EDBT 2026 Demo / reviewers in the wild / expert
Tushar Nagarajan
dblp:207/8308
· DBLP profile ↗
32ranked-venue papers
7as first author
27since 2021 · last 2026
0000-0002-1627-3842ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 30 · 7 first-author · 25 since 2021Graphics, computer vision, multimedia, augmented reality and games · 20 · 4 first-author · 16 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | SPOC: Spatially-Progressing Object State Change Segmentation in VideoabstractObject state changes in video reveal critical cues about human and agent activity. However, existing methods are limited to temporal localization of when the object is in its initial state (e.g., cheese block) versus when it has completed a state change (e.g., grated cheese), offering no insight into where the change is unfolding. We propose to deepen the problem by introducing the spatially-progressing object state change segmentation task. The goal is to segment at the pixel-level those regions of an object that are actionable and those that are transformed. We show that state-of-the-art VLMs and video segmentation methods struggle at this task, underscoring its difficulty and novelty. As an initial baseline, we design a VLM-based pseudo-labeling approach, state-change dynamics constraints, and a novel WhereToChange benchmark built on in-the-wild Internet videos. Experiments on two datasets validate both the challenge of the new task as well as the promise of our model for localizing exactly where and how fast objects are changing in video. We further demonstrate useful implications for tracking activity progress to benefit robotic agents. Overall, our work positions spatial OSC segmentation as a new frontier task for video understanding: one that challenges current SOTA methods and invites the community to build more robust, state-change-sensitive representations. Priyanka Mandikal, Tushar Nagarajan, Alex Stoken, Zihui Xue, Kristen Grauman |
WACV | 2 |
| 2025 | ExpertAF: Expert Actionable Feedback from VideoabstractFeedback is essential for learning a new skill or improving one's current skill-level. However, current methods for skill-assessment from video only provide scores or compare demonstrations, leaving the burden of knowing what to do differently on the user. We introduce a novel method to generate actionable feedback (AF) from video of a person doing a physical activity, such as basketball or soccer. Our method takes a video demonstration and its accompanying 3D body pose and generates (1) free-form expert commentary describing what the person is doing well and what they could improve, and (2) a visual expert demonstration that incorporates the required corrections. We show how to leverage Ego-Exo4D's [29] videos of skilled activity and expert commentary together with a strong language model to create a weakly-supervised training dataset for this task, and we devise a multimodal video-language model to infer coaching feedback. Our method is able to reason across multi-modal input combinations to output full-spectrum, actionable coaching—expert commentary, expert video retrieval, and expert pose generation—outperforming strong vision-language models on both established metrics and human preference studies. Kumar Ashutosh, Tushar Nagarajan, Georgios Pavlakos, Kris Makoto Kitani, Kristen Grauman |
CVPR | 2 |
| 2025 | BIMBA: Selective-Scan Compression for Long-Range Video Question AnsweringabstractVideo Question Answering (VQA) in long videos poses the key challenge of extracting relevant information and modeling long-range dependencies from many redundant frames. The self-attention mechanism provides a general solution for sequence modeling, but it has a prohibitive cost when applied to a massive number of spatiotemporal tokens in long videos. Most prior methods rely on compression strategies to lower the computational cost, such as reducing the input length via sparse frame sampling or compressing the output sequence passed to the large language model (LLM) via space-time pooling. However, these naive approaches over-represent redundant information and often miss salient events or fast-occurring space-time patterns. In this work, we introduce BIMBA, an efficient state-space model to handle long-form videos. Our model leverages the selective scan algorithm to learn to effectively select critical information from high-dimensional video and transform it into a reduced token sequence for efficient LLM processing. Extensive experiments demonstrate that BIMBA achieves state-of-the-art accuracy on multiple long-form VQA benchmarks, including PerceptionTest, NExT-QA, EgoSchema, VNBench, LongVideoBench, Video-MME, and MLVU. Code and models are available at https://sites.google.com/view/bimba-mllm. Md Mohaiminul Islam, Tushar Nagarajan, Gedas Bertasius, Lorenzo Torresani |
CVPR | 2 |
| 2025 | VITED: Video Temporal Evidence DistillationabstractWe investigate complex video question answering via chain-of-evidence reasoning — identifying sequences of temporal spans from multiple relevant parts of the video, together with visual evidence within them. Existing models struggle with multi-step reasoning as they uniformly sample a fixed number of frames, which can miss critical evidence distributed nonuniformly throughout the video. Moreover, they lack the ability to temporally localize such evidence in the broader context of the full video, which is required for answering complex questions. We propose a framework to enhance existing VideoQA datasets with evidence reasoning chains, automatically constructed by searching for optimal intervals of interest in the video with supporting evidence, that maximizes the likelihood of answering a given question. We train our model (VITED) to generate these evidence chains directly, enabling it to both localize evidence windows as well as perform multi-step reasoning across them in long-form video content. We show the value of our evidence-distilled models on a suite of long video QA benchmarks where we outperform state-of-the-art approaches that lack evidence reasoning capabilities. Yale Song, Lorenzo Torresani, Tushar Nagarajan |
CVPR | 5 |
| 2025 | Which Viewpoint Shows it Best? Language for Weakly Supervising View Selection in Multi-view Instructional VideosabstractGiven a multi-view video, which viewpoint is most informative for a human observer? Existing methods rely on heuristics or expensive "best-view" supervision to answer this question, limiting their applicability. We propose a weakly supervised approach that leverages language accompanying an instructional multi-view video as a means to recover its most informative viewpoint(s). Our key hypothesis is that the more accurately an individual view can predict a view-agnostic text summary, the more informative it is. To put this into action, we propose LANGVIEW, a framework that uses the relative accuracy of view-dependent caption predictions as a proxy for best view pseudo-labels. Then, those pseudo-labels are used to train a view selector, together with an auxiliary camera pose predictor that enhances view-sensitivity. During inference, our model takes as input only a multi-view video—no language or camera poses—and returns the best viewpoint to watch at each timestep. On two challenging datasets comprised of diverse multi-camera setups and how-to activities, our model consistently outperforms state-of-the-art baselines, both with quantitative metrics and human evaluation. Project: https://vision.cs.utexas.edu/projects/which-view-shows-it-best. Sagnik Majumder, Tushar Nagarajan, Ziad Al-Halah, Reina Pradhan, Kristen Grauman |
CVPR | 2 |
| 2025 | EgoAdapt: Adaptive Multisensory Distillation and Policy Learning for Efficient Egocentric PerceptionabstractModern perception models, particularly those designed for multisensory egocentric tasks, have achieved remarkable performance but often come with substantial computational costs. These high demands pose challenges for real-world deployment, especially in resource-constrained environments. In this paper, we introduce EgoAdapt, a framework that adaptively performs cross-modal distillation and policy learning to enable efficient inference across different egocentric perception tasks, including egocentric action recognition, active speaker localization, and behavior anticipation. Our proposed policy module is adaptable to task-specific action spaces, making it broadly applicable. Experimental results on three challenging egocentric datasets EPIC-Kitchens, EasyCom, and Aria Everyday Activities demonstrate that our method significantly enhances efficiency, reducing GMACs by up to 89.09%, parameters up to 82.02%, and energy up to 9.6x, while still on-par and in many cases outperforming, the performance of corresponding state-of-the-art models. Sanjoy Chowdhury, Subrata Biswas, Sayan Nag, Tushar Nagarajan, Calvin Murdock, Ishwarya Ananthabhotla, Yijun Qian, Vamsi K. Ithapu, Dinesh Manocha, Ruohan Gao |
ICCV | 4 |
| 2025 | Switch-a-View: View Selection Learned from Unlabeled In-the-Wild Videos
Sagnik Majumder, Tushar Nagarajan, Ziad Al-Halah, Kristen Grauman |
ICCV | 2 |
| 2025 | VEDIT: Latent Prediction Architecture For Procedural Video Representation LearningabstractProcedural video representation learning is an active research area where the objective is to learn an agent which can anticipate and forecast the future given the present video input, typically in conjunction with textual annotations. Prior works often rely on large-scale pretraining of visual encoders and prediction models with language supervision. However, the necessity and effectiveness of extending compute intensive pretraining to learn video clip sequences with noisy text supervision have not yet been fully validated by previous works. In this work, we show that a strong off-the-shelf frozen pretrained visual encoder, along with a well designed prediction model, can achieve state-of-the-art (SoTA) performance in forecasting and procedural planning without the need for pretraining the prediction model, nor requiring additional supervision from language or ASR. Instead of learning representations from pixel space, our method utilizes the latent embedding space of publicly available vision encoders. By conditioning on frozen clip-level embeddings from observed steps to predict the actions of unseen steps, our prediction model is able to learn robust representations for forecasting through iterative denoising —leveraging the recent advances in diffusion transformers (Peebles & Xie, 2023). Empirical studies over a total of five procedural learning tasks across four datasets (NIV, CrossTask, COIN and Ego4D-v2) show that our model advances the strong baselines in long-horizon action anticipation (+2.6% in Verb ED@20, +3.1% in Noun ED@20), and significantly improves the SoTA in step forecasting (+5.0%), task classification (+3.8%), and procedure planning tasks (up to +2.28% in success rate, +3.39% in mAcc, and +0.90% in mIoU). Tushar Nagarajan, Nicolas Ballas, Mido Assran, Mojtaba Komeili, Mohit Bansal, Koustuv Sinha |
ICLR | 2 |
| 2025 | PerceptionLM: Open-Access Data and Models for Detailed Visual UnderstandingabstractVision-language models are integral to computer vision research, yet many high-performing models remain closed-source, obscuring their data, design and training recipe. The research community has responded by using distillation from black-box models to label training data, achieving strong benchmark results, at the cost of measurable scientific progress. However, without knowing the details of the teacher model and its data sources, scientific progress remains difficult to measure. In this paper, we study building a Perception Language Model (PLM) in a fully open and reproducible framework for transparent research in image and video understanding. We analyze standard training pipelines without distillation from proprietary models and explore large-scale synthetic data to identify critical data gaps, particularly in detailed video understanding. To bridge these gaps, we release 2.8M human-labeled instances of fine-grained video question-answer pairs and spatio-temporally grounded video captions. Additionally, we introduce PLM–VideoBench, a suite for evaluating challenging video understanding tasks focusing on the ability to reason about ''what'', ''where'', ''when'', and ''how'' of a video. We make our work fully reproducible by providing data, training recipes, code & models. Jang Hyun Cho, Andrea Madotto, Effrosyni Mavroudi, Triantafyllos Afouras, Tushar Nagarajan, Muhammad Maaz 0001, Yale Song, Tengyu Ma 0005, Shuming Hu, Suyog Dutt Jain, Hanoona Abdul Rasheed, Peize Sun, Po-Yao Huang 0001, Daniel Bolya, Nikhila Ravi, Shashank Jain, Tammy Stark, Seungwhan Moon, Babak Damavandi, Vivian Lee, Andrew Westbury, Salman Khan 0001, Philipp Krähenbühl, Piotr Dollár, Lorenzo Torresani, Kristen Grauman, Christoph Feichtenhofer |
NeurIPS | 5 |
| 2025 | User-in-the-Loop Evaluation of Multimodal LLMs for Activity AssistanceabstractOur research investigates the capability of modern multimodal reasoning models, powered by Large Language Models (LLMs), to facilitate vision-powered assistants for multi-step daily activities. Such assistants must be able to 1) encode relevant visual history from the assistant's sensors, e.g., camera, 2) forecast future actions for accomplishing the activity, and 3) replan based on the user in the loop. To evaluate the first two capabilities, grounding visual history and forecasting in short and long horizons, we conduct benchmarking of two prominent classes of multimodal LLM approaches - Socratic Models [46] and Vision Conditioned Language Models (VCLMs) [31] on video-based action anticipation tasks using offline datasets. These offline benchmarks, however, do not allow us to close the loop with the user, which is essential to evaluate the replanning capabilities and measure successful activity completion in assistive scenarios. To that end, we conduct a first-of-its-kind user study, with 18 participants performing 3 different multi-step cooking activities while wearing an egocentric observation device called Aria [37] and following assistance from multimodal LLMs. We find that the Socratic approach outperforms VCLMs in both offline and online settings. We further highlight how grounding long visual history, common in activity assistance, remains challenging in current models, especially for VCLMs, and demonstrate that offline metrics do not indicate online performance. Mrinal Verghese, Hamid Eghbalzadeh, Tushar Nagarajan, Ruta Desai |
WACV | 4 |
| 2025 | Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person PerspectivesabstractWe present Ego-Exo4D, a diverse, large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric video of skilled human activities (e.g., sports, music, dance, bike repair). 740 participants from 13 cities worldwide performed these activities in 123 different natural scene contexts, yielding long-form captures from 1 to 42 minutes each and 1,286 hours of video combined. The multimodal nature of the dataset is unprecedented: the video is accompanied by multichannel audio, eye gaze, 3D point clouds, camera poses, IMU, and multiple paired language descriptions—including a novel “expert commentary” done by coaches and teachers and tailored to the skilled-activity domain. To push the frontier of first-person video understanding of skilled human activity, we also present a suite of benchmark tasks and their annotations, including fine-grained activity understanding, proficiency estimation, cross-view translation, and 3D hand/body pose. All resources are open sourced to fuel new research in the community. https://ego-exo4d-data.org/ Kristen Grauman, Andrew Westbury, Lorenzo Torresani, Kris Makoto Kitani, Jitendra Malik, Triantafyllos Afouras, Kumar Ashutosh, Vijay Baiyya, Siddhant Bansal, Bikram Boote, Eugene Byrne, Zachary Chavis, Joya Chen, Fu-Jen Chu, Sean Crane, Avijit Dasgupta, Jing Dong 0002, María Escobar, Cristhian Forigua, Abrham Gebreselasie, Sanjay Haresh, Jing Huang 0020, Md Mohaiminul Islam, Suyog Dutt Jain, Rawal Khirodkar, Devansh Kukreja, Kevin J. Liang, Jia-Wei Liu, Sagnik Majumder, Yongsen Mao, Effrosyni Mavroudi, Tushar Nagarajan, Francesco Ragusa, Santhosh K. Ramakrishnan, Luigi Seminara, Arjun Somayazulu, Yale Song, Shan Su, Zihui Xue, Jinxu Zhang, Angela Castillo, Changan Chen, Xinzhu Fu, Ryosuke Furuta, Cristina González, Prince Gupta, Jiabo Hu, Yifei Huang 0002, Yiming Huang 0011, Weslie Khoo, Anush Kumar, Robert Kuo, Sach Lakhavani, Miao Liu 0007, Mi Luo, Zhengyi Luo 0002, Brighid Meredith, Austin Miller, Oluwatumininu Oguntola, Xiaqing Pan, Penny Peng, Shraman Pramanick, Merey Ramazanova, Fiona Ryan, Kiran K. Somasundaram, Chenan Song, Audrey Southerland, Masatoshi Tateno, Takuma Yagi, Mingfei Yan, Xitong Yang, Zecheng Yu, Shengxin Cindy Zha, Chen Zhao 0002, Ziwei Zhao 0003, Zhifan Zhu 0001, Jeff Zhuo, Pablo Andrés Arbeláez, Gedas Bertasius, David Crandall, Dima Damen, Jakob J. Engel, Giovanni Maria Farinella, Antonino Furnari, Bernard Ghanem, Judy Hoffman, C. V. Jawahar, Richard A. Newcombe, Hyun Soo Park, James M. Rehg, Yoichi Sato 0001, Manolis Savva, Jianbo Shi, Mike Zheng Shout, Michael Wray |
Int. J. Comput. Vis. | 34 |
| 2025 | Ego4D: Around the World in 3,600 Hours of Egocentric VideoabstractWe introduce Ego4D, a massive-scale egocentric video dataset and benchmark suite. It offers 3,670 hours of daily-life activity video spanning hundreds of scenarios (household, outdoor, workplace, leisure, etc.) captured by 931 unique camera wearers from 74 worldwide locations and 9 different countries. The approach to collection is designed to uphold rigorous privacy and ethics standards, with consenting participants and robust de-identification procedures where relevant. Ego4D dramatically expands the volume of diverse egocentric video footage publicly available to the research community. Portions of the video are accompanied by audio, 3D meshes of the environment, eye gaze, stereo, and/or synchronized videos from multiple egocentric cameras at the same event. Furthermore, we present a host of new benchmark challenges centered around understanding the first-person visual experience in the past (querying an episodic memory), present (analyzing hand-object manipulation, audio-visual conversation, and social interactions), and future (forecasting activities). By publicly sharing this massive annotated dataset and benchmark suite, we aim to push the frontier of first-person perception. Kristen Grauman, Andrew Westbury, Eugene Byrne, Vincent Cartillier, Zachary Chavis, Antonino Furnari, Rohit Girdhar, Jackson Hamburger, Hao Jiang 0007, Devansh Kukreja, Miao Liu 0007, Xingyu Liu 0001, Tushar Nagarajan, Ilija Radosavovic, Santhosh K. Ramakrishnan, Fiona Ryan, Jayant Sharma 0002, Michael Wray, Mengmeng Xu 0006, Eric Zhongcong Xu, Chen Zhao 0002, Siddhant Bansal, Dhruv Batra, Sean Crane, Tien Do, Morrie Doulaty, Akshay Erapalli, Christoph Feichtenhofer, Adriano Fragomeni, Qichen Fu, Abrham Gebreselasie, Cristina González, James Hillis, Xuhua Huang, Yifei Huang 0002, Wenqi Jia 0001, Weslie Khoo, Jáchym Kolár, Satwik Kottur, Anurag Kumar 0003, Federico Landini, Yanghao Li, Zhenqiang Li 0002, Karttikeya Mangalam, Raghava Modhugu, Jonathan Munro, Tullie Murrell, Takumi Nishiyasu, Will Price, Paola Ruiz Puentes, Merey Ramazanova, Leda Sari, Kiran K. Somasundaram, Audrey Southerland, Yusuke Sugano, Ruijie Tao, Minh Vo, Xindi Wu, Takuma Yagi, Ziwei Zhao 0003, Yunyi Zhu, Pablo Andrés Arbeláez, David Crandall, Dima Damen, Giovanni Maria Farinella, Christian Fügen, Bernard Ghanem, Vamsi K. Ithapu, C. V. Jawahar, Hanbyul Joo, Kris Makoto Kitani, Haizhou Li 0001, Richard A. Newcombe, Aude Oliva, Hyun Soo Park, James M. Rehg, Yoichi Sato 0001, Jianbo Shi, Zheng Shou 0001, Antonio Torralba 0001, Lorenzo Torresani, Mingfei Yan, Jitendra Malik |
IEEE Trans. Pattern Anal. Mach. Intell. | 14 |
| 2024 | Detours for Navigating Instructional VideosabstractWe introduce the video detours problem for navigating instructional videos. Given a source video and a natural language query asking to alter the how-to video's current path of execution in a certain way, the goal is to find a related “detour video” that satisfies the requested alteration. To address this challenge, we propose VidDetours, a novel video-language approach that learns to retrieve the targeted temporal segments from a large repository of how-to's using video-and-text conditioned queries. Furthermore, we devise a language-based pipeline that exploits how-to video narration text to create weakly supervised training data. We demonstrate our idea applied to the domain of how-to cooking videos, where a user can detour from their current recipe to find steps with alternate ingredients, tools, and techniques. Validating on a ground truth annotated dataset of 16K samples, we show our model's significant improvements over best available methods for video retrieval and question answering, with recall rates exceeding the state of the art by 35%. Kumar Ashutosh, Zihui Xue, Tushar Nagarajan, Kristen Grauman |
CVPR | 3 |
| 2024 | Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person PerspectivesabstractWe present Ego-Exo4D, a diverse, large-scale multi-modal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured ego-centric and exocentric video of skilled human activities (e.g., sports, music, dance, bike repair). 740 participants from 13 cities worldwide performed these activities in 123 different natural scene contexts, yielding long-form captures from 1 to 42 minutes each and 1,286 hours of video combined. The multimodal nature of the dataset is un-precedented: the video is accompanied by multichannel audio, eye gaze, 3D point clouds, camera poses, IMU, and multiple paired language descriptions-including a novel “expert commentary” done by coaches and teachers and tailored to the skilled-activity domain. To push the frontier of first-person video understanding of skilled human activity, we also present a suite of benchmark tasks and their annotations, including fine-grained activity understanding, proficiency estimation, cross-view translation, and 3D hand/body pose. All resources are open sourced to fuel new research in the community. Kristen Grauman, Andrew Westbury, Lorenzo Torresani, Kris Makoto Kitani, Jitendra Malik, Triantafyllos Afouras, Kumar Ashutosh, Vijay Baiyya, Siddhant Bansal, Bikram Boote, Eugene Byrne, Zachary Chavis, Joya Chen, Fu-Jen Chu, Sean Crane, Avijit Dasgupta, Jing Dong 0002, María Escobar, Cristhian Forigua, Abrham Gebreselasie, Sanjay Haresh, Jing Huang 0020, Md Mohaiminul Islam, Suyog Dutt Jain, Rawal Khirodkar, Devansh Kukreja, Kevin J. Liang, Jia-Wei Liu, Sagnik Majumder, Yongsen Mao, Effrosyni Mavroudi, Tushar Nagarajan, Francesco Ragusa, Santhosh K. Ramakrishnan, Luigi Seminara, Arjun Somayazulu, Yale Song, Shan Su, Zihui Xue, Jinxu Zhang, Angela Castillo, Changan Chen, Xinzhu Fu, Ryosuke Furuta, Cristina González, Prince Gupta, Jiabo Hu, Yifei Huang 0002, Yiming Huang 0011, Weslie Khoo, Anush Kumar, Robert Kuo, Sach Lakhavani, Miao Liu 0007, Mi Luo, Zhengyi Luo 0002, Brighid Meredith, Austin Miller, Oluwatumininu Oguntola, Xiaqing Pan, Penny Peng, Shraman Pramanick, Merey Ramazanova, Fiona Ryan, Kiran K. Somasundaram, Chenan Song, Audrey Southerland, Masatoshi Tateno, Takuma Yagi, Mingfei Yan, Xitong Yang, Zecheng Yu, Shengxin Cindy Zha, Chen Zhao 0002, Ziwei Zhao 0003, Zhifan Zhu 0001, Jeff Zhuo, Pablo Andrés Arbeláez, Gedas Bertasius, Dima Damen, Jakob J. Engel, Giovanni Maria Farinella, Antonino Furnari, Bernard Ghanem, Judy Hoffman, C. V. Jawahar, Richard A. Newcombe, Hyun Soo Park, James M. Rehg, Yoichi Sato 0001, Manolis Savva, Jianbo Shi, Mike Zheng Shout, Michael Wray |
CVPR | 34 |
| 2024 | Video ReCap: Recursive Captioning of Hour-Long VideosabstractMost video captioning models are designed to process short video clips of few seconds and output text describing low-level visual concepts (e.g., objects, scenes, atomic actions). However, most real-world videos last for minutes or hours and have a complex hierarchical structure spanning different temporal granularities. We propose Video ReCap, a recursive video captioning model that can process video inputs of dramatically different lengths (from 1 second to 2 hours) and output video captions at multiple hierarchy levels. The recursive video-language architecture exploits the synergy between different video hierarchies and can process hour-long videos efficiently. We utilize a curriculum learning training scheme to learn the hierarchical structure of videos, starting from clip-level captions describing atomic actions, then focusing on segment-level descriptions, and concluding with generating summaries for hour-long videos. Furthermore, we introduce Ego4D-HCap dataset by augmenting Ego4D with 8,267 manually collected long-range video summaries. Our recursive model can flexibly generate captions at different hierarchy levels while also being useful for other complex video understanding tasks, such as VideoQA on EgoSchema. Data, code, and models are publicly available at https://sites.google.com/view/vidrecap. Md Mohaiminul Islam, Ngan Ho, Xitong Yang, Tushar Nagarajan, Lorenzo Torresani, Gedas Bertasius |
CVPR | 4 |
| 2024 | Step Differences in Instructional VideoabstractComparing a user video to a reference how-to video is a key requirement for AR/VR technology delivering personalized assistance tailored to the user's progress. However, current approaches for language-based assistance can only answer questions about a single video. We propose an approach that first automatically generates large amounts of visual instruction tuning data involving pairs of videos from HowTo100M by leveraging existing step annotations and accompanying narrations, and then trains a video-conditioned language model to jointly reason across multiple raw videos. Our model achieves state-of-the-art performance at identifying differences between video pairs and ranking videos based on the severity of these differences, and shows promising ability to perform general reasoning over multiple videos. Tushar Nagarajan, Lorenzo Torresani |
CVPR | 1 |
| 2024 | AMEGO: Active Memory from Long EGOcentric Videos
Gabriele Goletto, Tushar Nagarajan, Giuseppe Averta, Dima Damen |
ECCV (13) | 2 |
| 2024 | Propose, Assess, Search: Harnessing LLMs for Goal-Oriented Planning in Instructional Videos
Md Mohaiminul Islam, Tushar Nagarajan, Fu-Jen Chu, Kris Makoto Kitani, Gedas Bertasius, Xitong Yang |
ECCV (19) | 2 |
| 2023 | HT-Step: Aligning Instructional Articles with How-To VideosabstractWe introduce HT-Step, a large-scale dataset containing temporal annotations of instructional article steps in cooking videos. It includes 122k segment-level annotations over 20k narrated videos (approximately 2.3k hours) of the HowTo100M dataset.Each annotation provides a temporal interval, and a categorical step label from a taxonomy of 4,958 unique steps automatically mined from wikiHow articles which include rich descriptions of each step.Our dataset significantly surpasses existing labeled step datasets in terms of scale, number of tasks, and richness of natural language step descriptions. Based on these annotations, we introduce a strongly supervised benchmark for aligning instructional articles with how-to videos and present a comprehensive evaluation of baseline methods for this task.By publicly releasing these annotations and defining rigorous evaluation protocols and metrics,we hope to significantly accelerate research in the field of procedural activity understanding. Triantafyllos Afouras, Effrosyni Mavroudi, Tushar Nagarajan, Lorenzo Torresani |
NeurIPS | 3 |
| 2023 | EgoEnv: Human-centric environment representations from egocentric videoabstractFirst-person video highlights a camera-wearer's activities in the context of their persistent environment. However, current video understanding approaches reason over visual features from short video clips that are detached from the underlying physical space and capture only what is immediately visible. To facilitate human-centric environment understanding, we present an approach that links egocentric video and the environment by learning representations that are predictive of the camera-wearer's (potentially unseen) local surroundings. We train such models using videos from agents in simulated 3D environments where the environment is fully observable, and test them on human-captured real-world videos from unseen environments. On two human-centric video tasks, we show that models equipped with our environment-aware features consistently outperform their counterparts with traditional clip features. Moreover, despite being trained exclusively on simulated videos, our approach successfully handles real-world videos from HouseTours and Ego4D, and achieves state-of-the-art results on the Ego4D NLQ challenge. Tushar Nagarajan, Santhosh K. Ramakrishnan, Ruta Desai, James Hillis, Kristen Grauman |
NeurIPS | 1 |
| 2023 | Ego4D Goal-Step: Toward Hierarchical Understanding of Procedural ActivitiesabstractHuman activities are goal-oriented and hierarchical, comprising primary goals at the top level, sequences of steps and substeps in the middle, and atomic actions at the lowest level. Recognizing human activities thus requires relating atomic actions and steps to their functional objectives (what the actions contribute to) and modeling their sequential and hierarchical dependencies towards achieving the goals. Current activity recognition research has primarily focused on only the lowest levels of this hierarchy, i.e., atomic or low-level actions, often in trimmed videos with annotations spanning only a few seconds. In this work, we introduce Ego4D Goal-Step, a new set of annotations on the recently released Ego4D with a novel hierarchical taxonomy of goal-oriented activity labels. It provides dense annotations for 48K procedural step segments (430 hours) and high-level goal annotations for 2,807 hours of Ego4D videos. Compared to existing procedural video datasets, it is substantially larger in size, contains hierarchical action labels (goals - steps - substeps), and provides goal-oriented auxiliary information including natural language summary description, step completion status, and step-to-goal relevance information. We take a data-driven approach to build our taxonomy, resulting in dense step annotations that do not suffer from poor label-data alignment issues resulting from a taxonomy defined a priori. Through comprehensive evaluations and analyses, we demonstrate how Ego4D Goal-Step supports exploring various questions in procedural activity understanding, including goal inference, step prediction, hierarchical relation learning, and long-term temporal modeling. Yale Song, Eugene Byrne, Tushar Nagarajan, Lorenzo Torresani |
NeurIPS | 3 |
| 2023 | EgoDistill: Egocentric Head Motion Distillation for Efficient Video UnderstandingabstractRecent advances in egocentric video understanding models are promising, but their heavy computational expense is a barrier for many real-world applications. To address this challenge, we propose EgoDistill, a distillation-based approach that learns to reconstruct heavy ego-centric video clip features by combining the semantics from a sparse set of video frames with head motion from lightweight IMU readings. We further devise a novel IMU-based self-supervised pretraining strategy. Our method leads to significant improvements in efficiency, requiring 200× fewer GFLOPs than equivalent video models. We demonstrate its effectiveness on the Ego4D and EPIC- Kitchens datasets, where our method outperforms state-of-the-art efficient video understanding methods. Shuhan Tan, Tushar Nagarajan, Kristen Grauman |
NeurIPS | 2 |
| 2022 | Ego4D: Around the World in 3, 000 Hours of Egocentric VideoabstractWe introduce Ego4D, a massive-scale egocentric video dataset and benchmark suite. It offers 3,670 hours of dailylife activity video spanning hundreds of scenarios (household, outdoor, workplace, leisure, etc.) captured by 931 unique camera wearers from 74 worldwide locations and 9 different countries. The approach to collection is designed to uphold rigorous privacy and ethics standards, with consenting participants and robust de-identification procedures where relevant. Ego4D dramatically expands the volume of diverse egocentric video footage publicly available to the research community. Portions of the video are accompanied by audio, 3D meshes of the environment, eye gaze, stereo, and/or synchronized videos from multiple egocentric cameras at the same event. Furthermore, we present a host of new benchmark challenges centered around understanding the first-person visual experience in the past (querying an episodic memory), present (analyzing hand-object manipulation, audio-visual conversation, and social interactions), and future (forecasting activities). By publicly sharing this massive annotated dataset and benchmark suite, we aim to push the frontier of first-person perception. Project page: https://ego4d-data.org/ Kristen Grauman, Andrew Westbury, Eugene Byrne, Zachary Chavis, Antonino Furnari, Rohit Girdhar, Jackson Hamburger, Hao Jiang 0007, Miao Liu 0007, Xingyu Liu 0001, Tushar Nagarajan, Ilija Radosavovic, Santhosh K. Ramakrishnan, Fiona Ryan, Jayant Sharma 0002, Michael Wray, Mengmeng Xu 0006, Eric Zhongcong Xu, Chen Zhao 0002, Siddhant Bansal, Dhruv Batra, Vincent Cartillier, Sean Crane, Tien Do, Morrie Doulaty, Akshay Erapalli, Christoph Feichtenhofer, Adriano Fragomeni, Qichen Fu, Abrham Gebreselasie, Cristina González, James Hillis, Xuhua Huang, Yifei Huang 0002, Wenqi Jia 0001, Weslie Khoo, Jáchym Kolár, Satwik Kottur, Anurag Kumar 0003, Federico Landini, Yanghao Li, Zhenqiang Li 0002, Karttikeya Mangalam, Raghava Modhugu, Jonathan Munro, Tullie Murrell, Takumi Nishiyasu, Will Price, Paola Ruiz Puentes, Merey Ramazanova, Leda Sari, Kiran K. Somasundaram, Audrey Southerland, Yusuke Sugano, Ruijie Tao, Minh Vo, Xindi Wu, Takuma Yagi, Ziwei Zhao 0003, Yunyi Zhu, Pablo Andrés Arbeláez, David Crandall, Dima Damen, Giovanni Maria Farinella, Christian Fügen, Bernard Ghanem, Vamsi K. Ithapu, C. V. Jawahar, Hanbyul Joo, Kris Makoto Kitani, Haizhou Li 0001, Richard A. Newcombe, Aude Oliva, Hyun Soo Park, James M. Rehg, Yoichi Sato 0001, Jianbo Shi, Zheng Shou 0001, Antonio Torralba 0001, Lorenzo Torresani, Mingfei Yan, Jitendra Malik |
CVPR | 12 |
| 2022 | Environment Predictive Coding for Visual Navigation
Santhosh K. Ramakrishnan, Tushar Nagarajan, Ziad Al-Halah, Kristen Grauman |
ICLR | 2 |
| 2021 | Differentiable Causal Discovery Under Unmeasured ConfoundingabstractThe data drawn from biological, economic, and social systems are often confounded due to the presence of unmeasured variables. Prior work in causal discovery has focused on discrete search procedures for selecting acyclic directed mixed graphs (ADMGs), specifically ancestral ADMGs, that encode ordinary conditional independence constraints among the observed variables of the system. However, confounded systems also exhibit more general equality restrictions that cannot be represented via these graphs, placing a limit on the kinds of structures that can be learned using ancestral ADMGs. In this work, we derive differentiable algebraic constraints that fully characterize the space of ancestral ADMGs, as well as more general classes of ADMGs, arid ADMGs and bow-free ADMGs, that capture all equality restrictions on the observed variables. We use these constraints to cast causal discovery as a continuous optimization problem and design differentiable procedures to find the best fitting ADMG when the data comes from a confounded linear system of equations with correlated errors. We demonstrate the efficacy of our method through simulations and application to a protein expression dataset. Code implementing our methods is open-source and publicly available at https://gitlab.com/rbhatta8/dcd and will be incorporated into the Ananke package. Rohit Bhattacharya, Tushar Nagarajan, Daniel Malinsky, Ilya Shpitser |
AISTATS | 2 |
| 2021 | Ego-Exo: Transferring Visual Representations From Third-Person to First-Person VideosabstractWe introduce an approach for pre-training egocentric video models using large-scale third-person video datasets. Learning from purely egocentric data is limited by low dataset scale and diversity, while using purely exocentric (third-person) data introduces a large domain mismatch. Our idea is to discover latent signals in third-person video that are predictive of key egocentric-specific properties. Incorporating these signals as knowledge distillation losses during pre-training results in models that benefit from both the scale and diversity of third-person video data, as well as representations that capture salient egocentric properties. Our experiments show that our "Ego-Exo" framework can be seamlessly integrated into standard video models; it outperforms all baselines when fine-tuned for egocentric activity recognition, achieving state-of-the-art results on Charades-Ego and EPIC-Kitchens-100. Yanghao Li, Tushar Nagarajan, Kristen Grauman |
CVPR | 2 |
| 2021 | Shaping embodied agent behavior with activity-context priors from egocentric videoabstractComplex physical tasks entail a sequence of object interactions, each with its own preconditions -- which can be difficult for robotic agents to learn efficiently solely through their own experience. We introduce an approach to discover activity-context priors from in-the-wild egocentric video captured with human worn cameras. For a given object, an activity-context prior represents the set of other compatible objects that are required for activities to succeed (e.g., a knife and cutting board brought together with a tomato are conducive to cutting). We encode our video-based prior as an auxiliary reward function that encourages an agent to bring compatible objects together before attempting an interaction. In this way, our model translates everyday human experience into embodied agent skills. We demonstrate our idea using egocentric EPIC-Kitchens video of people performing unscripted kitchen activities to benefit virtual household robotic agents performing various complex tasks in AI2-iTHOR, significantly accelerating agent learning. Tushar Nagarajan, Kristen Grauman |
NeurIPS | 1 |
| 2020 | Ego-Topo: Environment Affordances From Egocentric VideoabstractFirst-person video naturally brings the use of a physical environment to the forefront, since it shows the camera wearer interacting fluidly in a space based on his intentions. However, current methods largely separate the observed actions from the persistent space itself. We introduce a model for environment affordances that is learned directly from egocentric video. The main idea is to gain a human-centric model of a physical space (such as a kitchen) that captures (1) the primary spatial zones of interaction and (2) the likely activities they support. Our approach decomposes a space into a topological map derived from first-person activity, organizing an ego-video into a series of visits to the different zones. Further, we show how to link zones across multiple related environments (e.g., from videos of multiple kitchens) to obtain a consolidated representation of environment functionality. On EPIC-Kitchens and EGTEA+, we demonstrate our approach for learning scene affordances and anticipating future actions in long-form video. Tushar Nagarajan, Yanghao Li, Christoph Feichtenhofer, Kristen Grauman |
CVPR | 1 |
| 2020 | Learning Affordance Landscapes for Interaction Exploration in 3D EnvironmentsabstractEmbodied agents operating in human spaces must be able to master how their environment works: what objects can the agent use, and how can it use them? We introduce a reinforcement learning approach for exploration for interaction, whereby an embodied agent autonomously discovers the affordance landscape of a new unmapped 3D environment (such as an unfamiliar kitchen). Given an egocentric RGB-D camera and a high-level action space, the agent is rewarded for maximizing successful interactions while simultaneously training an image-based affordance segmentation model. The former yields a policy for acting efficiently in new environments to prepare for downstream interaction tasks, while the latter yields a convolutional neural network that maps image regions to the likelihood they permit each action, densifying the rewards for exploration. We demonstrate our idea with AI2-iTHOR. The results show agents can learn how to use new home environments intelligently and that it prepares them to rapidly address various downstream tasks like "find a knife and put it in the drawer." Project page: http://vision.cs.utexas.edu/projects/interaction-exploration/ Tushar Nagarajan, Kristen Grauman |
NeurIPS | 1 |
| 2019 | Grounded Human-Object Interaction Hotspots From VideoabstractLearning how to interact with objects is an important step towards embodied visual intelligence, but existing techniques suffer from heavy supervision or sensing requirements. We propose an approach to learn human-object interaction "hotspots" directly from video. Rather than treat affordances as a manually supervised semantic segmentation task, our approach learns about interactions by watching videos of real human behavior and anticipating afforded actions. Given a novel image or video, our model infers a spatial hotspot map indicating where an object would be manipulated in a potential interaction even if the object is currently at rest. Through results with both first and third person video, we show the value of grounding affordances in real human-object interactions. Not only are our weakly supervised hotspots competitive with strongly supervised affordance methods, but they can also anticipate object interaction for novel object categories. Project page: http://vision.cs.utexas.edu/projects/interaction-hotspots/. Tushar Nagarajan, Christoph Feichtenhofer, Kristen Grauman |
ICCV | 1 |
| 2018 | BlockDrop: Dynamic Inference Paths in Residual NetworksabstractVery deep convolutional neural networks offer excellent recognition results, yet their computational expense limits their impact for many real-world applications. We introduce BlockDrop, an approach that learns to dynamically choose which layers of a deep network to execute during inference so as to best reduce total computation without degrading prediction accuracy. Exploiting the robustness of Residual Networks (ResNets) to layer dropping, our framework selects on-the-fly which residual blocks to evaluate for a given novel image. In particular, given a pretrained ResNet, we train a policy network in an associative reinforcement learning setting for the dual reward of utilizing a minimal number of blocks while preserving recognition accuracy. We conduct extensive experiments on CIFAR and ImageNet. The results provide strong quantitative and qualitative evidence that these learned policies not only accelerate inference but also encode meaningful visual information. Built upon a ResNet-101 model, our method achieves a speedup of 20% on average, going as high as 36% for some images, while maintaining the same 76.4% top-1 accuracy on ImageNet. Zuxuan Wu, Tushar Nagarajan, Abhishek Kumar 0001, Steven Rennie, Larry Davis 0001, Kristen Grauman, Rogério Feris |
CVPR | 2 |
| 2018 | Attributes as Operators: Factorizing Unseen Attribute-Object Compositions
Tushar Nagarajan, Kristen Grauman |
ECCV (1) | 1 |