Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

James R. Kirk

dblp:213/0550 · also James Roberts Kirk · DBLP profile ↗
← Back
3ranked-venue papers
3as first author
1since 2021 · last 2024
0000-0002-2459-3643ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Language models and text generation · 47% Reinforcement learning · 20% Transfer learning and domain adaptation · 20%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Language models and text generation › large language model › knowledge in language models
Knowledge extraction from LLMs
0.812024
Improving Knowledge Extraction from LLMs for Task Learning through Agent Analysis · AAAI 2024
Machine learning › Reinforcement learning
interactive task learning
0.412019
Learning Hierarchical Symbolic Representations to Support Interactive Task Learning and Knowledge Transfer · IJCAI 2019
Machine learning › Transfer learning and domain adaptation
knowledge transfer
0.412019
Learning Hierarchical Symbolic Representations to Support Interactive Task Learning and Knowledge Transfer · IJCAI 2019
Human-robot interaction › robot learning
interactive task learning
0.212016
A Demonstration of Interactive Task Learning · IJCAI 2016
Knowledge, reasoning and agents › Multi-agent systems › agent architecture
cognitive agent
0.212024
Improving Knowledge Extraction from LLMs for Task Learning through Agent Analysis · AAAI 2024
Natural language and speech › Language models and text generation
natural language instructions
0.112019
Learning Hierarchical Symbolic Representations to Support Interactive Task Learning and Knowledge Transfer · IJCAI 2019

Methods — techniques the papers use, named apart from their topics

prompt engineering · 0.8agent analysis · 0.8LLM · 0.8symbolic representation learning · 0.4one-shot learning · 0.4interactive instruction · 0.4interactive task learning · 0.2
YearPublicationVenuePosition
2024 Improving Knowledge Extraction from LLMs for Task Learning through Agent Analysis
abstract
Large language models (LLMs) offer significant promise as a knowledge source for task learning. Prompt engineering has been shown to be effective for eliciting knowledge from an LLM, but alone it is insufficient for acquiring relevant, situationally grounded knowledge for an embodied agent learning novel tasks. We describe a cognitive-agent approach, STARS, that extends and complements prompt engineering, mitigating its limitations and thus enabling an agent to acquire new task knowledge matched to its native language capabilities, embodiment, environment, and user preferences. The STARS approach is to increase the response space of LLMs and deploy general strategies, embedded within the autonomous agent, to evaluate, repair, and select among candidate responses produced by the LLM. We describe the approach and experiments that show how an agent, by retrieving and evaluating a breadth of responses from the LLM, can achieve 77-94% task completion in one-shot learning without user oversight. The approach achieves 100% task completion when human oversight (such as an indication of preference) is provided. Further, the type of oversight largely shifts from explicit, natural language instruction to simple confirmation/discomfirmation of high-quality responses that have been vetted by the agent before presentation to a user.
James R. Kirk, Robert E. Wray, Peter Lindes, John E. Laird
AAAI1
2019 Learning Hierarchical Symbolic Representations to Support Interactive Task Learning and Knowledge Transfer
abstract
Interactive Task Learning (ITL) focuses on learning the definition of tasks through online natural language instruction in real time. Learning the correct grounded meaning of the instructions is difficult due to ambiguous words, lack of common ground, and the presence of distractors in the environment and the agent’s knowledge. We present a learning strategy embodied in an ITL agent that interactively learns in one shot the meaning of task concepts for 40 games and puzzles in ambiguous scenarios. Our approach learns hierarchical symbolic representations of task knowledge rather than learning a mapping directly from perceptual representations. These representations enable the agent to transfer and compose knowledge, analyze and debug multiple interpretations, and communicate efficiently with the teacher to resolve ambiguity. We evaluate the efficiency of the learning by examining the number of words required to teach tasks across cases of no transfer, positive transfer, and interference from prior tasks. Our results show that the agent can correctly generalize, disambiguate, and transfer concepts within variations in language descriptions and world representations of the same task, and across variations in different tasks.
James R. Kirk, John E. Laird
IJCAI1
2016 A Demonstration of Interactive Task Learning
James R. Kirk, Aaron Mininger, John E. Laird
IJCAI1