Wing-Chung But

dblp:21/479 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2004
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computational fabrication · 87% Geometric modeling and processing · 13%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational fabrication › additive manufacturing
adaptive slicing
0.012004
NURBS-based adaptive slicing for efficient rapid prototyping · Comput. Aided Des. 2004
Computational fabrication
additive manufacturing
0.012004
NURBS-based adaptive slicing for efficient rapid prototyping · Comput. Aided Des. 2004
Geometric modeling and processing › shape modeling › parametric modeling › spline surfaces
NURBS
0.012004
NURBS-based adaptive slicing for efficient rapid prototyping · Comput. Aided Des. 2004

Methods — techniques the papers use, named apart from their topics

NURBS · 0.0
YearPublicationVenuePosition
2004 NURBS-based adaptive slicing for efficient rapid prototyping
Weiyin Ma, Wing-Chung But, Peiren He
Comput. Aided Des.2