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Andrew Thomas Burks

dblp:209/9708 · also Andrew Burks · DBLP profile ↗
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5ranked-venue papers
0as first author
1since 2021 · last 2021
0000-0003-0813-1200ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3Software engineering, systems software and programming languages · 1Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Visualization and visual analytics · 94% Multimedia analysis and retrieval · 6%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Medical and health informatics · 54% Bioinformatics and computational biology · 46%

Topics — the 6 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics
visual analytics
0.722019
Precision Risk Analysis of Cancer Therapy with Interactive Nomograms and Survival Plots · IEEE Trans. Vis. Comput. Graph. 2019
Dynamic Influence Networks for Rule-Based Models · IEEE Trans. Vis. Comput. Graph. 2018
Visualization and visual analytics › multi-view visualization
coordinated multiple views
0.412019
Precision Risk Analysis of Cancer Therapy with Interactive Nomograms and Survival Plots · IEEE Trans. Vis. Comput. Graph. 2019
Visualization and visual analytics
scientific visualization
0.412019
Details-First, Show Context, Overview Last: Supporting Exploration of Viscous Fingers in Large-Scale Ensemble Simulations · IEEE Trans. Vis. Comput. Graph. 2019
Visualization and visual analytics › graph visualization
dynamic network visualization
0.312018
Dynamic Influence Networks for Rule-Based Models · IEEE Trans. Vis. Comput. Graph. 2018
Visualization and visual analytics
ensemble visualization
0.112019
Details-First, Show Context, Overview Last: Supporting Exploration of Viscous Fingers in Large-Scale Ensemble Simulations · IEEE Trans. Vis. Comput. Graph. 2019
Multimedia analysis and retrieval
visual summarization
0.112019
Details-First, Show Context, Overview Last: Supporting Exploration of Viscous Fingers in Large-Scale Ensemble Simulations · IEEE Trans. Vis. Comput. Graph. 2019

Methods — techniques the papers use, named apart from their topics

martingale model · 0.8stochastic simulation · 0.7rule-based modeling · 0.7k-nearest neighbors · 0.4k-nearest neighbor · 0.4feature tracking · 0.4computational fluid dynamics · 0.4
YearPublicationVenuePosition
2021 Traces of Time through Space: Advantages of Creating Complex Canvases in Collaborative Meetings
abstract
Technology have long been a partner of workplace meeting facilitation. The recent outbreak of COVID-19 and the cautionary measures to reduce its spread have made it more prevalent than ever before in the form of online-meetings. In this paper, we recount our experiences during weekly meetings in three modalities: using SAGE2 - a collaborative sharing software designed for large displays - for co-located meetings, using a conventional projector for co-located meetings, and using the Zoom video-conferencing tool for distributed meetings. We view these meetings through the lens of effective meeting attributes and share ethnographic observations and attitudinal survey conducted in our research lab. We discuss patterns of content sharing, either sequential, parallel, or semi-parallel, and the potential advantages of creating complex canvases of content. We see how the SAGE2 tool affords parallel content sharing to create complex canvases, which represent queues of ideas and contributions (past, present, and future) using the space on a large display to suggest the progression of time through the meeting.
Nurit Kirshenbaum, Kylie Davidson, Jesse Harden, Chris North 0001, Dylan Kobayashi, Ryan Theriot, Roderick S. Tabalba, Michael L. Rogers, Mahdi Belcaid, Andrew Thomas Burks, Krishna Bharadwaj, Luc Renambot, Andrew E. Johnson 0001, Lance Long, Jason Leigh
Proc. ACM Hum. Comput. Interact.10
2019 Usage Patterns of Wideband Display Environments In e-Science Research, Development and Training
abstract
SAGE (the Scalable Adaptive Graphics Environment) and its successor SAGE2 (the Scalable Amplified Group Environment) are operating systems for managing content across wideband display environments. This paper documents the prevalent usage patterns of SAGE-enabled display walls in support of the e-Science enterprise, based on nearly 15 years of observations of the SAGE community. These patterns will help guide e-Science users and cyberinfrastructure developers on how best to leverage large tiled display walls, and the types of software services that could be provided in the future.
Jason Leigh, Krishna Bharadwaj, Arthur Nishimoto, Lance Long, Jason H. Haga, Francis Cristobal, Jared H. McLean, Roberto Pelayo, Mahdi Belcaid, Dylan Kobayashi, Nurit Kirshenbaum, Troy Wooton, Luc Renambot, Andrew E. Johnson 0001, Maxine D. Brown, Andrew Thomas Burks
eScience18
2019 Details-First, Show Context, Overview Last: Supporting Exploration of Viscous Fingers in Large-Scale Ensemble Simulations
abstract
Visualization research often seeks designs that first establish an overview of the data, in accordance to the information seeking mantra: "Overview first, zoom and filter, then details on demand". However, in computational fluid dynamics (CFD), as well as in other domains, there are many situations where such a spatial overview is not relevant or practical for users, for example when the experts already have a good mental overview of the data, or when an analysis of a large overall structure may not be related to the specific, information-driven tasks of users. Using scientific workflow theory and, as a vehicle, the problem of viscous finger evolution, we advocate an alternative model that allows domain experts to explore features of interest first, then explore the context around those features, and finally move to a potentially unfamiliar summarization overview. In a model instantiation, we show how a computational back-end can identify and track over time low-level, small features, then be used to filter the context of those features while controlling the complexity of the visualization, and finally to summarize and compare simulations. We demonstrate the effectiveness of this approach with an online web-based exploration of a total volume of data approaching half a billion seven-dimensional data points, and report supportive feedback provided by domain experts with respect to both the instantiation and the theoretical model.
Timothy Luciani, Andrew Thomas Burks, Cassiano Sugiyama, Jonathan Komperda, G. Elisabeta Marai
IEEE Trans. Vis. Comput. Graph.2
2019 Precision Risk Analysis of Cancer Therapy with Interactive Nomograms and Survival Plots
abstract
We present the design and evaluation of an integrated problem solving environment for cancer therapy analysis. The environment intertwines a statistical martingale model and a K Nearest Neighbor approach with visual encodings, including novel interactive nomograms, in order to compute and explain a patient's probability of survival as a function of similar patient results. A coordinated views paradigm enables exploration of the multivariate, heterogeneous and few-valued data from a large head and neck cancer repository. A visual scaffolding approach further enables users to build from familiar representations to unfamiliar ones. Evaluation with domain experts show how this visualization approach and set of streamlined workflows enable the systematic and precise analysis of a patient prognosis in the context of cohorts of similar patients. We describe the design lessons learned from this successful, multi-site remote collaboration.
G. Elisabeta Marai, Chihua Ma, Andrew Thomas Burks, Filippo Pellolio, Guadalupe Canahuate, David M. Vock, Abdallah Sherif Radwan Mohamed, Clifton D. Fuller
IEEE Trans. Vis. Comput. Graph.3
2018 Dynamic Influence Networks for Rule-Based Models
abstract
We introduce the Dynamic Influence Network (DIN), a novel visual analytics technique for representing and analyzing rule-based models of protein-protein interaction networks. Rule-based modeling has proved instrumental in developing biological models that are concise, comprehensible, easily extensible, and that mitigate the combinatorial complexity of multi-state and multi-component biological molecules. Our technique visualizes the dynamics of these rules as they evolve over time. Using the data produced by KaSim, an open source stochastic simulator of rule-based models written in the Kappa language, DINs provide a node-link diagram that represents the influence that each rule has on the other rules. That is, rather than representing individual biological components or types, we instead represent the rules about them (as nodes) and the current influence of these rules (as links). Using our interactive DIN-Viz software tool, researchers are able to query this dynamic network to find meaningful patterns about biological processes, and to identify salient aspects of complex rule-based models. To evaluate the effectiveness of our approach, we investigate a simulation of a circadian clock model that illustrates the oscillatory behavior of the KaiC protein phosphorylation cycle.
Angus G. Forbes, Andrew Thomas Burks, Kristine Lee, Pierre Boutillier, Jean Krivine, Walter Fontana
IEEE Trans. Vis. Comput. Graph.2