Demo Data from EDBT 2026 / reviewers in the wild / expert
Peter Yunker
dblp:207/8254
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2018
0000-0001-8471-4171ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Theory of computation · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 67% Mathematical optimization · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Algorithmic game theory and mechanism design › non-cooperative game
differential game |
0.3 | 1 | 2018 | Cycles in Zero-Sum Differential Games and Biological Diversity · EC 2018 |
Mathematical optimization
dynamical systems |
0.3 | 1 | 2018 | Cycles in Zero-Sum Differential Games and Biological Diversity · EC 2018 |
Algorithmic game theory and mechanism design
evolutionary game theory |
0.3 | 1 | 2018 | Cycles in Zero-Sum Differential Games and Biological Diversity · EC 2018 |
Methods — techniques the papers use, named apart from their topics
game theory · 0.3dynamical systems · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Cycles in Zero-Sum Differential Games and Biological DiversityabstractNegative frequency-dependent selection (i.e., declining fitness with increased frequency in the population) is thought to be one of the factors that maintains biological diversity. In this paper, we give a concrete mathematical argument supporting this. Our model is as follows: A collection of species derive their fitnesses via a rock-paper-scissors-type game whose precise payoffs are a function of the environment. The new aspect of our model lies in adding a feedback loop: the environment changes according to the relative fitnesses of the species (hence, payoffs change as a function of fitness, which in turn changes as a function of payoffs). The changes in the payoffs are in keeping with the principle of negative frequency-dependent selection, which is widespread in nature. In order to model our game as a continuous time dynamical system, we cast it in the setting of a differential game. We show that for certain parameters, this dynamics cycles, i.e., no species goes extinct and diversity is maintained. We believe that our techniques can be applied to optimization and machine learning to show that first order methods (e.g., gradient descent/ascent) do cycle even in online settings in which the loss function changes with time. Tung Mai, Milena Mihail, Ioannis Panageas, Will Ratcliff, Vijay V. Vazirani, Peter Yunker |
EC | 6 |