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Andrew Kimmel

dblp:21/7127 · DBLP profile ↗
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4ranked-venue papers
1as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-authorSystems, architecture and hardware · 2Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Reinforcement learning · 33% 3D vision · 29% Motion planning and robot control · 25%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › object pose estimation
6d object pose estimation
0.412020
Robust, Occlusion-aware Pose Estimation for Objects Grasped by Adaptive Hands · ICRA 2020
Robotics › Motion planning and robot control
motion planning
0.412020
Motion Planning with Competency-Aware Transition Models for Underactuated Adaptive Hands · ICRA 2020
Computer vision › 3D vision
pose estimation
0.412020
Robust, Occlusion-aware Pose Estimation for Objects Grasped by Adaptive Hands · ICRA 2020
Machine learning › Reinforcement learning
model-based reinforcement learning
0.312018
Fast Model Identification via Physics Engines for Data-Efficient Policy Search · IJCAI 2018
Machine learning › Reinforcement learning
policy search
0.312018
Fast Model Identification via Physics Engines for Data-Efficient Policy Search · IJCAI 2018
Robotics › Motion planning and robot control
robot learning
0.312018
Fast Model Identification via Physics Engines for Data-Efficient Policy Search · IJCAI 2018
Machine learning › Reinforcement learning › sample efficiency
sample-efficient policy learning
0.312018
Fast Model Identification via Physics Engines for Data-Efficient Policy Search · IJCAI 2018
Robotics › Robot manipulation › dexterous manipulation
in-hand manipulation
0.322020
Robust, Occlusion-aware Pose Estimation for Objects Grasped by Adaptive Hands · ICRA 2020
Motion Planning with Competency-Aware Transition Models for Underactuated Adaptive Hands · ICRA 2020
Robotics › Robot manipulation
grasping
0.112020
Robust, Occlusion-aware Pose Estimation for Objects Grasped by Adaptive Hands · ICRA 2020

Methods — techniques the papers use, named apart from their topics

point cloud registration · 0.4physical reasoning · 0.4parallel search · 0.4learned transition models · 0.4critic model · 0.4asymptotically optimal planning · 0.4physics engine simulation · 0.3model identification · 0.3bayesian optimization · 0.3
YearPublicationVenuePosition
2020 Motion Planning with Competency-Aware Transition Models for Underactuated Adaptive Hands
abstract
Underactuated adaptive hands simplify grasping tasks but it is difficult to model their interactions with objects during in-hand manipulation. Learned data-driven models have been recently shown to be efficient in motion planning and control of such hands. Still, the accuracy of the models is limited even with the addition of more data. This becomes important for long horizon predictions, where errors are accumulated along the length of a path. Instead of throwing more data into learning the transition model, this work proposes to rather invest a portion of the training data in a critic model. The critic is trained to estimate the error of the transition model given a state and a sequence of future actions, along with information of past actions. The critic is used to reformulate the cost function of an asymptotically optimal motion planner. Given the critic, the planner directs planned paths to less erroneous regions in the state space. The approach is evaluated against standard motion planning on simulated and real hands. The results show that it outperforms an alternative where all the available data is used for training the transition model without a critic.
Avishai Sintov, Andrew Kimmel, Kostas E. Bekris, Abdeslam Boularias
ICRA2
2020 Robust, Occlusion-aware Pose Estimation for Objects Grasped by Adaptive Hands
abstract
Many manipulation tasks, such as placement or within-hand manipulation, require the object's pose relative to a robot hand. The task is difficult when the hand significantly occludes the object. It is especially hard for adaptive hands, for which it is not easy to detect the finger's configuration. In addition, RGB-only approaches face issues with texture-less objects or when the hand and the object look similar. This paper presents a depth-based framework, which aims for robust pose estimation and short response times. The approach detects the adaptive hand's state via efficient parallel search given the highest overlap between the hand's model and the point cloud. The hand's point cloud is pruned and robust global registration is performed to generate object pose hypotheses, which are clustered. False hypotheses are pruned via physical reasoning. The remaining poses' quality is evaluated given agreement with observed data. Extensive evaluation on synthetic and real data demonstrates the accuracy and computational efficiency of the framework when applied on challenging, highly-occluded scenarios for different object types. An ablation study identifies how the framework's components help in performance. This work also provides a dataset for in-hand 6D object pose estimation. Code and dataset are available at: https://github.com/wenbowen123/icra20-hand-object-pose.
Bowen Wen, Chaitanya Mitash, Sruthi Soorian, Andrew Kimmel, Avishai Sintov, Kostas E. Bekris
ICRA4
2019 Belief-Space Planning Using Learned Models with Application to Underactuated Hands
Andrew Kimmel, Avishai Sintov, Juntao Tan, Bowen Wen, Abdeslam Boularias, Kostas E. Bekris
ISRR1
2018 Fast Model Identification via Physics Engines for Data-Efficient Policy Search
abstract
This paper presents a method for identifying mechanical parameters of robots or objects, such as their mass and friction coefficients. Key features are the use of off-the-shelf physics engines and the adaptation of a Bayesian optimization technique towards minimizing the number of real-world experiments needed for model-based reinforcement learning. The proposed framework reproduces in a physics engine experiments performed on a real robot and optimizes the model's mechanical parameters so as to match real-world trajectories. The optimized model is then used for learning a policy in simulation, before real-world deployment. It is well understood, however, that it is hard to exactly reproduce real trajectories in simulation. Moreover, a near-optimal policy can be frequently found with an imperfect model. Therefore, this work proposes a strategy for identifying a model that is just good enough to approximate the value of a locally optimal policy with a certain confidence, instead of wasting effort on identifying the most accurate model. Evaluations, performed both in simulation and on a real robotic manipulation task, indicate that the proposed strategy results in an overall time-efficient, integrated model identification and learning solution, which significantly improves the data-efficiency of existing policy search algorithms.
Shaojun Zhu, Andrew Kimmel, Kostas E. Bekris, Abdeslam Boularias
IJCAI2