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Kazi Nazmul Haque

dblp:213/8069 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2021
0000-0001-8882-5194ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Audio and music processing · 56% Visual content generation and editing · 44%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing
audio representation learning
0.512021
Guided Generative Adversarial Neural Network for Representation Learning and Audio Generation Using Fewer Labelled Audio Data · IEEE ACM Trans. Audio Speech Lang. Process. 2021
Visual content generation and editing
generative adversarial network
0.512021
Guided Generative Adversarial Neural Network for Representation Learning and Audio Generation Using Fewer Labelled Audio Data · IEEE ACM Trans. Audio Speech Lang. Process. 2021
Audio and music processing
sound synthesis
0.112021
Guided Generative Adversarial Neural Network for Representation Learning and Audio Generation Using Fewer Labelled Audio Data · IEEE ACM Trans. Audio Speech Lang. Process. 2021

Methods — techniques the papers use, named apart from their topics

semi-supervised learning · 0.5generative adversarial network · 0.5
YearPublicationVenuePosition
2021 Guided Generative Adversarial Neural Network for Representation Learning and Audio Generation Using Fewer Labelled Audio Data
abstract
The Generation power of Generative Adversarial Neural Networks (GANs) has shown great promise to learn representations from unlabelled data while guided by a small amount of labelled data. We aim to utilise the generation power of GANs to learn Audio Representations. Most existing studies are, however, focused on images. Some studies use GANs for speech generation, but they are conditioned on text or acoustic features, limiting their use for other audio, such as instruments, and even for speech where transcripts are limited. This paper proposes a novel GAN-based model that we named Guided Generative Adversarial Neural Network (GGAN), which can learn powerful representations and generate good-quality samples using a small amount of labelled data as guidance. Experimental results based on a speech [Speech Command Dataset (S09)] and a non-speech [Musical Instrument Sound dataset (Nsyth)] dataset demonstrate that using only 5% of labelled data as guidance, GGAN learns significantly better representations than the state-of-the-art models.
Kazi Nazmul Haque, Rajib Rana, Jiajun Liu 0013, John H. L. Hansen, Nicholas Cummins, Carlos Busso, Björn W. Schuller
IEEE ACM Trans. Audio Speech Lang. Process.1