Demo Data from EDBT 2026 / reviewers in the wild / expert
Owen Jow
dblp:207/8028
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2018
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Motion planning and robot control · 67% Reinforcement learning · 33% | |
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
imitation learning |
0.3 | 1 | 2018 | Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperation · ICRA 2018 |
Robotics › Motion planning and robot control
robot learning |
0.3 | 1 | 2018 | Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperation · ICRA 2018 |
Robotics › Motion planning and robot control › robot learning › visuomotor learning
visuomotor skill learning |
0.3 | 1 | 2018 | Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperation · ICRA 2018 |
Virtual and augmented reality
teleoperation |
0.1 | 1 | 2018 | Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperation · ICRA 2018 |
Methods — techniques the papers use, named apart from their topics
virtual reality teleoperation · 0.7deep neural network · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality TeleoperationabstractImitation learning is a powerful paradigm for robot skill acquisition. However, obtaining demonstrations suitable for learning a policy that maps from raw pixels to actions can be challenging. In this paper we describe how consumer-grade Virtual Reality headsets and hand tracking hardware can be used to naturally teleoperate robots to perform complex tasks. We also describe how imitation learning can learn deep neural network policies (mapping from pixels to actions) that can acquire the demonstrated skills. Our experiments showcase the effectiveness of our approach for learning visuomotor skills. Tianhao Zhang 0001, Zoe McCarthy, Owen Jow, Dennis Lee 0003, Xi Chen 0022, Kenneth Y. Goldberg, Pieter Abbeel |
ICRA | 3 |