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Matias Tassano

dblp:207/4148 · DBLP profile ↗
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5ranked-venue papers
2as first author
3since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author · 3 since 2021Artificial intelligence and machine learning · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video processing · 100%
Artificial intelligence
1 paper
Deep learning architectures and training · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › video restoration › video denoising
deep video denoising
0.412020
FastDVDnet: Towards Real-Time Deep Video Denoising Without Flow Estimation · CVPR 2020
Image and video processing › video restoration
video denoising
0.412020
FastDVDnet: Towards Real-Time Deep Video Denoising Without Flow Estimation · CVPR 2020
Machine learning › Deep learning architectures and training
convolutional neural network
0.112020
FastDVDnet: Towards Real-Time Deep Video Denoising Without Flow Estimation · CVPR 2020

Methods — techniques the papers use, named apart from their topics

motion compensation avoidance · 0.9convolutional neural network · 0.9
YearPublicationVenuePosition
2023 Provably Convergent Plug & Play Linearized ADMM, Applied to Deblurring Spatially Varying Kernels
abstract
Plug & Play methods combine proximal algorithms with denoiser priors to solve inverse problems. These methods rely on the computability of the proximal operator of the data fidelity term. In this paper, we propose a Plug & Play framework based on linearized ADMM that allows us to bypass the computation of intractable proximal operators. We demonstrate the convergence of the algorithm and provide results on restoration tasks such as super-resolution and deblurring with non-uniform blur.
Charles Laroche, Andrés Almansa, Eva Coupeté, Matias Tassano
ICASSP4
2023 Deep Model-Based Super-Resolution with Non-uniform Blur
abstract
We propose a state-of-the-art method for super-resolution with non-uniform blur. Single-image super-resolution methods seek to restore a high-resolution image from blurred, subsampled, and noisy measurements. Despite their impressive performance, existing techniques usually assume a uniform blur kernel. Hence, these techniques do not generalize well to the more general case of non-uniform blur. Instead, in this paper, we address the more realistic and computationally challenging case of spatially-varying blur. To this end, we first propose a fast deep plug-and-play algorithm, based on linearized ADMM splitting techniques, which can solve the super-resolution problem with spatially-varying blur. Second, we unfold our iterative algorithm into a single network and train it end-to-end. In this way, we overcome the intricacy of manually tuning the parameters involved in the optimization scheme. Our algorithm presents remarkable performance and generalizes well after a single training to a large family of spatially-varying blur kernels, noise levels and scale factors.
Charles Laroche, Andrés Almansa, Matias Tassano
WACV3
2022 Bridging the Domain Gap in Real World Super-Resolution
abstract
In this paper, we propose a state-of-the-art super-resolution algorithm and a framework to effectively train this architecture to handle real-world images. Recent learning-based, super-resolution methods have achieved impressive performance on ideal datasets. However, their performance plummets when tested on real images, as their assumed degradation model deviates from reality. Instead of assuming simplistic degradations, we make use of generative methods to mimic real degradations in order to narrow the domain gap between training data and testing data. In particular, we employ a novel Normalizing Flow architecture to replicate realistic noise and camera pipeline degradations. This framework, in conjunction with a carefully designed neural network architecture, results in a super-resolution algorithm which compares favorably to other methods. As for the model architecture, the combination between its performance on real images and lower computational load makes it attractive for practical super-resolution applications. We compare our method with different state-of-art algorithms, both on synthetic and real images. The experimental results demonstrate the remarkable performance of our super-resolution algorithm in real-world applications.
Charles Laroche, Matias Tassano
ICIP2
2020 FastDVDnet: Towards Real-Time Deep Video Denoising Without Flow Estimation
abstract
In this paper, we propose a state-of-the-art video denoising algorithm based on a convolutional neural network architecture. Until recently, video denoising with neural networks had been a largely under explored domain, and existing methods could not compete with the performance of the best patch-based methods. The approach we introduce in this paper, called FastDVDnet, shows similar or better performance than other state-of-the-art competitors with significantly lower computing times. In contrast to other existing neural network denoisers, our algorithm exhibits several desirable properties such as fast runtimes, and the ability to handle a wide range of noise levels with a single network model. The characteristics of its architecture make it possible to avoid using a costly motion compensation stage while achieving excellent performance. The combination between its denoising performance and lower computational load makes this algorithm attractive for practical denoising applications. We compare our method with different state-of-art algorithms, both visually and with respect to objective quality metrics.
Matias Tassano, Julie Delon, Thomas Veit
CVPR1
2019 DVDNET: A Fast Network for Deep Video Denoising
abstract
In this paper, we propose a state-of-the-art video denoising algorithm based on a convolutional neural network architecture. Previous neural network based approaches to video denoising have been unsuccessful as their performance cannot compete with the performance of patch-based methods. However, our approach outperforms other patch-based competitors with significantly lower computing times. In contrast to other existing neural network denoisers, our algorithm exhibits several desirable properties such as a small memory footprint, and the ability to handle a wide range of noise levels with a single network model. The combination between its denoising performance and lower computational load makes this algorithm attractive for practical denoising applications. We compare our method with different state-of-art algorithms, both visually and with respect to objective quality metrics. The experiments show that our algorithm compares favorably to other state-of-art methods. Video examples, code and models are publicly available at https://github.com/m-tassano/dvdnet.
Matias Tassano, Julie Delon, Thomas Veit
ICIP1