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Evdoxia Taka

dblp:211/9028 · DBLP profile ↗
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2ranked-venue papers
2as first author
2since 2021 · last 2025
0000-0001-7011-3367ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › explainable AI
model interpretation
0.812024
Does Interactive Conditioning Help Users Better Understand the Structure of Probabilistic Models? · IEEE Trans. Vis. Comput. Graph. 2024
Visualization and visual analytics › visualization evaluation
user study
0.812024
Does Interactive Conditioning Help Users Better Understand the Structure of Probabilistic Models? · IEEE Trans. Vis. Comput. Graph. 2024

Methods — techniques the papers use, named apart from their topics

user study · 0.8scatterplot matrix · 0.8
YearPublicationVenuePosition
2025 Analyzing Character Representation in Media Content using Multimodal Foundation Model: Effectiveness and Trust
abstract
Recent advances in AI has enabled automated analysis of complex media content at scale and generate actionable insights regarding character representation along such dimensions as gender and age. Past work focused on quantifying representation from audio/video/text using various ML models, but without having the audience in the loop. We ask, even if character distribution along demographic dimensions are available, how useful are they to the general public? Do they actually trust the numbers generated by AI models? Our work addresses these questions through a user study, while proposing a new AI-based character representation and visualization tool. Our tool based on the Contrastive Language Image Pretraining (CLIP) foundation model to analyze visual screen data to quantify character representation across dimensions of age and gender. We also designed effective visualizations suitable for presenting such analytics to lay audience. Next, we conducted a user study to seek empirical evidence on the usefulness and trustworthiness of the AI-generated results for carefully chosen movies presented in the form of our visualizations. We note that participants were able to understand the analytics from our visualization, and deemed the tool `overall useful'. Participants also indicated a need for more detailed visualizations to include more demographic categories and contextual information of the characters. Participants' trust in AI-based gender and age models is seen to be moderate to low, although they were not against the use of AI in this context.
Evdoxia Taka, Debadyuti Bhattacharya, Joanne Garde-Hansen, Tanaya Guha
ICMI1
2024 Does Interactive Conditioning Help Users Better Understand the Structure of Probabilistic Models?
abstract
Despite growing interest in probabilistic modeling approaches and availability of learning tools, people are hesitant to use them. There is a need for tools to communicate probabilistic models more intuitively and help users build, validate, use effectively or trust probabilistic models. We focus on visual representations of probabilistic models and introduce the Interactive Pair Plot (IPP) for visualization of a model's uncertainty, a scatter plot matrix of a probabilistic model allowing interactive conditioning on the model's variables. We investigate whether the use of interactive conditioning in a scatter plot matrix of a model helps users better understand variables' relations. We conducted a user study and the findings suggest that improvements in the understanding of the interaction group are the most pronounced for more exotic structures, such as hierarchical models or unfamiliar parameterizations, in comparison to the understanding of the static group. As the detail of the inferred information increases, interactive conditioning does not lead to considerably longer response times. Finally, interactive conditioning improves participants' confidence about their responses.
Evdoxia Taka, Sebastian Stein 0003, John Williamson 0001
IEEE Trans. Vis. Comput. Graph.1