-0003-0066-3325ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 5 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 3 since 2021Systems, architecture and hardware · 4 · 4 first-author · 4 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Semi-Elastic LiDAR-Inertial OdometryabstractThis work proposes a semi-elastic optimizationbased LiDAR-inertial state estimation method, which balances the constraints from LiDAR, IMU and consistency according to their unique characteristics, thereby imparts appropriate elasticity for current state to be optimized to the correct value, and ensure the accuracy, consistency, and robustness of state estimation. We incorporate the proposed LiDAR-inertial state estimation method into a self-developed optimizationbased LiDAR-inertial odometry (LIO) framework. Experimental results on four public datasets demonstrate that the proposed method enhances the performance of optimizationbased LiDAR-inertial state estimation. We have released the source code of this work for the development of the community. Zikang Yuan, Fengtian Lang, Tianle Xu, Ruiye Ming, Xin Yang 0008 |
ICRA | 1 |
| 2025 | LiDAR-Inertial Odometry in Dynamic Driving Scenarios using Label Consistency DetectionabstractIn this paper, a LiDAR-inertial odometry (LIO) method that eliminates the influence of moving objects in dynamic driving scenarios is proposed. This method constructs binarized labels for 3D points of current sweep, and utilizes the label difference between each point and its surrounding points in global map to identify moving objects. The surrounding points in global map are localized by voxel-location-based nearest neighbor search, without involving any massive computations. In addition, the proposed method is embeded into a LIO system (i.e., Dynamic-LIO), and achieves state-of-the-art performance on public datasets with extremlely low computational overhead (i.e., 1~9ms/sweep). We have released the source code of this work for the development of the community. Zikang Yuan, Xiaoxiang Wang, Jingying Wu, Junda Cheng |
IROS | 1 |
| 2024 | SR-LIO: LiDAR-Inertial Odometry with Sweep ReconstructionabstractThis paper proposes a novel LiDAR-Inertial odometry (LIO), named SR-LIO, based on an error state iterated Kalman filter (ESIKF) framework. We adapt the sweep reconstruction method, which segments and reconstructs raw input sweeps from spinning LiDAR to obtain reconstructed sweeps with higher frequency. We found that such method can effectively reduce the time interval for each iterated state update, improving the state estimation accuracy and enabling the usage of ESIKF framework for fusing high-frequency IMU and low-frequency LiDAR. To prevent inaccurate trajectory caused by multiple distortion correction to a particular point, we further propose to perform distortion correction for each segment. Experimental results on four public datasets demonstrate that our SR-LIO outperforms all existing state-of-the-art methods on accuracy, and reducing the time interval of iterated state update via the proposed sweep reconstruction can improve the accuracy and frequency of estimated states. The source code of SR-LIO is publicly available for the development of the community. Zikang Yuan, Fengtian Lang, Tianle Xu, Xin Yang 0008 |
IROS | 1 |
| 2023 | LIWO: LiDAR-Inertial-Wheel OdometryabstractLiDAR-inertial odometry (LIO), which fuses complementary information of a LiDAR and an Inertial Measurement Unit (IMU), is an attractive solution for state estimation. In LIO, both pose and velocity are regarded as state variables that need to be solved. However, the widely-used Iterative Closest Point (ICP) algorithm can only provide constraint for pose, while the velocity can only be constrained by IMU pre-integration. As a result, the velocity estimates inclined to be updated accordingly with the pose results. In this paper, we propose LIWO, an accurate and robust LiDAR-inertial-wheel (LIW) odometry, which fuses the measurements from LiDAR, IMU and wheel encoder in a bundle adjustment (BA) based optimization framework. The involvement of a wheel encoder could provide velocity measurement as an important observation, which assists LIO to provide a more accurate state prediction. In addition, con-straining the velocity variable by the observation from wheel encoder in optimization can further improve the accuracy of state estimation. Experiment results on two public datasets demonstrate that our system outperforms all state-of-the-art LIO systems in terms of smaller absolute trajectory error (ATE), and embedding a wheel encoder can greatly improve the performance of LIO based on the BA framework. Zikang Yuan, Fengtian Lang, Tianle Xu, Xin Yang 0008 |
IROS | 1 |
| 2023 | SDV-LOAM: Semi-Direct Visual-LiDAR Odometry and MappingabstractVisual-LiDAR odometry and mapping (V-LOAM), which fuses complementary information of a camera and a LiDAR, is an attractive solution for accurate and robust pose estimation and mapping. However, existing systems could suffer nontrivial tracking errors arising from 1) association between 3D LiDAR points and sparse 2D features (i.e., 3D-2D depth association) and 2) obvious drifts in the vertical direction in the 6-degree of freedom (DOF) sweep-to-map optimization. In this paper, we present SDV-LOAM which incorporates a semi-direct visual odometry and an adaptive sweep-to-map LiDAR odometry to effectively avoid the above-mentioned errors and in turn achieve high tracking accuracy. The visual module of our SDV-LOAM directly extracts high-gradient pixels where 3D LiDAR points project on for tracking. To avoid the problem of large scale difference between matching frames in the VO, we design a novel point matching with propagation method to propagate points of a host frame to an intermediate keyframe which is closer to the current frame to reduce scale differences. To reduce the pose estimation drifts in the vertical direction, our LiDAR module employs an adaptive sweep-to-map optimization method which automatically choose to optimize 3 horizontal DOF or 6 full DOF pose according to the richness of geometric constraints in the vertical direction. In addition, we propose a novel sweep reconstruction method which can increase the input frequency of LiDAR point clouds to the same frequency as the camera images, and in turn yield a high frequency output of the LiDAR odometry in theory. Experimental results demonstrate that our SDV-LOAM ranks 8th on the KITTI odometry benchmark which outperforms most LiDAR/visual-LiDAR odometry systems. In addition, our visual module outperforms state-of-the-art visual odometry and our adaptive sweep-to-map optimization can improve the performance of several existing open-sourced LiDAR odometry systems. Moreover, we demonstrate our SDV-LOAM on a custom-built hardware platform in large-scale environments which achieves both a high accuracy and output frequency. We have released the source code of our SDV-LOAM for the development of the community. Zikang Yuan, Qingjie Wang, Ken Cheng, Tianyu Hao, Xin Yang 0008 |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2023 | CR-LDSO: Direct Sparse LiDAR-Assisted Visual Odometry With Cloud ReusingabstractLiDAR-assisted visual odometry (VO) is a widely-used solution for pose estimation and mapping. However, most existing LiDAR-assisted VO systems could suffer from the problems of 1) lacking distinctive and evenly distributed pixels for tracking due to the sparsity of LiDAR points and limited FOV overlap between a camera and LiDAR, and 2) nontrivial errors when processing LiDAR point clouds. To address above problems, we present CR-LDSO, a direct sparse LiDAR-assisted VO with the core parts being: 1) a novel cloud reusing method with point extraction/re-extraction to increase both the camera-LiDAR FOV overlap and the number of high-quality tracking pixels and 2) an occlusion removal method to exclude mismatching pixels due to occluded 3D object from sliding-window optimization and a point extraction strategy without depth interpolation. Extensive experimental results on public datasets demonstrates the superiority of our method to the existing state-of-the-art methods. Zikang Yuan, Junda Cheng, Xin Yang 0008 |
IEEE Trans. Multim. | 1 |
| 2022 | RGB-D DSO: Direct Sparse Odometry With RGB-D Cameras for Indoor ScenesabstractVisual odometry (VO) is a fundamental technique for many robotics and augmented reality (AR) applications. However, most existing RGB-D VO systems suffer from large performance degradation when large occlusions are present and/or a large portion of depth values are invalid due to the limited range of an RGB-D camera, prohibiting the usage of most systems in practical applications. To address above two problems, we present RGB-D DSO, an RGB-D direct sparse odometry with the core part being sliding-window optimization with occlusion removal and a depth refinement module. Occlusion removal excludes negative effects arising from occluded objects when minimizing the final energy function for camera pose tracking. Depth refinement ensures sufficient valid depth values uniformly distributed for the depth map of a keyframe. Experimental results on three public datasets demonstrate that our method achieves smaller tracking error than most existing state-of-the-art methods. Meanwhile, our system takes only 21.93 ms to track a frame, which is faster than most existing methods. Zikang Yuan, Ken Cheng, Jinhui Tang 0001, Xin Yang 0008 |
IEEE Trans. Multim. | 1 |
| 2021 | Robust and Efficient RGB-D SLAM in Dynamic EnvironmentsabstractSimultaneous localization and mapping (SLAM) using an RGB-D camera is a key enabling technique for many augmented reality (AR) applications. However, most existing RGB-D SLAM methods could fail in dynamic scenarios due to non-trivial pose estimation errors arising from moving objects. In this study, we present an accurate and robust RGB-D SLAM system for dynamic scenarios which can run real-time on a single dual-core CPU. The core of our system is a robust and efficient dynamic keypoint exclusion method which consists of three steps: 1) grouping spatially and appearance related pixels of a keyframe into regions; 2) identifying dynamic regions by checking motion consistency of keypoints in every region; 3) excluding keypoints in the identified dynamic regions as well as the matching points in the 3D local map. The dynamic keypoint exclusion method can be easily integrated into any keypoint based RGB-D SLAM system for improving the accuracy and robustness in dynamic scenes with trivial time increase (16.6ms per frame). Experimental results on the TUM dataset demonstrates that our method which runs on an Intel i7-4900 CPU is even 2.3X faster than the state-of-the-art method DS-SLAM [1] which runs parallel on a P4000 GPU and a comparable CPU. In addition, our system outperforms the state-of-the-art methods [1]–[4] in terms of smaller absolute trajectory errors (ATE). We also apply our system to a real AR application and live experiments with a hand-held RGB-D camera demonstrate the robustness and generalizability of our method in practical scenarios.11A demo video is provided onhttps://github.com/cc-qy/Dynamic-RGB-D-SLAM Xin Yang 0008, Zikang Yuan, Dongfu Zhu, Chunyuan Liao |
IEEE Trans. Multim. | 2 |
| 2019 | Visual-Inertial State Estimation with Pre-integration Correction for Robust Mobile Augmented RealityabstractMobile devices equipped with a monocular camera and an inertial measurement unit (IMU) are ideal platforms for augmented reality (AR) applications. However, nontrivial noises in low-cost IMUs, which are usually equipped in consumer-level mobile devices, could lead to large errors in pose estimation and in turn significantly degrade the user experience in mobile AR apps. In this study, we propose a novel monocular visual-inertial state estimation approach for robust and accurate pose estimation even for low-cost IMUs. The core of our method is an IMU pre-integration correction approach which effectively reduces the negative impact of IMU noises using the visual constraints in a sliding window and the kinematic constraint. We seamlessly integrate the IMU pre-integration correction module into a tightly-coupled,sliding-window based optimization framework for state estimation. Experimental results on public dataset EUROC demonstrate the superiority of our method to the state-of-the-art VINS-Mono in terms of smaller absolute trajectory errors (ATE) and relative pose errors (RPE). We further apply our method to real AR applications on two types of consumer-level mobile devices equipped with low-cost IMUs, i.e. an off-the-shelf smartphone and an AR glass. Experimental results demonstrate that our method can facilitate robust AR with little drifts on the two devices. Zikang Yuan, Dongfu Zhu, Jinhui Tang 0001, Chunyuan Liao, Xin Yang 0008 |
ACM Multimedia | 1 |
| 2017 | Real-time Monocular Dense Mapping for Augmented RealityabstractMonocular simultaneous localization and mapping (SLAM) is a key enabling technique for many augmented reality (AR) applications. However, conventional methods for monocular SLAM can obtain only sparse or semi-dense maps in highly-textured image areas. Poorly-textured regions which widely exist in indoor and man-made urban environments can be hardly reconstructed, impeding interactions between virtual objects and real scenes in AR apps. In this paper,we present a novel method for real-time monocular dense mapping based on the piecewise planarity assumption for poorly textured regions. Specifically, a semi-dense map for highly-textured regions is first calculated by pixel matching and triangulation [6, 7]. Large textureless regions extracted by Maximally Stable Color Regions (MSCR) [11], which is a homogeneous-color region detector, are approximated using piecewise planar models which are estimated by the corresponding semi-dense 3D points and the proposed multi-plane segmentation algorithm. Plane models associated with the same 3D area across multiple overlapping views are linked and fused to ensure a consistent and accurate 3D reconstruction. Experimental results on two public datasets [15, 23] demonstrate that our method is 2.3X~2.9X faster than the state-of-the-art method DPPTAM [2], and meanwhile achieves better reconstruction accuracy and completeness. We also apply our method to a real AR application and live experiments with a hand-held camera demonstrate the effectiveness and efficiency of our method in practical scenario. Tangli Xue, Hongcheng Luo, Danpeng Cheng, Zikang Yuan, Xin Yang 0008 |
ACM Multimedia | 4 |