Demo Data from EDBT 2026 / reviewers in the wild / expert
Luting Ye
dblp:207/7196
· DBLP profile ↗
3ranked-venue papers
1as first author
0since 2021 · last 2018
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Software engineering, systems software and programming languages · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Software engineering, system software, and programming languages
2 papers |
Empirical software engineering · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Empirical software engineering › crowdsourcing
crowdsourcing software development |
0.4 | 2 | 2018 | Personalized teammate recommendation for crowdsourced software developers · ASE 2018 Recommending crowdsourced software developers in consideration of skill improvement · ASE 2017 |
Empirical software engineering › AI for software engineering › machine learning for software engineering
developer recommendation |
0.3 | 1 | 2017 | Recommending crowdsourced software developers in consideration of skill improvement · ASE 2017 |
Methods — techniques the papers use, named apart from their topics
optimization · 0.3heuristic algorithm · 0.3empirical study · 0.3negative exponential learning curve · 0.3difficulty-weighted scoring · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Personalized teammate recommendation for crowdsourced software developersabstractMost crowdsourced software development platforms adopt contest paradigm to solicit contributions from the community. To attain competitiveness in complex tasks, crowdsourced software developers often choose to work with others collaboratively. However, existing crowdsourcing platforms generally assume independent contributions from developers and do not provide effective support for team formation. Prior studies on team recommendation aim at optimizing task outcomes by recommending the most suitable team for a task instead of finding appropriate collaborators for a specific person. In this work, we are concerned with teammate recommendation for crowdsourcing developers. First, we present the results of an empirical study of Kaggle, which shows that developers’personal teammate preferences are mainly affected by three factors. Second, we give a collaboration willingness model to characterize developers’ teammate preferences and formulate teammate recommendation as an optimization problem. Then we design a heuristic algorithm to find suitable teammates for a developer. Finally, we have conducted a set of experiments on a Kaggle dataset to evaluate the effectiveness of our approach. Luting Ye, Hailong Sun 0001, Xu Wang 0007, Jiaruijue Wang |
ASE | 1 |
| 2018 | Natural language aggregate query over RDF data
Xin Hu 0008, Depeng Dang, Yingting Yao, Luting Ye |
Inf. Sci. | 4 |
| 2017 | Recommending crowdsourced software developers in consideration of skill improvementabstractFinding suitable developers for a given task is critical and challenging for successful crowdsourcing software development. In practice, the development skills will be improved as developers accomplish more development tasks. Prior studies on crowdsourcing developer recommendation do not consider the changing of skills, which can underestimate developers' skills to fulfill a task. In this work, we first conducted an empirical study of the performance of 74 developers on Topcoder. With a difficulty-weighted algorithm, we re-compute the scores of each developer by eliminating the effect of task difficulty from the performance. We find out that the skill improvement of Topcoder developers can be fitted well with the negative exponential learning curve model. Second, we design a skill prediction method based on the learning curve. Then we propose a skill improvement aware framework for recommending developers for software development with crowdsourcing. Zizhe Wang, Hailong Sun 0001, Luting Ye |
ASE | 4 |