EDBT 2026 Demo / reviewers in the wild / expert
Yakui Chu
dblp:207/5600
· DBLP profile ↗
3ranked-venue papers
1as first author
2since 2021 · last 2021
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Robot navigation and mapping · 77% Reinforcement learning · 23% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot navigation and mapping
object goal navigation |
0.5 | 1 | 2021 | Hierarchical Object-to-Zone Graph for Object Navigation · ICCV 2021 |
Machine learning › Reinforcement learning › deep reinforcement learning
deep reinforcement learning for navigation |
0.1 | 1 | 2021 | Hierarchical Object-to-Zone Graph for Object Navigation · ICCV 2021 |
Methods — techniques the papers use, named apart from their topics
online learning · 0.5graph-based planning · 0.5deep reinforcement learning · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | Hierarchical Object-to-Zone Graph for Object NavigationabstractThe goal of object navigation is to reach the expected objects according to visual information in the unseen environments. Previous works usually implement deep models to train an agent to predict actions in real-time. However, in the unseen environment, when the target object is not in egocentric view, the agent may not be able to make wise decisions due to the lack of guidance. In this paper, we propose a hierarchical object-to-zone (HOZ) graph to guide the agent in a coarse-to-fine manner, and an online-learning mechanism is also proposed to update HOZ according to the real-time observation in new environments. In particular, the HOZ graph is composed of scene nodes, zone nodes and object nodes. With the pre-learned HOZ graph, the real-time observation and the target goal, the agent can constantly plan an optimal path from zone to zone. In the estimated path, the next potential zone is regarded as sub-goal, which is also fed into the deep reinforcement learning model for action prediction. Our methods are evaluated on the AI2-Thor simulator. In addition to widely used evaluation metrics SR and SPL, we also propose a new evaluation metric of SAE that focuses on the effective action rate. Experimental results demonstrate the effectiveness and efficiency of our proposed method. The code is available at https://github.com/sx-zhang/HOZ.git. Sixian Zhang, Xinhang Song, Yubing Bai, Yakui Chu, Shuqiang Jiang |
ICCV | 5 |
| 2021 | Macro-micro mutual learning inside compositional model for human pose estimation
Yingying Chen 0003, Congqi Cao, Yakui Chu, Jinqiao Wang, Hanqing Lu |
Neurocomputing | 4 |
| 2017 | Registration and fusion quantification of augmented reality based nasal endoscopic surgery
Yakui Chu, Jian Yang 0009, Shaodong Ma, Danni Ai, Hong Song 0003, Duanduan Chen, Lei Chen 0073, Yongtian Wang |
Medical Image Anal. | 1 |