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Tiziano Portenier

dblp:209/9836 · DBLP profile ↗
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10ranked-venue papers
2as first author
4since 2021 · last 2026
0000-0003-1766-1705ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
4 papers
Visual content generation and editing · 76% Rendering · 12% Geometric modeling and processing · 12%
Artificial intelligence
4 papers
Generative modeling · 57% Representation and self-supervised learning · 43%

Topics — the 11 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
generative adversarial network
0.412020
GramGAN: Deep 3D Texture Synthesis From 2D Exemplars · NeurIPS 2020
Visual content generation and editing › texture synthesis
3d texture synthesis
0.412020
GramGAN: Deep 3D Texture Synthesis From 2D Exemplars · NeurIPS 2020
Machine learning › Generative modeling › generative adversarial network
image-to-image translation
0.422018
Specular-to-Diffuse Translation for Multi-view Reconstruction · ECCV (4) 2018
Understanding Degeneracies and Ambiguities in Attribute Transfer · ECCV (5) 2018
Machine learning › Representation and self-supervised learning › representation learning
disentangled representation learning
0.312018
Disentangling Factors of Variation by Mixing Them · CVPR 2018
Machine learning › Representation and self-supervised learning › representation learning › disentangled representation learning
factor of variation disentanglement
0.312018
Disentangling Factors of Variation by Mixing Them · CVPR 2018
Visual content generation and editing
face editing
0.312018
Faceshop: deep sketch-based face image editing · ACM Trans. Graph. 2018
Visual content generation and editing
image completion
0.312018
Faceshop: deep sketch-based face image editing · ACM Trans. Graph. 2018
Visual content generation and editing
image-to-image translation
0.312018
Faceshop: deep sketch-based face image editing · ACM Trans. Graph. 2018
Rendering
inverse rendering
0.312018
Specular-to-Diffuse Translation for Multi-view Reconstruction · ECCV (4) 2018
Geometric modeling and processing › 3d reconstruction
multi-view reconstruction
0.312018
Specular-to-Diffuse Translation for Multi-view Reconstruction · ECCV (4) 2018
Visual content generation and editing › image editing › interactive image editing
sketch-based image editing
0.312018
Faceshop: deep sketch-based face image editing · ACM Trans. Graph. 2018

Methods — techniques the papers use, named apart from their topics

style transfer · 0.9gram matrix matching · 0.9image translation · 0.7generative adversarial network · 0.7invariance objective · 0.3end-to-end training · 0.3convolutional neural network · 0.3autoencoder · 0.3
YearPublicationVenuePosition
2026 Neural Material Adapter: Transforming Complex Materials into Efficient Analytic BRDFs
Tiziano Portenier, Sebastian Weiss, Markus Gross 0001, Marios Papas
Comput. Graph. Forum2
2024 Generative feature-driven image replay for continual learning
Kevin Thandiackal, Tiziano Portenier, Andrea Giovannini, Maria Gabrani, Orcun Goksel
Image Vis. Comput.2
2024 Learning Generative Models Using Denoising Density Estimators
abstract
Learning probabilistic models that can estimate the density of a given set of samples, and generate samples from that density, is one of the fundamental challenges in unsupervised machine learning. We introduce a new generative model based on denoising density estimators (DDEs), which are scalar functions parametrized by neural networks, that are efficiently trained to represent kernel density estimators of the data. Leveraging DDEs, our main contribution is a novel technique to obtain generative models by minimizing the Kullback-Leibler (KL)-divergence directly. We prove that our algorithm for obtaining generative models is guaranteed to converge consistently to the correct solution. Our approach does not require specific network architecture as in normalizing flows (NFs), nor use ordinary differential equation (ODE) solvers as in continuous NFs. Experimental results demonstrate substantial improvement in density estimation and competitive performance in generative model training.
Siavash Arjomand Bigdeli, Geng Lin, L. Andrea Dunbar, Tiziano Portenier, Matthias Zwicker
IEEE Trans. Neural Networks Learn. Syst.4
2021 Content-Preserving Unpaired Translation from Simulated to Realistic Ultrasound Images
Devavrat Tomar, Lin Zhang 0031, Tiziano Portenier, Orcun Goksel
MICCAI (8)3
2020 Learning to Take Directions One Step at a Time
abstract
We present a method to generate a video sequence given a single image. Because items in an image can be animated in arbitrarily many different ways, we introduce as control signal a sequence of motion strokes. Such control signal can also be automatically transferred from other videos, e.g., via bounding box tracking. Each motion stroke provides the direction to the moving object in the input image and we aim to train a network to generate an animation following a sequence of such directions. To address this task we design a novel recurrent architecture, which can be trained easily and effectively thanks to an explicit separation of past, future and current states. As we demonstrate in the experiments, our proposed architecture is capable of generating an arbitrary number of frames from a single image and a sequence of motion strokes. Key components of our architecture are an autoencoding constraint to ensure consistency with the past and a generative adversarial scheme to ensure that images look realistic and are temporally smooth. We demonstrate the effectiveness of our approach on the MNIST, KTH, Human3.6M, Push and Weizmann datasets.
Qiyang Hu, Adrian Waelchli, Tiziano Portenier, Matthias Zwicker, Paolo Favaro
ICPR3
2020 GramGAN: Deep 3D Texture Synthesis From 2D Exemplars
abstract
We present a novel texture synthesis framework, enabling the generation of infinite, high-quality 3D textures given a 2D exemplar image. Inspired by recent advances in natural texture synthesis, we train deep neural models to generate textures by non-linearly combining learned noise frequencies. To achieve a highly realistic output conditioned on an exemplar patch, we propose a novel loss function that combines ideas from both style transfer and generative adversarial networks. In particular, we train the synthesis network to match the Gram matrices of deep features from a discriminator network. In addition, we propose two architectural concepts and an extrapolation strategy that significantly improve generalization performance. In particular, we inject both model input and condition into hidden network layers by learning to scale and bias hidden activations. Quantitative and qualitative evaluations on a diverse set of exemplars motivate our design decisions and show that our system performs superior to previous state of the art. Finally, we conduct a user study that confirms the benefits of our framework.
Tiziano Portenier, Siavash Arjomand Bigdeli, Orcun Goksel
NeurIPS1
2018 Disentangling Factors of Variation by Mixing Them
abstract
We propose an approach to learn image representations that consist of disentangled factors of variation without exploiting any manual labeling or data domain knowledge. A factor of variation corresponds to an image attribute that can be discerned consistently across a set of images, such as the pose or color of objects. Our disentangled representation consists of a concatenation of feature chunks, each chunk representing a factor of variation. It supports applications such as transferring attributes from one image to another, by simply mixing and unmixing feature chunks, and classification or retrieval based on one or several attributes, by considering a user-specified subset of feature chunks. We learn our representation without any labeling or knowledge of the data domain, using an autoencoder architecture with two novel training objectives: first, we propose an invariance objective to encourage that encoding of each attribute, and decoding of each chunk, are invariant to changes in other attributes and chunks, respectively; second, we include a classification objective, which ensures that each chunk corresponds to a consistently discernible attribute in the represented image, hence avoiding degenerate feature mappings where some chunks are completely ignored. We demonstrate the effectiveness of our approach on the MNIST, Sprites, and CelebA datasets.
Qiyang Hu, Attila Szabó, Tiziano Portenier, Paolo Favaro, Matthias Zwicker
CVPR3
2018 Understanding Degeneracies and Ambiguities in Attribute Transfer
Attila Szabó, Qiyang Hu, Tiziano Portenier, Matthias Zwicker, Paolo Favaro
ECCV (5)3
2018 Specular-to-Diffuse Translation for Multi-view Reconstruction
Hui Huang 0004, Tiziano Portenier, Matan Sela, Daniel Cohen-Or, Ron Kimmel, Matthias Zwicker
ECCV (4)3
2018 Faceshop: deep sketch-based face image editing
abstract
We present a novel system for sketch-based face image editing, enabling users to edit images intuitively by sketching a few strokes on a region of interest. Our interface features tools to express a desired image manipulation by providing both geometry and color constraints as user-drawn strokes. As an alternative to the direct user input, our proposed system naturally supports a copy-paste mode, which allows users to edit a given image region by using parts of another exemplar image without the need of hand-drawn sketching at all. The proposed interface runs in real-time and facilitates an interactive and iterative workflow to quickly express the intended edits. Our system is based on a novel sketch domain and a convolutional neural network trained end-to-end to automatically learn to render image regions corresponding to the input strokes. To achieve high quality and semantically consistent results we train our neural network on two simultaneous tasks, namely image completion and image translation. To the best of our knowledge, we are the first to combine these two tasks in a unified framework for interactive image editing. Our results show that the proposed sketch domain, network architecture, and training procedure generalize well to real user input and enable high quality synthesis results without additional post-processing.
Tiziano Portenier, Qiyang Hu, Attila Szabó, Siavash Arjomand Bigdeli, Paolo Favaro, Matthias Zwicker
ACM Trans. Graph.1