EDBT 2026 Demo / reviewers in the wild / expert
Wing-Chung But
dblp:21/479
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2004
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computational fabrication · 87% Geometric modeling and processing · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational fabrication › additive manufacturing
adaptive slicing |
0.0 | 1 | 2004 | NURBS-based adaptive slicing for efficient rapid prototyping · Comput. Aided Des. 2004 |
Computational fabrication
additive manufacturing |
0.0 | 1 | 2004 | NURBS-based adaptive slicing for efficient rapid prototyping · Comput. Aided Des. 2004 |
Geometric modeling and processing › shape modeling › parametric modeling › spline surfaces
NURBS |
0.0 | 1 | 2004 | NURBS-based adaptive slicing for efficient rapid prototyping · Comput. Aided Des. 2004 |
Methods — techniques the papers use, named apart from their topics
NURBS · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2004 | NURBS-based adaptive slicing for efficient rapid prototyping
Weiyin Ma, Wing-Chung But, Peiren He |
Comput. Aided Des. | 2 |