Zheyu Zhuang

dblp:207/8367 · DBLP profile ↗
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11ranked-venue papers
5as first author
6since 2021 · last 2025
0000-0002-6632-3342ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 11 · 5 first-author · 6 since 2021Systems, architecture and hardware · 10 · 5 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
YearPublicationVenuePosition
2025 Feature Extractor or Decision Maker: Rethinking the Role of Visual Encoders in Visuomotor Policies
abstract
An end-to-end (E2E) visuomotor policy is typically treated as a unified whole, but recent approaches using out-of-domain (OOD) data to pretrain the visual encoder have cleanly separated the visual encoder from the network, with the remainder referred to as the policy. We propose Visual Alignment Testing, an experimental framework designed to evaluate the validity of this functional separation. Our results indicate that in E2E-trained models, visual encoders actively contribute to decision-making resulting from motor data supervision, contradicting the assumed functional separation. In contrast, OOD-pretrained models, where encoders lack this capability, experience an average performance drop of 42% in our benchmark results, compared to the state-of-the-art performance achieved by E2E policies. We believe this initial exploration of visual encoders' role can provide a first step towards guiding future pretraining methods to address their decision-making ability, such as developing task-conditioned or context-aware encoders.
Zheyu Zhuang, Shutong Jin, Nils Ingelhag, Danica Kragic, Florian T. Pokorny
ICRA2
2024 Raising Body Ownership in End-to-End Visuomotor Policy Learning via Robot-Centric Pooling
abstract
We present Robot-centric Pooling (RcP), a novel pooling method designed to enhance end-to-end visuomo-tor policies by enabling differentiation between the robots and similar entities or their surroundings. Given an image-proprioception pair, RcP guides the aggregation of image features by highlighting image regions correlating with the robot’s proprioceptive states, thereby extracting robot-centric image representations for policy learning. Leveraging contrastive learning techniques, RcP integrates seamlessly with existing visuomotor policy learning frameworks and is trained jointly with the policy using the same dataset, requiring no extra data collection involving self-distractors. We evaluate the proposed method with reaching tasks in both simulated and real-world settings. The results demonstrate that RcP significantly enhances the policies’ robustness against various unseen distractors, including self-distractors, positioned at different locations. Additionally, the inherent robot-centric characteristic of RcP enables the learnt policy to be far more resilient to aggressive pixel shifts compared to the baselines. Code available at: https://github.com/Zheyu-Zhuang/RcP
Zheyu Zhuang, Ville Kyrki, Danica Kragic
IROS1
2022 GoferBot: A Visual Guided Human-Robot Collaborative Assembly System
abstract
The current transformation towards smart manufacturing has led to a growing demand for human-robot collaboration (HRC) in the manufacturing process. Perceiving and understanding the human co-worker's behaviour introduces challenges for collaborative robots to efficiently and effectively perform tasks in unstructured and dynamic environments. Integrating recent data-driven machine vision capabilities into HRC systems is a logical next step in addressing these challenges. However, in these cases, off-the-shelf components struggle due to generalisation limitations. Real-world evaluation is required in order to fully appreciate the maturity and robustness of these approaches. Furthermore, understanding the pure-vision aspects is a crucial first step before combining multiple modalities in order to understand the limitations. In this paper, we propose GoferBot, a novel vision-based semantic HRC system for a real-world assembly task. It is composed of a visual servoing module that reaches and grasps assembly parts in an unstructured multi-instance and dynamic environment, an action recognition module that performs human action prediction for implicit communication, and a visual handover module that uses the perceptual understanding of human behaviour to produce an intuitive and efficient collaborative assembly experience. GoferBot is a novel assembly system that seamlessly integrates all sub-modules by utilising implicit semantic information purely from visual perception.
Zheyu Zhuang, Yizhak Ben-Shabat, Stephen Gould, Robert E. Mahony
IROS1
2021 End-to-end Multi-Instance Robotic Reaching from Monocular Vision
abstract
Multi-instance scenes are especially challenging for end-to-end visuomotor (image-to-control) learning algorithms. "Pipeline" visual servo control algorithms use separate detection, selection and servo stages, allowing algorithms to focus on a single object instance during servo control. End-to-end systems do not have separate detection and selection stages and need to address the visual ambiguities introduced by the presence of an arbitrary number of visually identical or similar objects during servo control. However, end-to-end schemes avoid embedding errors from detection and selection stages in the servo control behaviour, are more dynamically robust to changing scenes and are algorithmically simpler. In this paper, we present a reactive real-time end-to-end visuomotor learning algorithm for multi-instance reaching. The proposed algorithm uses a monocular RGB image and the manipulator’s joint angles as the input to a light-weight fully-convolutional network (FCN) to generate control candidates. A key innovation of the proposed method is identifying the optimal control candidate by regressing a control-Lyapunov function (cLf) value. The multi-instance capability emerges naturally from the stability analysis associated with the cLf formulation. We demonstrate the proposed algorithm effectively reaching and grasping objects from different categories on a table-top amid other instances and distractors from an over-the-shoulder monocular RGB camera. The network is able to run up to ∼160 fps during inference on one GTX 1080 Ti GPU.
Zheyu Zhuang, Xin Yu 0002, Robert E. Mahony
ICRA1
2021 A General Approach to State Refinement
abstract
Deep learning algorithms such as Convolutional Neural Networks (CNNs) are currently used to solve a range of robotics and computer vision problems. These networks typically estimate the desired representation in a single forward pass and must therefore learn to converge from a wide range of initial conditions to a precise result. This is challenging, and has led to increased interest in the development of separate refinement modules which learn to improve a given initial estimate, thus reducing the required search space. Such modules are usually developed ad-hoc for each given application, often requiring significant engineering investment. In this work we propose a generic innovation-based CNN. Our CNN is implemented along with a stochastic gradient descent (SGD) algorithm to iteratively refine a given initial estimate. The proposed approach provides a general framework for the development of refinement modules applicable to a wide range of robotics problems. We apply this framework to object pose estimation and depth estimation and demonstrate significant improvement over the initial estimates, in the range of 4.2 - 8.1%, for both applications.
Gerard Kennedy, Zheyu Zhuang, Xin Yu 0002, Robert E. Mahony
IROS3
2021 Stereo Hybrid Event-Frame (SHEF) Cameras for 3D Perception
abstract
Stereo camera systems play an important role in robotics applications to perceive the 3D world. However, conventional cameras have drawbacks such as low dynamic range, motion blur and latency due to the underlying frame- based mechanism. Event cameras address these limitations as they report the brightness changes of each pixel independently with a fine temporal resolution, but they are unable to acquire absolute intensity information directly. Although integrated hybrid event-frame sensors (e.g., DAVIS) are available, the quality of data is compromised by coupling at the pixel level in the circuit fabrication of such cameras. This paper proposes a stereo hybrid event-frame (SHEF) camera system that offers a sensor modality with separate high-quality pure event and pure frame cameras, overcoming the limitations of each separate sensor and allowing for stereo depth estimation. We provide a SHEF dataset targeted at evaluating disparity estimation algorithms and introduce a stereo disparity estimation algorithm that uses edge information extracted from the event stream correlated with the edge detected in the frame data. Our disparity estimation outperforms the state-of-the-art stereo matching algorithm on the SHEF dataset.
Ziwei Wang 0002, Liyuan Pan, Yonhon Ng, Zheyu Zhuang, Robert E. Mahony
IROS4
2020 6DoF Object Pose Estimation via Differentiable Proxy Voting Regularizer
Xin Yu 0002, Zheyu Zhuang, Piotr Koniusz, Hongdong Li
BMVC2
2020 LyRN (Lyapunov Reaching Network): A Real-Time Closed Loop approach from Monocular Vision
abstract
We propose a closed-loop, multi-instance control algorithm for visually guided reaching based on novel learning principles. A control Lyapunov function methodology is used to design a reaching action for a complex multi-instance task in the case where full state information (poses of all potential reaching points) is available. The proposed algorithm uses monocular vision and manipulator joint angles as the input to a deep convolution neural network to predict the value of the control Lyapunov function (cLf) and corresponding velocity control. The resulting network output is used in real-time as visual control for the grasping task with the multi-instance capability emerging naturally from the design of the control Lyapunov function. We demonstrate the proposed algorithm grasping mugs (textureless and symmetric objects) on a table-top from an over-the-shoulder monocular RGB camera. The manipulator dynamically converges to the best-suited target among multiple identical instances from any random initial pose within the workspace. The system trained with only simulated data is able to achieve 90.3% grasp success rate in the real-world experiments with up to 85Hz closed-loop control on one GTX 1080Ti GPU and significantly outperforms a Pose-Based-Visual-Servo (PBVS) grasping system adapted from a state-of-the-art single shot RGB 6D pose estimation algorithm. A key contribution of the paper is the inclusion of a first-order differential constraint associated with the cLf as a regularisation term during learning, and we provide evidence that this leads to more robust and reliable reaching/grasping performance than vanilla regression on general control inputs.
Zheyu Zhuang, Xin Yu 0002, Robert E. Mahony
ICRA1
2019 Learning Real-time Closed Loop Robotic Reaching from Monocular Vision by Exploiting A Control Lyapunov Function Structure
abstract
Visual reaching and grasping is a fundamental problem in robotics research. This paper proposes a novel approach based on deep learning a control Lyapunov function and its derivatives by encouraging a differential constraint in addition to vanilla regression that directly regresses independent joint control inputs. A key advantage of the proposed approach is that an estimate of the value of the control Lyapunov function is available in real-time that can be used to monitor the system performance and provide a level of assurance concerning progress towards the goal. The results we obtain demonstrate that the proposed approach is more robust and more reliable than vanilla regression.
Zheyu Zhuang, Jürgen Leitner, Robert E. Mahony
IROS1
2018 Semantic Segmentation from Limited Training Data
abstract
We present our approach for robotic perception in cluttered scenes that led to winning the recent Amazon Robotics Challenge (ARC) 2017. Next to small objects with shiny and transparent surfaces, the biggest challenge of the 2017 competition was the introduction of unseen categories. In contrast to traditional approaches which require large collections of annotated data and many hours of training, the task here was to obtain a robust perception pipeline with only few minutes of data acquisition and training time. To that end, we present two strategies that we explored. One is a deep metric learning approach that works in three separate steps: semantic-agnostic boundary detection, patch classification and pixel-wise voting. The other is a fully-supervised semantic segmentation approach with efficient dataset collection. We conduct an extensive analysis of the two methods on our ARC 2017 dataset. Interestingly, only few examples of each class are sufficient to fine-tune even very deep convolutional neural networks for this specific task.
Anton Milan, Trung Pham, Kumar Vijay, Douglas Morrison, Adam W. Tow, Lingqiao Liu, Jordan Erskine, Riccardo Grinover, Alec Gurman, Thomas Hunn, Norton Kelly-Boxall, Darryl Qijun Lee, Matthew McTaggart, Gerald Rallos, Andrew Razjigaev, Thomas James Rowntree, Rohan Smith, Sean Wade-McCue, Zheyu Zhuang, Chris Lehnert, Guosheng Lin, Ian D. Reid 0001, Peter I. Corke, Jürgen Leitner
ICRA20
2018 Cartman: The Low-Cost Cartesian Manipulator that Won the Amazon Robotics Challenge
abstract
The Amazon Robotics Challenge enlisted sixteen teams to each design a pick-and-place robot for autonomous warehousing, addressing development in robotic vision and manipulation. This paper presents the design of our custom-built, cost-effective, Cartesian robot system Cartman, which won first place in the competition finals by stowing 14 (out of 16) and picking all 9 items in 27 minutes, scoring a total of 272 points. We highlight our experience-centred design methodology and key aspects of our system that contributed to our competitiveness. We believe these aspects are crucial to building robust and effective robotic systems.
Douglas Morrison, Adam W. Tow, M. McTaggart, Norton Kelly-Boxall, Sean Wade-McCue, Jordan Erskine, R. Grinover, A. Gurman, T. Hunn, Anton Milan, Trung Pham, G. Rallos, A. Razjigaev, T. Rowntree, K. Vijay, Zheyu Zhuang, Chris Lehnert, Ian D. Reid 0001, Peter I. Corke, Jürgen Leitner
ICRA18