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An-Chieh Cheng

dblp:208/0772 · DBLP profile ↗
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11ranked-venue papers
6as first author
5since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 5 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-authorComputer networks · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
8 papers
3D vision · 37% Vision and language · 16% Efficient and distributed learning · 13%
Computer graphics and multimedia
2 papers
Visual content generation and editing · 100%

Topics — the 24 heaviest of 24, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Vision and language
vision-language model
1.622025
NVILA: Efficient Frontier Visual Language Models · CVPR 2025
SpatialRGPT: Grounded Spatial Reasoning in Vision-Language Models · NeurIPS 2024
Machine learning › Efficient and distributed learning › automated machine learning
neural architecture search
0.822020
InstaNAS: Instance-Aware Neural Architecture Search · AAAI 2020
DPP-Net: Device-Aware Progressive Search for Pareto-Optimal Neural Architectures · ECCV (11) 2018
Computer vision › 3D vision
3d content generation
0.812024
TUVF: Learning Generalizable Texture UV Radiance Fields · ICLR 2024
Computer vision › 3D vision
3d scene understanding
0.812024
SpatialRGPT: Grounded Spatial Reasoning in Vision-Language Models · NeurIPS 2024
Knowledge, reasoning and agents › Knowledge representation and reasoning
spatial reasoning
0.812024
SpatialRGPT: Grounded Spatial Reasoning in Vision-Language Models · NeurIPS 2024
Machine learning › Generative modeling › image generation
texture synthesis
0.812024
TUVF: Learning Generalizable Texture UV Radiance Fields · ICLR 2024
Visual content generation and editing
3d content creation
0.812024
TUVF: Learning Generalizable Texture UV Radiance Fields · ICLR 2024
Visual content generation and editing
texture synthesis
0.812024
TUVF: Learning Generalizable Texture UV Radiance Fields · ICLR 2024
Machine learning › Generative modeling
autoregressive model
0.612022
Autoregressive 3D Shape Generation via Canonical Mapping · ECCV (3) 2022
Visual content generation and editing
3d shape generation
0.612022
Autoregressive 3D Shape Generation via Canonical Mapping · ECCV (3) 2022
Visual content generation and editing
autoregressive generation
0.612022
Autoregressive 3D Shape Generation via Canonical Mapping · ECCV (3) 2022
Computer vision › 3D vision › correspondence estimation
dense correspondence
0.512021
Learning 3D Dense Correspondence via Canonical Point Autoencoder · NeurIPS 2021
Computer vision › 3D vision
point cloud
0.512021
Learning 3D Dense Correspondence via Canonical Point Autoencoder · NeurIPS 2021
Computer vision › 3D vision › point cloud analysis › point cloud learning
point cloud autoencoder
0.512021
Learning 3D Dense Correspondence via Canonical Point Autoencoder · NeurIPS 2021
Computer vision › 3D vision
shape matching
0.512021
Learning 3D Dense Correspondence via Canonical Point Autoencoder · NeurIPS 2021
Machine learning › Learning paradigms › continual learning › catastrophic forgetting
catastrophic forgetting mitigation
0.412020
Mitigating Forgetting in Online Continual Learning via Instance-Aware Parameterization · NeurIPS 2020
Machine learning › Learning paradigms
continual learning
0.412020
Mitigating Forgetting in Online Continual Learning via Instance-Aware Parameterization · NeurIPS 2020
Machine learning › Learning paradigms › continual learning
online continual learning
0.412020
Mitigating Forgetting in Online Continual Learning via Instance-Aware Parameterization · NeurIPS 2020
Machine learning › Efficient and distributed learning › automated machine learning › neural architecture search
hardware-aware neural architecture search
0.312018
DPP-Net: Device-Aware Progressive Search for Pareto-Optimal Neural Architectures · ECCV (11) 2018
Computer vision › 3D vision
neural radiance field
0.212024
TUVF: Learning Generalizable Texture UV Radiance Fields · ICLR 2024
Computer vision › 3D vision
3d shape reconstruction
0.112021
Learning 3D Dense Correspondence via Canonical Point Autoencoder · NeurIPS 2021
Machine learning › Efficient and distributed learning › inference efficiency
latency-aware inference
0.112020
InstaNAS: Instance-Aware Neural Architecture Search · AAAI 2020
Machine learning › Efficient and distributed learning
model compression
0.112020
InstaNAS: Instance-Aware Neural Architecture Search · AAAI 2020
Machine learning › Learning theory › neural network theory
neural network parameterization
0.112020
Mitigating Forgetting in Online Continual Learning via Instance-Aware Parameterization · NeurIPS 2020

Methods — techniques the papers use, named apart from their topics

neural radiance field · 1.5UV mapping · 1.5canonical mapping · 1.1visual token compression · 0.9scale-then-compress · 0.9depth integration · 0.83d scene graph · 0.8canonical point mapping · 0.5autoencoder · 0.5controller training · 0.4
YearPublicationVenuePosition
2025 NVILA: Efficient Frontier Visual Language Models
abstract
Visual language models (VLMs) have made significant advances in accuracy in recent years. However, their efficiency has received much less attention. This paper introduces NVILA, a family of open VLMs designed to optimize both efficiency and accuracy. Building on top of VILA, we improve its model architecture by first scaling up the spatial and temporal resolutions, and then compressing visual tokens. This "scale-then-compress" approach enables NVILA to efficiently process high-resolution images and long videos. We also conduct a systematic investigation to enhance the efficiency of NVILA throughout its entire lifecycle, from training to deployment. NVILA matches or surpasses the accuracy of many leading open and proprietary VLMs across a wide range of image and video benchmarks. At the same time, it reduces training costs by 1.9-5.1×, prefilling latency by 1.6-2.2×, and decoding latency by 1.2-2.8×.
Ligeng Zhu, Baifeng Shi, Zhuoyang Zhang, Yuming Lou, Shang Yang, Haocheng Xi, Shiyi Cao, Yuxian Gu, Dacheng Li, Xiuyu Li, Haotian Tang, Yunhao Fang, Yukang Chen, Cheng-Yu Hsieh, De-An Huang, An-Chieh Cheng, Jinyi Hu, Sifei Liu, Ranjay Krishna, Pavlo Molchanov 0001, Jan Kautz, Hongxu Yin, Song Han 0003, Yao Lu 0006
CVPR17
2024 TUVF: Learning Generalizable Texture UV Radiance Fields
abstract
Textures are a vital aspect of creating visually appealing and realistic 3D models. In this paper, we study the problem of generating high-fidelity texture given shapes of 3D assets, which has been relatively less explored compared with generic 3D shape modeling. Our goal is to facilitate a controllable texture generation process, such that one texture code can correspond to a particular appearance style independent of any input shapes from a category. We introduce Texture UV Radiance Fields (TUVF) that generate textures in a learnable UV sphere space rather than directly on the 3D shape. This allows the texture to be disentangled from the underlying shape and transferable to other shapes that share the same UV space, i.e., from the same category. We integrate the UV sphere space with the radiance field, which provides a more efficient and accurate representation of textures than traditional texture maps. We perform our experiments on synthetic and real-world object datasets where we achieve not only realistic synthesis but also substantial improvements over state-of-the-arts on texture controlling and editing.
An-Chieh Cheng, Sifei Liu, Xiaolong Wang 0004
ICLR1
2024 SpatialRGPT: Grounded Spatial Reasoning in Vision-Language Models
abstract
Vision Language Models (VLMs) have demonstrated remarkable performance in 2D vision and language tasks. However, their ability to reason about spatial arrangements remains limited. In this work, we introduce Spatial Region GPT (SpatialRGPT) to enhance VLMs’ spatial perception and reasoning capabilities. SpatialRGPT advances VLMs’ spatial understanding through two key innovations: (i) a data curation pipeline that enables effective learning of regional representation from 3D scene graphs, and (ii) a flexible ``plugin'' module for integrating depth information into the visual encoder of existing VLMs. During inference, when provided with user-specified region proposals, SpatialRGPT can accurately perceive their relative directions and distances. Additionally, we propose SpatialRGBT-Bench, a benchmark with ground-truth 3D annotations encompassing indoor, outdoor, and simulated environments, for evaluating 3D spatial cognition in Vision-Language Models (VLMs). Our results demonstrate that SpatialRGPT significantly enhances performance in spatial reasoning tasks, both with and without local region prompts. The model also exhibits strong generalization capabilities, effectively reasoning about complex spatial relations and functioning as a region-aware dense reward annotator for robotic tasks. Code, dataset, and benchmark are released at https://www.anjiecheng.me/SpatialRGPT.
An-Chieh Cheng, Hongxu Yin, Qiushan Guo, Ruihan Yang, Jan Kautz, Xiaolong Wang 0004, Sifei Liu
NeurIPS1
2022 Autoregressive 3D Shape Generation via Canonical Mapping
An-Chieh Cheng, Sifei Liu, Min Sun 0001, Ming-Hsuan Yang 0001
ECCV (3)1
2021 Learning 3D Dense Correspondence via Canonical Point Autoencoder
abstract
We propose a canonical point autoencoder (CPAE) that predicts dense correspondences between 3D shapes of the same category. The autoencoder performs two key functions: (a) encoding an arbitrarily ordered point cloud to a canonical primitive, e.g., a sphere, and (b) decoding the primitive back to the original input instance shape. As being placed in the bottleneck, this primitive plays a key role to map all the unordered point clouds on the canonical surface, and to be reconstructed in an ordered fashion. Once trained, points from different shape instances that are mapped to the same locations on the primitive surface are determined to be a pair of correspondence. Our method does not require any form of annotation or self-supervised part segmentation network and can handle unaligned input point clouds within a certain rotation range. Experimental results on 3D semantic keypoint transfer and part segmentation transfer show that our model performs favorably against state-of-the-art correspondence learning methods.
An-Chieh Cheng, Min Sun 0001, Ming-Hsuan Yang 0001, Sifei Liu
NeurIPS1
2020 InstaNAS: Instance-Aware Neural Architecture Search
abstract
Conventional Neural Architecture Search (NAS) aims at finding a single architecture that achieves the best performance, which usually optimizes task related learning objectives such as accuracy. However, a single architecture may not be representative enough for the whole dataset with high diversity and variety. Intuitively, electing domain-expert architectures that are proficient in domain-specific features can further benefit architecture related objectives such as latency. In this paper, we propose InstaNAS—an instance-aware NAS framework—that employs a controller trained to search for a “distribution of architectures” instead of a single architecture; This allows the model to use sophisticated architectures for the difficult samples, which usually comes with large architecture related cost, and shallow architectures for those easy samples. During the inference phase, the controller assigns each of the unseen input samples with a domain expert architecture that can achieve high accuracy with customized inference costs. Experiments within a search space inspired by MobileNetV2 show InstaNAS can achieve up to 48.8% latency reduction without compromising accuracy on a series of datasets against MobileNetV2.
An-Chieh Cheng, Chieh Hubert Lin, Da-Cheng Juan, Wei Wei 0019, Min Sun 0001
AAAI1
2020 Mitigating Forgetting in Online Continual Learning via Instance-Aware Parameterization
abstract
Online continual learning is a challenging scenario where a model needs to learn from a continuous stream of data without revisiting any previously encountered data instances. The phenomenon of catastrophic forgetting is worsened since the model should not only address the forgetting at the task-level but also at the data instance-level within the same task. To mitigate this, we leverage the concept of "instance awareness" in the neural network, where each data instance is classified by a path in the network searched by the controller from a meta-graph. To preserve the knowledge we learn from previous instances, we proposed a method to protect the path by restricting the gradient updates of one instance from overriding past updates calculated from previous instances if these instances are not similar. On the other hand, it also encourages fine-tuning the path if the incoming instance shares the similarity with previous instances. The mechanism of selecting paths according to instances similarity is naturally determined by the controller, which is compact and online updated. Experimental results show that the proposed method outperforms state-of-the-arts in online continual learning. Furthermore, the proposed method is evaluated against a realistic setting where the boundaries between tasks are blurred. Experimental results confirm that the proposed method outperforms the state-of-the-arts on CIFAR-10, CIFAR-100, and Tiny-ImageNet.
Hung-Jen Chen 0002, An-Chieh Cheng, Da-Cheng Juan, Wei Wei 0019, Min Sun 0001
NeurIPS2
2018 DPP-Net: Device-Aware Progressive Search for Pareto-Optimal Neural Architectures
Jin-Dong Dong, An-Chieh Cheng, Da-Cheng Juan, Wei Wei 0019, Min Sun 0001
ECCV (11)2
2018 Searching toward pareto-optimal device-aware neural architectures
abstract
Recent breakthroughs in Neural Architectural Search (NAS) have achieved state-of-the-art performance in many tasks such as image classification and language understanding. However, most existing works only optimize for model accuracy and largely ignore other important factors imposed by the underlying hardware and devices, such as latency and energy, when making inference. In this paper, we first introduce the problem of NAS and provide a survey on recent works. Then we deep dive into two recent advancements on extending NAS into multiple-objective frameworks: MONAS [19] and DPP-Net [10]. Both MONAS and DPP-Net are capable of optimizing accuracy and other objectives imposed by devices, searching for neural architectures that can be best deployed on a wide spectrum of devices: from embedded systems and mobile devices to workstations. Experimental results are poised to show that architectures found by MONAS and DPP-Net achieves Pareto optimality w.r.t the given objectives for various devices.
An-Chieh Cheng, Jin-Dong Dong, Chi-Hung Hsu, Shu-Huan Chang, Min Sun 0001, Shih-Chieh Chang 0001, Jia-Yu Pan, Yuting Chen 0002, Wei Wei 0019, Da-Cheng Juan
ICCAD1
2017 Distributed analytics in fog computing platforms using tensorflow and kubernetes
abstract
Modern Internet-of-Things (IoT) applications produce large amount of data and require powerful analytics approaches, such as Deep Learning to extract useful information. Existing IoT applications transmit the data to resource-rich data centers for analytics. However, it may congest networks, overload data centers, and increase security vulnerability. In this paper, we implement a platform, which integrates resources from data centers (servers) to end devices (IoT devices). We launch distributed analytics applications among the devices without sending everything to the data centers. We analyze challenges to implement such a platform and carefully adopt popular open-source projects to overcome the challenges. We then conduct comprehensive experiments on the implemented platform. The results show: (i) the benefits/limitations of distributed analytics, (ii) the importance of decisions on distributing an application across multiple devices, and (iii) the overhead caused by different components in our platform.
Pei-Hsuan Tsai, Hua-Jun Hong, An-Chieh Cheng, Cheng-Hsin Hsu
APNOMS3
2017 Supporting Internet-of-Things Analytics in a Fog Computing Platform
abstract
Modern IoT analytics are computational and data intensive. Existing analytics are mostly hosted in cloud data centers, and may suffer from high latency, network congestion, and privacy issues. In this paper, we design, implement, and evaluate a fog computing platform that runs analytics in a distributed way on multiple devices, including IoT devices, edge servers, and data-center servers. We focus on the core optimization problem: making deployment decisions to maximize the number of satisfied IoT analytics. We carefully formulate the deployment problem and design an efficient algorithm, named SSE, to solve it. Moreover, we conduct a detailed measurement study to derive system models of the IoT analytics based on diverse QoS levels and heterogeneous devices to facilitate the optimal deployment decisions. We implement a testbed to conduct experiments, which show that the system models achieve reasonably good accuracy. More importantly, 100% of the deployed IoT analytics satisfy the QoS targets. We also conduct extensive simulations for larger-scale scenarios. The simulation results reveal that our SSE algorithm outperforms a state-of-the-art algorithm by up to 89.4% and 168.3% in terms of the number of satisfied IoT analytics and active devices. In addition, our SSE algorithm reduces CPU, RAM, and network resource consumptions by 18.4%, 12.7%, and 898.3%, respectively, and terminates in polynomial time.
Hua-Jun Hong, Pei-Hsuan Tsai, An-Chieh Cheng, Md. Yusuf Sarwar Uddin, Nalini Venkatasubramanian, Cheng-Hsin Hsu
CloudCom3