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Tijn van der Zant

dblp:21/4417 · DBLP profile ↗
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10ranked-venue papers
5as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 4 first-authorDatabases, data management, data science and information retrieval · 2Systems, architecture and hardware · 1Human-computer interaction and ubiquitous computing · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Robot manipulation · 84% Image recognition and object detection · 16%
Computer graphics and multimedia
1 paper
Image and video processing · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computing education · 100%
Human-computer interaction and pervasive computing
1 paper
User interface design and tools · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › service robot
domestic service robot
0.212015
RoboCup@Home: Analysis and results of evolving competitions for domestic and service robots · Artif. Intell. 2015
Robotics › Robot manipulation
service robot
0.212015
RoboCup@Home: Analysis and results of evolving competitions for domestic and service robots · Artif. Intell. 2015
Image and video processing › document image analysis › text recognition
handwritten word spotting
0.112008
Handwritten-Word Spotting Using Biologically Inspired Features · IEEE Trans. Pattern Anal. Mach. Intell. 2008
Computing education
robotics education
0.112015
RoboCup@Home: Analysis and results of evolving competitions for domestic and service robots · Artif. Intell. 2015
User interface design and tools
annotation tools
0.012008
Handwritten-Word Spotting Using Biologically Inspired Features · IEEE Trans. Pattern Anal. Mach. Intell. 2008

Methods — techniques the papers use, named apart from their topics

scoring system design · 0.4longitudinal analysis · 0.4whole-word recognition · 0.2primate cortex-like mechanism · 0.2
YearPublicationVenuePosition
2015 RoboCup@Home: Analysis and results of evolving competitions for domestic and service robots
abstract
Scientific competitions are becoming more common in many research areas of artificial intelligence and robotics, since they provide a shared testbed for comparing different solutions and enable the exchange of research results. Moreover, they are interesting for general audiences and industries. Currently, many major research areas in artificial intelligence and robotics are organizing multiple-year competitions that are typically associated with scientific conferences. One important aspect of such competitions is that they are organized for many years. This introduces a temporal evolution that is interesting to analyze. However, the problem of evaluating a competition over many years remains unaddressed. We believe that this issue is critical to properly fuel changes over the years and measure the results of these decisions. Therefore, this article focuses on the analysis and the results of evolving competitions. In this article, we present the [email protected] competition, which is the largest worldwide competition for domestic service robots, and evaluate its progress over the past seven years. We show how the definition of a proper scoring system allows for desired functionalities to be related to tasks and how the resulting analysis fuels subsequent changes to achieve general and robust solutions implemented by the teams. Our results show not only the steadily increasing complexity of the tasks that [email protected] robots can solve but also the increased performance for all of the functionalities addressed in the competition. We believe that the methodology used in [email protected] for evaluating competition advances and for stimulating changes can be applied and extended to other robotic competitions as well as to multi-year research projects involving Artificial Intelligence and Robotics.
Luca Iocchi, Dirk Holz, Javier Ruiz-del-Solar, Komei Sugiura, Tijn van der Zant
Artif. Intell.5
2011 Adaptivity on the Robot Brain Architecture Level Using Reinforcement Learning
Tijn van der Zant
RoboCup1
2010 Towards a platform-independent cooperative human-robot interaction system: I. Perception
abstract
One of the long term objectives of robotics and artificial cognitive systems is that robots will increasingly be capable of interacting in a cooperative and adaptive manner with their human counterparts in open-ended tasks that can change in real-time. In such situations, an important aspect of the robot behavior will be the ability to acquire new knowledge of the cooperative tasks by observing humans. At least two significant challenges can be identified in this context. The first challenge concerns development of methods to allow the characterization of human actions such that robotic systems can observe and learn new actions, and more complex behaviors made up of those actions. The second challenge is associated with the immense heterogeneity and diversity of robots and their perceptual and motor systems. The associated question is whether the identified methods for action perception can be generalized across the different perceptual systems inherent to distinct robot platforms. The current research addresses these two challenges. We present results from a cooperative human-robot interaction system that has been specifically developed for portability between different humanoid platforms. Within this architecture, the physical details of the perceptual system (e.g. video camera vs IR video with reflecting markers) are encapsulated at the lowest level. Actions are then automatically characterized in terms of perceptual primitives related to motion, contact and visibility. The resulting system is demonstrated to perform robust object and action learning and recognition on two distinct robotic platforms. Perhaps most interestingly, we demonstrate that knowledge acquired about action recognition with one robot can be directly imported and successfully used on a second distinct robot platform for action recognition. This will have interesting implications for the accumulation of shared knowledge between distinct heterogeneous robotic systems.
Stéphane Lallée, Séverin Lemaignan, Alexander Lenz, Chris Melhuish, Lorenzo Natale, Sergey Skachek, Tijn van der Zant, Felix Warneken, Peter Ford Dominey
IROS7
2009 Recognition of Handwritten Numerical Fields in a Large Single-Writer Historical Collection
abstract
This paper presents a segmentation-based handwriting recognizer and the performance that it achieves on the numerical fields extracted from a large single-writer historical collection. Our recognizer has the particularity that it uses morphing during training: random elastic deformations are applied to fabricate synthetic training character patterns yielding an improved final recognition performance. Two different digit recognizers are evaluated, a multilayer perceptron (MLP) and radial basis function network (RBF), by plugging them into the same left-to-right Viterbi search framework with a tree organization of there cognition lexicon. We also compare with the performance obtained when no dictionary is used to constrain the recognition results.
Marius Bulacu, Axel Brink, Tijn van der Zant, Lambert Schomaker
ICDAR3
2009 RoboCup@Home: Results in Benchmarking Domestic Service Robots
Thomas Wisspeintner, Tijn van der Zant, Luca Iocchi, Stefan Schiffer 0002
RoboCup2
2008 Handwritten-Word Spotting Using Biologically Inspired Features
abstract
For quick access to new handwritten collections, current handwriting recognition methods are too cumbersome. They cannot deal with the lack of labeled data and would require extensive laboratory training for each individual script, style, language and collection. We propose a biologically inspired whole-word recognition method which is used to incrementally elicit word labels in a live, web-based annotation system, named Monk. Since human labor should be minimized given the massive amount of image data, it becomes important to rely on robust perceptual mechanisms in the machine. Recent computational models of the neuro-physiology of vision are applied to isolated word classification. A primate cortex-like mechanism allows to classify text-images that have a low frequency of occurrence. Typically these images are the most difficult to retrieve and often contain named entities and are regarded as the most important to people. Usually standard pattern-recognition technology cannot deal with these text-images if there are not enough labeled instances. The results of this retrieval system are compared to normalized word-image matching and appear to be very promising.
Tijn van der Zant, Lambert Schomaker, Koen V. Haak
IEEE Trans. Pattern Anal. Mach. Intell.1
2007 Layout Analysis of Handwritten Historical Documents for Searching the Archive of the Cabinet of the Dutch Queen
abstract
In this paper, we describe the structure and the performance of a layout analysis system developed for processing the handwritten documents contained in a large historical collection of very high importance in the Netherlands. We introduce a method based on contour tracing that generates curvilinear separation paths between text lines in order to preserve the ascenders and descenders. Our methods are relevant to research on digitization and retrieval of handwritten historical documents.
Marius Bulacu, Rutger van Koert, Lambert Schomaker, Tijn van der Zant
ICDAR4
2006 Cognitive Developmental Pattern Recognition: Learning to learn
abstract
It can be very difficult to manually create software systems which capture the knowledge of an expert. It is an expensive and laborious process that often results in a suboptimal solution. In this paper we propose a new approach which does not require complete manual knowledge construction. The described system is relevant and usable for the end user from the beginning of its development. It is continuously being trained by the experts while they are using it. The study pays attention to the development of the hypotheses that the developing system uses as it adapts to feedback it receives from its own actions on itself, on objects, on the users of the system and the reflection on this feedback. This paper explains how the computer learns from the experts using an example system which performs handwriting recognition. In order to provide a general mechanism, the principle of learning to learn is proposed and applied to the problem of handwriting recognition.The goal is the creation of a system that learns to 'google' through handwritten documents, starting from scratch with a pile of raw images.
Tijn van der Zant, Lambert Schomaker, Marco A. Wiering, Axel Brink
SMC1
2005 Lightweight Management - Taming the RoboCup Development Process
Tijn van der Zant, Paul-Gerhard Plöger
RoboCup1
2005 RoboCup X: A Proposal for a New League Where RoboCup Goes Real World
Tijn van der Zant, Thomas Wisspeintner
RoboCup1