Tianyuan Jin

dblp:208/2335 · DBLP profile ↗
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19ranked-venue papers
14as first author
14since 2021 · last 2026
0009-0006-0266-5788ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 15 · 12 first-author · 13 since 2021Databases, data management, data science and information retrieval · 5 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
YearPublicationVenuePosition
2026 Avoiding exp(k*) Scaling for Thompson Sampling in Combinatorial Semi-Bandits: From Multiple Seeds to a Single Seed
abstract
The Combinatorial Multi-Armed Bandit (CMAB) framework extends classical multi-armed bandit theory to complex decision-making settings where agents select super arms to maximize a collective reward. While Thompson Sampling (TS) is widely favored for its robust empirical performance in these settings, its theoretical guarantees have historically suffered from a significant bottleneck: standard Combinatorial Thompson Sampling (\texttt{CTS}) incurs a regret bound with an exponential dependence on the size $k^*$ of the optimal super-arm. This exponential term arises because standard independent posterior sampling fails to coordinate optimism across the base arms of the optimal super arm, causing the probability of exploration to vanish as $k^*$ increases. Although recent advances have achieved polynomial regret for \emph{linear} rewards, designing an efficient TS algorithm for general, non-linear CMABs remains an open challenge. In this paper, we resolve this open question by proposing \emph{Combinatorial Thompson Sampling with a Single Seed} (\texttt{CTS$^3$}). Unlike standard approaches that sample base arms independently, \texttt{CTS$^3$} employs a comonotonic coupling strategy: it generates parameters for all base arms using a single shared random seed via the inverse CDF transform. This mechanism synchronizes sampling fluctuations across arms, ensuring concerted optimism and preventing the exploration probability from decaying exponentially. We prove that \texttt{CTS$^3$} achieves a regret bound of ${O}\left( \frac{m kk^*B^2}{\Delta_{\min}}\poly(\log(T,m,\Delta_{\max}/\Delta_{\min}))\right)$ for general reward functions satisfying monotonicity and bounded smoothness, where $m$ is the number of total base arms, $k$ is the largest super arm size, and $k^*$ is size of the optimal arm. To the best of our knowledge, this is the first polynomial regret bound for Thompson Sampling in general CMAB settings. Empirical evaluations confirm that \texttt{CTS$^3$} significantly outperforms standard independent TS, particularly in regimes with large super arms.
Tianyuan Jin, Heyang Zhao, Vincent Y. F. Tan, Quanquan Gu
COLT1
2025 Breaking the log⁡(1/Δ2) Barrier: Better Batched Best Arm Identification with Adaptive Grids
Tianyuan Jin, Qin Zhang 0001, Dongruo Zhou
ICLR1
2025 SteerConf: Steering LLMs for Confidence Elicitation
abstract
Large Language Models (LLMs) exhibit impressive performance across diverse domains but often suffer from overconfidence, limiting their reliability in critical applications. We propose SteerConf, a novel framework that systematically steers LLMs' confidence scores to improve their calibration and reliability. SteerConf introduces three key components: (1) a steering prompt strategy that guides LLMs to produce confidence scores in specified directions (e.g., conservative or optimistic) by leveraging prompts with varying steering levels; (2) a steered confidence consistency measure that quantifies alignment across multiple steered confidences to enhance calibration; and (3) a steered confidence calibration method that aggregates confidence scores using consistency measures and applies linear quantization for answer selection. SteerConf operates without additional training or fine-tuning, making it broadly applicable to existing LLMs. Experiments on seven benchmarks spanning professional knowledge, common sense, ethics, and reasoning tasks, using advanced LLM models (GPT-3.5, LLaMA 3, GPT-4), demonstrate that SteerConf significantly outperforms existing methods, often by a significant margin. Our findings highlight the potential of steering the confidence of LLMs to enhance their reliability for safer deployment in real-world applications. The implementation is at \url{https://github.com/scottjiao/SteerConf}.
Ziang Zhou, Tianyuan Jin, Jieming Shi 0001, Qing Li 0001
NeurIPS2
2024 Finite-Time Frequentist Regret Bounds of Multi-Agent Thompson Sampling on Sparse Hypergraphs
abstract
We study the multi-agent multi-armed bandit (MAMAB) problem, where agents are factored into overlapping groups. Each group represents a hyperedge, forming a hypergraph over the agents. At each round of interaction, the learner pulls a joint arm (composed of individual arms for each agent) and receives a reward according to the hypergraph structure. Specifically, we assume there is a local reward for each hyperedge, and the reward of the joint arm is the sum of these local rewards. Previous work introduced the multi-agent Thompson sampling (MATS) algorithm and derived a Bayesian regret bound. However, it remains an open problem how to derive a frequentist regret bound for Thompson sampling in this multi-agent setting. To address these issues, we propose an efficient variant of MATS, the epsilon-exploring Multi-Agent Thompson Sampling (eps-MATS) algorithm, which performs MATS exploration with probability epsilon while adopts a greedy policy otherwise. We prove that eps-MATS achieves a worst-case frequentist regret bound that is sublinear in both the time horizon and the local arm size. We also derive a lower bound for this setting, which implies our frequentist regret upper bound is optimal up to constant and logarithm terms, when the hypergraph is sufficiently sparse. Thorough experiments on standard MAMAB problems demonstrate the superior performance and the improved computational efficiency of eps-MATS compared with existing algorithms in the same setting.
Tianyuan Jin, Hao-Lun Hsu, Pan Xu 0002
AAAI1
2024 Optimal Batched Linear Bandits
abstract
We introduce the E$^4$ algorithm for the batched linear bandit problem, incorporating an Explore-Estimate-Eliminate-Exploit framework. With a proper choice of exploration rate, we prove E$^4$ achieves the finite-time minimax optimal regret with only $O(\log\log T)$ batches, and the asymptotically optimal regret with only $3$ batches as $T\rightarrow\infty$, where $T$ is the time horizon. We further prove a lower bound on the batch complexity of liner contextual bandits showing that any asymptotically optimal algorithm must require at least $3$ batches in expectation as $T\rightarrow \infty$, which indicates E$^4$ achieves the asymptotic optimality in regret and batch complexity simultaneously. To the best of our knowledge, E$^4$ is the first algorithm for linear bandits that simultaneously achieves the minimax and asymptotic optimality in regret with the corresponding optimal batch complexities. In addition, we show that with another choice of exploration rate E$^4$ achieves an instance-dependent regret bound requiring at most $O(\log T)$ batches, and maintains the minimax optimality and asymptotic optimality. We conduct thorough experiments to evaluate our algorithm on randomly generated instances and the challenging *End of Optimism* instances (Lattimore & Szepesvari, 2017) which were shown to be hard to learn for optimism based algorithms. Empirical results show that E$^4$ consistently outperforms baseline algorithms with respect to regret minimization, batch complexity, and computational efficiency.
Xuanfei Ren, Tianyuan Jin, Pan Xu 0002
ICML2
2024 Optimal Batched Best Arm Identification
abstract
We study the batched best arm identification (BBAI) problem, where the learner's goal is to identify the best arm while switching the policy as less as possible. In particular, we aim to find the best arm with probability $1-\delta$ for some small constant $\delta>0$ while minimizing both the sample complexity (total number of arm pulls) and the batch complexity (total number of batches). We propose the three-batch best arm identification (Tri-BBAI) algorithm, which is the first batched algorithm that achieves the optimal sample complexity in the asymptotic setting (i.e., $\delta\rightarrow 0$) and runs in $3$ batches in expectation. Based on Tri-BBAI, we further propose the almost optimal batched best arm identification (Opt-BBAI) algorithm, which is the first algorithm that achieves the near-optimal sample and batch complexity in the non-asymptotic setting (i.e., $1/\delta$ is finite), while enjoying the same batch and sample complexity as Tri-BBAI when $\delta$ tends to zero. Moreover, in the non-asymptotic setting, the complexity of previous batch algorithms is usually conditioned on the event that the best arm is returned (with a probability of at least $1-\delta$), which is potentially unbounded in cases where a sub-optimal arm is returned. In contrast, the complexity of Opt-BBAI does not rely on such an event. This is achieved through a novel procedure that we design for checking whether the best arm is eliminated, which is of independent interest.
Tianyuan Jin, Yu Yang 0019, Jing Tang 0004, Xiaokui Xiao, Pan Xu 0002
NeurIPS1
2024 Sparsity-Agnostic Linear Bandits with Adaptive Adversaries
abstract
We study stochastic linear bandits where, in each round, the learner receives a set of actions (i.e., feature vectors), from which it chooses an element and obtains a stochastic reward. The expected reward is a fixed but unknown linear function of the chosen action. We study \emph{sparse} regret bounds, that depend on the number $S$ of non-zero coefficients in the linear reward function. Previous works focused on the case where $S$ is known, or the action sets satisfy additional assumptions. In this work, we obtain the first sparse regret bounds that hold when $S$ is unknown and the action sets are adversarially generated. Our techniques combine online to confidence set conversions with a novel randomized model selection approach over a hierarchy of nested confidence sets. When $S$ is known, our analysis recovers state-of-the-art bounds for adversarial action sets. We also show that a variant of our approach, using Exp3 to dynamically select the confidence sets, can be used to improve the empirical performance of stochastic linear bandits while enjoying a regret bound with optimal dependence on the time horizon.
Tianyuan Jin, Kyoungseok Jang, Nicolò Cesa-Bianchi
NeurIPS1
2023 Thompson Sampling with Less Exploration is Fast and Optimal
abstract
We propose $\epsilon$-Exploring Thompson Sampling ($\epsilon$-TS), a modified version of the Thompson Sampling (TS) algorithm for multi-armed bandits. In $\epsilon$-TS, arms are selected greedily based on empirical mean rewards with probability $1-\epsilon$, and based on posterior samples obtained from TS with probability $\epsilon$. Here, $\epsilon\in(0,1)$ is a user-defined constant. By reducing exploration, $\epsilon$-TS improves computational efficiency compared to TS while achieving better regret bounds. We establish that $\epsilon$-TS is both minimax optimal and asymptotically optimal for various popular reward distributions, including Gaussian, Bernoulli, Poisson, and Gamma. A key technical advancement in our analysis is the relaxation of the requirement for a stringent anti-concentration bound of the posterior distribution, which was necessary in recent analyses that achieved similar bounds. As a result, $\epsilon$-TS maintains the posterior update structure of TS while minimizing alterations, such as clipping the sampling distribution or solving the inverse of the Kullback-Leibler (KL) divergence between reward distributions, as done in previous work. Furthermore, our algorithm is as easy to implement as TS, but operates significantly faster due to reduced exploration. Empirical evaluations confirm the efficiency and optimality of $\epsilon$-TS.
Tianyuan Jin, Xianglin Yang, Xiaokui Xiao, Pan Xu 0002
ICML1
2022 Finite-Time Regret of Thompson Sampling Algorithms for Exponential Family Multi-Armed Bandits
abstract
We study the regret of Thompson sampling (TS) algorithms for exponential family bandits, where the reward distribution is from a one-dimensional exponential family, which covers many common reward distributions including Bernoulli, Gaussian, Gamma, Exponential, etc. We propose a Thompson sampling algorithm, termed ExpTS, which uses a novel sampling distribution to avoid the under-estimation of the optimal arm. We provide a tight regret analysis for ExpTS, which simultaneously yields both the finite-time regret bound as well as the asymptotic regret bound. In particular, for a $K$-armed bandit with exponential family rewards, ExpTS over a horizon $T$ is sub-UCB (a strong criterion for the finite-time regret that is problem-dependent), minimax optimal up to a factor $\sqrt{\log K}$, and asymptotically optimal, for exponential family rewards. Moreover, we propose ExpTS$^+$, by adding a greedy exploitation step in addition to the sampling distribution used in ExpTS, to avoid the over-estimation of sub-optimal arms. ExpTS$^+$ is an anytime bandit algorithm and achieves the minimax optimality and asymptotic optimality simultaneously for exponential family reward distributions. Our proof techniques are general and conceptually simple and can be easily applied to analyze standard Thompson sampling with specific reward distributions.
Tianyuan Jin, Pan Xu 0002, Xiaokui Xiao, Anima Anandkumar
NeurIPS1
2021 Double Explore-then-Commit: Asymptotic Optimality and Beyond
abstract
We study the multi-armed bandit problem with subGaussian rewards. The explore-then-commit (ETC) strategy, which consists of an exploration phase followed by an exploitation phase, is one of the most widely used algorithms in a variety of online decision applications. Nevertheless, it has been shown in \cite{garivier2016explore} that ETC is suboptimal in the asymptotic sense as the horizon grows, and thus, is worse than fully sequential strategies such as Upper Confidence Bound (UCB). In this paper, we show that a variant of ETC algorithm can actually achieve the asymptotic optimality for multi-armed bandit problems as UCB-type algorithms do and extend it to the batched bandit setting. Specifically, we propose a double explore-then-commit (DETC) algorithm that has two exploration and exploitation phases and proves that DETC achieves the asymptotically optimal regret bound. To our knowledge, DETC is the first non-fully-sequential algorithm that achieves such asymptotic optimality. In addition, we extend DETC to batched bandit problems, where (i) the exploration process is split into a small number of batches and (ii) the round complexity is of central interest. We prove that a batched version of DETC can achieve the asymptotic optimality with only a constant round complexity. This is the first batched bandit algorithm that can attain the optimal asymptotic regret bound and optimal round complexity simultaneously.
Tianyuan Jin, Pan Xu 0002, Xiaokui Xiao, Quanquan Gu
COLT1
2021 MOTS: Minimax Optimal Thompson Sampling
abstract
Thompson sampling is one of the most widely used algorithms in many online decision problems due to its simplicity for implementation and superior empirical performance over other state-of-the-art methods. Despite its popularity and empirical success, it has remained an open problem whether Thompson sampling can achieve the minimax optimal regret O(\sqrt{TK}) for K-armed bandit problems, where T is the total time horizon. In this paper we fill this long open gap by proposing a new Thompson sampling algorithm called MOTS that adaptively truncates the sampling result of the chosen arm at each time step. We prove that this simple variant of Thompson sampling achieves the minimax optimal regret bound O(\sqrt{TK}) for finite time horizon T and also the asymptotic optimal regret bound when $T$ grows to infinity as well. This is the first time that the minimax optimality of multi-armed bandit problems has been attained by Thompson sampling type of algorithms.
Tianyuan Jin, Pan Xu 0002, Jieming Shi 0001, Xiaokui Xiao, Quanquan Gu
ICML1
2021 Optimal Streaming Algorithms for Multi-Armed Bandits
abstract
This paper studies two variants of the best arm identification (BAI) problem under the streaming model, where we have a stream of n arms with reward distributions supported on [0,1] with unknown means. The arms in the stream are arriving one by one, and the algorithm cannot access an arm unless it is stored in a limited size memory. We first study the streaming \epslion-topk-arms identification problem, which asks for k arms whose reward means are lower than that of the k-th best arm by at most \epsilon with probability at least 1-\delta. For general \epsilon \in (0,1), the existing solution for this problem assumes k = 1 and achieves the optimal sample complexity O(\frac{n}{\epsilon^2} \log \frac{1}{\delta}) using O(\log^*(n)) memory and a single pass of the stream. We propose an algorithm that works for any k and achieves the optimal sample complexity O(\frac{n}{\epsilon^2} \log\frac{k}{\delta}) using a single-arm memory and a single pass of the stream. Second, we study the streaming BAI problem, where the objective is to identify the arm with the maximum reward mean with at least 1-\delta probability, using a single-arm memory and as few passes of the input stream as possible. We present a single-arm-memory algorithm that achieves a near instance-dependent optimal sample complexity within O(\log \Delta_2^{-1}) passes, where \Delta_2 is the gap between the mean of the best arm and that of the second best arm.
Tianyuan Jin, Keke Huang, Jing Tang 0004, Xiaokui Xiao
ICML1
2021 Almost Optimal Anytime Algorithm for Batched Multi-Armed Bandits
abstract
In batched multi-armed bandit problems, the learner can adaptively pull arms and adjust strategy in batches. In many real applications, not only the regret but also the batch complexity need to be optimized. Existing batched bandit algorithms usually assume that the time horizon T is known in advance. However, many applications involve an unpredictable stopping time. In this paper, we study the anytime batched multi-armed bandit problem. We propose an anytime algorithm that achieves the asymptotically optimal regret for exponential families of reward distributions with $O(\log \log T \ilog^{\alpha} (T))$ \footnote{Notation \ilog^{\alpha} (T) is the result of iteratively applying the logarithm function on T for \alpha times, e.g., \ilog^{3} (T)=\log\log\log T.} batches, where $\alpha\in O_{T}(1)$. Moreover, we prove that for any constant c>0, no algorithm can achieve the asymptotically optimal regret within c\log\log T batches.
Tianyuan Jin, Jing Tang 0004, Pan Xu 0002, Keke Huang, Xiaokui Xiao, Quanquan Gu
ICML1
2021 Unconstrained Submodular Maximization with Modular Costs: Tight Approximation and Application to Profit Maximization
abstract
Given a set V , the problem of unconstrained submodular maximization with modular costs (USM-MC) asks for a subset S ⊆ V that maximizes f ( S ) - c ( S ), where f is a non-negative, monotone, and submodular function that gauges the utility of S , and c is a non-negative and modular function that measures the cost of S. This problem finds applications in numerous practical scenarios, such as profit maximization in viral marketing on social media. This paper presents ROI-Greedy, a polynomial time algorithm for USM-MC that returns a solution S satisfying [EQUATION], where S * is the optimal solution to USM-MC. To our knowledge, ROI-Greedy is the first algorithm that provides such a strong approximation guarantee. In addition, we show that this worst-case guarantee is tight , in the sense that no polynomial time algorithm can ensure [EQUATION], for any ϵ > 0. Further, we devise a non-trivial extension of ROI-Greedy to solve the profit maximization problem, where the precise value of f ( S ) for any set S is unknown and can only be approximated via sampling. Extensive experiments on benchmark datasets demonstrate that ROI-Greedy significantly outperforms competing methods in terms of the tradeoff between efficiency and solution quality.
Tianyuan Jin, Yu Yang 0001, Renchi Yang, Jieming Shi 0001, Keke Huang, Xiaokui Xiao
Proc. VLDB Endow.1
2020 Realtime Index-Free Single Source SimRank Processing on Web-Scale Graphs
abstract
Given a graph G and a node u ∈ G, a single source SimRank query evaluates the similarity between u and every node v ∈ G. Existing approaches to single source SimRank computation incur either long query response time, or expensive pre-computation, which needs to be performed again whenever the graph G changes. Consequently, to our knowledge none of them is ideal for scenarios in which (i) query processing must be done in realtime, and (ii) the underlying graph G is massive, with frequent updates. Motivated by this, we propose SimPush, a novel algorithm that answers single source SimRank queries without any pre-computation, and achieves significantly higher query speed than even the fastest known index-based solutions. Further, SimPush provides rigorous result quality guarantees, and its high performance does not rely on any strong assumption of the graph. Specifically, compared to existing methods, SimPush employs a radically different algorithmic design that focuses on (i) identifying a small number of nodes relevant to the query, and subsequently (ii) computing statistics and performing residue push from these nodes only. We prove the correctness of SimPush, analyze its time complexity, and compare its asymptotic performance with that of existing methods. Meanwhile, we evaluate the practical performance of SimPush through extensive experiments on 9 real datasets. The results demonstrate that SimPush consistently outperforms all existing solutions, often by over an order of magnitude. In particular, on a commodity machine, SimPush answers a single source SimRank query on a web graph containing over 133 million nodes and 5.4 billion edges in under 62 milliseconds, with 0.00035 empirical error, while the fastest index-based competitor needs 1.18 seconds.
Jieming Shi 0001, Tianyuan Jin, Renchi Yang, Xiaokui Xiao, Yin Yang 0001
Proc. VLDB Endow.2
2019 Tracking Top-k Influential Users with Relative Errors
abstract
Tracking influential users in a dynamic social network is a fundamental step in fruitful applications, such as social recommendation, network topology optimization, and blocking rumour spreading. The major obstacle in mining top influential users is that estimating users' influence spreads is \#P-hard under most influence propagation models. Previous studies along this line either seek heuristic solutions or may return meaningless results due to the lack of prior knowledge about users' influence in the dynamic network. In this paper, we tackle the problem of tracking top-k influential individuals in a dynamic social network. When a top-k query is issued, our algorithm returns a set S of more than k users. With high probability, our algorithm guarantees that S contains all real top-k influential users and there exists a relative error ε < 1$ such that the least influential user in S has influence at least $(1-ε) I^k$, where $I^k$ is the influence of the k-th most influential user and we can adjust ε via parameter settings. Controlling such a relative error enables us to obtain meaningful results even when we know nothing about the value of $I^k$ or $I^k$ changes over time in the dynamic network. In addition to the thorough theoretical results, our experimental results on large real networks clearly demonstrate the effectiveness and efficiency of our algorithm.
Yu Yang 0001, Zhefeng Wang 0001, Tianyuan Jin, Jian Pei 0001, Enhong Chen
CIKM3
2019 Efficient Pure Exploration in Adaptive Round model
abstract
In the adaptive setting, many multi-armed bandit applications allow the learner to adaptively draw samples and adjust sampling strategy in rounds. In many real applications, not only the query complexity but also the round complexity need to be optimized. In this paper, we study both PAC and exact top-$k$ arm identification problems and design efficient algorithms considering both round complexity and query complexity. For PAC problem, we achieve optimal query complexity and use only $O(\log_{\frac{k}{\delta}}^*(n))$ rounds, which matches the lower bound of round complexity, while most of existing works need $\Theta(\log \frac{n}{k})$ rounds. For exact top-$k$ arm identification, we improve the round complexity factor from $\log n$ to $\log_{\frac{1}{\delta}}^*(n)$, and achieve near optimal query complexity. In experiments, our algorithms conduct far fewer rounds, and outperform state of the art by orders of magnitude with respect to query cost.
Tianyuan Jin, Jieming Shi 0001, Xiaokui Xiao, Enhong Chen
NeurIPS1
2019 Realtime Top-k Personalized PageRank over Large Graphs on GPUs
abstract
Given a graph G , a source node s ∈ G and a positive integer k , a top- k Personalized PageRank (PPR) query returns the k nodes with the highest PPR values with respect to s , where the PPR of a node v measures its relevance from the perspective of source s. Top- k PPR processing is a fundamental task in many important applications such as web search, social networks, and graph analytics. This paper aims to answer such a query in realtime , i.e., within less than 100ms, on an Internet-scale graph with billions of edges. This is far beyond the current state of the art, due to the immense computational cost of processing a PPR query. We achieve this goal with a novel algorithm kPAR, which utilizes the massive parallel processing power of GPUs. The main challenge in designing a GPU-based PPR algorithm lies in that a GPU is mainly a parallel computation device, whereas PPR processing involves graph traversals and value propagation operations, which are inherently sequential and memory-bound. Existing scalable PPR algorithms are mostly described as single-thread CPU solutions that are resistant to parallelization. Further, they usually involve complex data structures which do not have efficient adaptations on GPUs. kPAR overcomes these problems via both novel algorithmic designs (namely, adaptive forward push and inverted random walks ) and system engineering (e.g., load balancing) to realize the potential of GPUs. Meanwhile, kPAR provides rigorous guarantees on both result quality and worst-case efficiency. Extensive experiments show that kPAR is usually 10x faster than parallel adaptations of existing methods. Notably, on a billion-edge Twitter graph, kPAR answers a top-1000 PPR query in 42.4 milliseconds.
Jieming Shi 0001, Renchi Yang, Tianyuan Jin, Xiaokui Xiao, Yin Yang 0001
Proc. VLDB Endow.3
2018 Maximizing the Effect of Information Adoption: A General Framework
abstract
With the development of social networking services, social influence analyses, as well as the influence maximization tasks, have attracted wide attention in both academia and industry. Traditional studies mainly focus on simulating process of influence spread. However, two basic functions of social spread, i.e., information propagation and information adoption have not been clearly distinguished. Usually, as information adoption could be even more significant for information publishers in application scenarios, more comprehensive analysis for effect of adoption is urgently required. To that end, in this paper, we propose a novel framework to generally describe social spread, in which information adoption process is separately formulated as random events. Along this line, when we apply this framework to the information adoption maximization task, with proving that the adoption maximization problem is NP-hard and submodular, we further design a polling-based algorithm to achieve an effective approximation. Extensive experiments on four real-world data sets demonstrate the effectiveness and efficiency of proposed algorithms, which validates that our approach could better summarize the complete social spread process, and further support the necessity of distinguishing information adoption from information propagation.
Tianyuan Jin, Tong Xu 0001, Enhong Chen, Zhefeng Wang 0001, Qi Liu 0003
SDM1