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Kirill Gavrilyuk

dblp:211/1016 · DBLP profile ↗
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5ranked-venue papers
3as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 3 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Video understanding and tracking · 53% 3D vision · 17% Transfer learning and domain adaptation · 10%

Topics — the 12 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
action recognition
0.922021
Motion-Augmented Self-Training for Video Recognition at Smaller Scale · ICCV 2021
Actor-Transformers for Group Activity Recognition · CVPR 2020
Computer vision › Video understanding and tracking › video representation learning
self-supervised video representation learning
0.512021
Motion-Augmented Self-Training for Video Recognition at Smaller Scale · ICCV 2021
Machine learning › Transfer learning and domain adaptation › domain adaptation › unsupervised domain adaptation
self-training
0.512021
Motion-Augmented Self-Training for Video Recognition at Smaller Scale · ICCV 2021
Computer vision › Video understanding and tracking › activity recognition
group activity recognition
0.412020
Actor-Transformers for Group Activity Recognition · CVPR 2020
Computer vision › Video understanding and tracking › action recognition › human action recognition
individual action recognition
0.412020
Actor-Transformers for Group Activity Recognition · CVPR 2020
Computer vision › 3D vision
physical property estimation
0.412020
Cloth in the Wind: A Case Study of Physical Measurement Through Simulation · CVPR 2020
Computer vision › 3D vision
physical simulation
0.412020
Cloth in the Wind: A Case Study of Physical Measurement Through Simulation · CVPR 2020
Robotics › Autonomous driving › autonomous vehicle testing
simulation-based testing
0.412020
Cloth in the Wind: A Case Study of Physical Measurement Through Simulation · CVPR 2020
Computer vision › Segmentation and scene understanding › video segmentation
actor-action segmentation
0.312018
Actor and Action Video Segmentation From a Sentence · CVPR 2018
Computer vision › Video understanding and tracking
video object segmentation
0.312018
Actor and Action Video Segmentation From a Sentence · CVPR 2018
Computer vision › Vision and language
visual grounding
0.312018
Actor and Action Video Segmentation From a Sentence · CVPR 2018
Computer vision › Video understanding and tracking
video analytics
0.112020
Cloth in the Wind: A Case Study of Physical Measurement Through Simulation · CVPR 2020

Methods — techniques the papers use, named apart from their topics

pseudo-labeling · 0.5optical flow · 0.53d convolutional neural network · 0.5transformer · 0.4spectral layer · 0.4iterative refinement · 0.4deep network · 0.43D CNN · 0.42d pose network · 0.4fully-convolutional encoder-decoder network · 0.3
YearPublicationVenuePosition
2021 Motion-Augmented Self-Training for Video Recognition at Smaller Scale
abstract
The goal of this paper is to self-train a 3D convolutional neural network on an unlabeled video collection for deployment on small-scale video collections. As smaller video datasets benefit more from motion than appearance, we strive to train our network using optical flow, but avoid its computation during inference. We propose the first motion-augmented self-training regime, we call MotionFit. We start with supervised training of a motion model on a small, and labeled, video collection. With the motion model we generate pseudo-labels for a large unlabeled video collection, which enables us to transfer knowledge by learning to predict these pseudo-labels with an appearance model. Moreover, we introduce a multi-clip loss as a simple yet efficient way to improve the quality of the pseudo-labeling, even without additional auxiliary tasks. We also take into consideration the temporal granularity of videos during self-training of the appearance model, which was missed in previous works. As a result we obtain a strong motion-augmented representation model suited for video downstream tasks like action recognition and clip retrieval. On small-scale video datasets, MotionFit outperforms alternatives for knowledge transfer by 5%-8%, video-only self-supervision by 1%-7% and semi-supervised learning by 9%-18% using the same amount of class labels.
Kirill Gavrilyuk, Mihir Jain, Ilia Karmanov, Cees Snoek
ICCV1
2020 Actor-Transformers for Group Activity Recognition
abstract
This paper strives to recognize individual actions and group activities from videos. While existing solutions for this challenging problem explicitly model spatial and temporal relationships based on location of individual actors, we propose an actor-transformer model able to learn and selectively extract information relevant for group activity recognition. We feed the transformer with rich actor-specific static and dynamic representations expressed by features from a 2D pose network and 3D CNN, respectively. We empirically study different ways to combine these representations and show their complementary benefits. Experiments show what is important to transform and how it should be transformed. What is more, actor-transformers achieve state-of-the-art results on two publicly available benchmarks for group activity recognition, outperforming the previous best published results by a considerable margin.
Kirill Gavrilyuk, Ryan Sanford, Mehrsan Javan Roshtkhari, Cees Snoek
CVPR1
2020 Cloth in the Wind: A Case Study of Physical Measurement Through Simulation
abstract
For many of the physical phenomena around us, we have developed sophisticated models explaining their behavior. Nevertheless, measuring physical properties from visual observations is challenging due to the high number of causally underlying physical parameters -- including material properties and external forces. In this paper, we propose to measure latent physical properties for cloth in the wind without ever having seen a real example before. Our solution is an iterative refinement procedure with simulation at its core. The algorithm gradually updates the physical model parameters by running a simulation of the observed phenomenon and comparing the current simulation to a real-world observation. The correspondence is measured using an embedding function that maps physically similar examples to nearby points. We consider a case study of cloth in the wind, with curling flags as our leading example - a seemingly simple phenomena but physically highly involved. Based on the physics of cloth and its visual manifestation, we propose an instantiation of the embedding function. For this mapping, modeled as a deep network, we introduce a spectral layer that decomposes a video volume into its temporal spectral power and corresponding frequencies. Our experiments demonstrate that the proposed method compares favorably to prior work on the task of measuring cloth material properties and external wind force from a real-world video.
Tom F. H. Runia, Kirill Gavrilyuk, Cees Snoek, Arnold W. M. Smeulders
CVPR2
2018 Actor and Action Video Segmentation From a Sentence
abstract
This paper strives for pixel-level segmentation of actors and their actions in video content. Different from existing works, which all learn to segment from a fixed vocabulary of actor and action pairs, we infer the segmentation from a natural language input sentence. This allows to distinguish between fine-grained actors in the same super-category, identify actor and action instances, and segment pairs that are outside of the actor and action vocabulary. We propose a fully-convolutional model for pixel-level actor and action segmentation using an encoder-decoder architecture optimized for video. To show the potential of actor and action video segmentation from a sentence, we extend two popular actor and action datasets with more than 7,500 natural language descriptions. Experiments demonstrate the quality of the sentence-guided segmentations, the generalization ability of our model, and its advantage for traditional actor and action segmentation compared to the state-of-the-art.
Kirill Gavrilyuk, Amir Ghodrati, Cees Snoek
CVPR1
2018 VideoLSTM convolves, attends and flows for action recognition
Kirill Gavrilyuk, Efstratios Gavves, Mihir Jain, Cees Snoek
Comput. Vis. Image Underst.2