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Jan Zdenek

dblp:213/8497 · DBLP profile ↗
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7ranked-venue papers
5as first author
4since 2021 · last 2025
0009-0000-9761-8672ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 3 since 2021Artificial intelligence and machine learning · 3 · 2 first-author · 1 since 2021Databases, data management, data science and information retrieval · 2 · 2 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Deep learning architectures and training · 57% Generative modeling · 33% Image recognition and object detection · 10%
Computer graphics and multimedia
1 paper
Image and video processing · 77% Visual content generation and editing · 23%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › image restoration › image inpainting
text removal
0.912025
OTR: Synthesizing Overlay Text Dataset for Text Removal · ACM Multimedia 2025
Machine learning › Generative modeling › image generation › conditional image generation
handwritten text generation
0.512021
JokerGAN: Memory-Efficient Model for Handwritten Text Generation with Text Line Awareness · ACM Multimedia 2021
Machine learning › Deep learning architectures and training › data augmentation
automatic data augmentation
0.412020
Faster AutoAugment: Learning Augmentation Strategies Using Backpropagation · ECCV (25) 2020
Machine learning › Deep learning architectures and training
data augmentation
0.412020
Faster AutoAugment: Learning Augmentation Strategies Using Backpropagation · ECCV (25) 2020
Visual content generation and editing
image editing
0.312025
OTR: Synthesizing Overlay Text Dataset for Text Removal · ACM Multimedia 2025
Computer vision › Image recognition and object detection › handwriting recognition
handwritten text recognition
0.112021
JokerGAN: Memory-Efficient Model for Handwritten Text Generation with Text Line Awareness · ACM Multimedia 2021

Methods — techniques the papers use, named apart from their topics

vision-language model · 0.9object-aware placement · 0.9memory-efficient model · 0.5generative adversarial network · 0.5backpropagation · 0.4
YearPublicationVenuePosition
2025 OTR: Synthesizing Overlay Text Dataset for Text Removal
abstract
Text removal is a crucial task in computer vision with applications such as privacy preservation, image editing, and media reuse. While existing research has primarily focused on scene text removal in natural images, limitations in current datasets hinder out-of-domain generalization or accurate evaluation. In particular, widely used benchmarks such as SCUT-EnsText suffer from ground truth artifacts due to manual editing, overly simplistic text backgrounds, and evaluation metrics that do not capture the quality of generated results. To address these issues, we introduce an approach to synthesizing a text removal benchmark applicable to domains other than scene texts. Our dataset features text rendered on complex backgrounds using object-aware placement and vision-language model-generated content, ensuring clean ground truth and challenging text removal scenarios. The dataset is available at https://huggingface.co/datasets/cyberagent/OTR .
Jan Zdenek, Wataru Shimoda, Kota Yamaguchi
ACM Multimedia1
2023 Handwritten Text Generation with Character-Specific Encoding for Style Imitation
Jan Zdenek, Hideki Nakayama
ICDAR (2)1
2022 Meta Approach to Data Augmentation Optimization
abstract
Data augmentation policies drastically improve the performance of image recognition tasks, especially when the policies are optimized for the target data and tasks. In this paper, we propose to optimize image recognition models and data augmentation policies simultaneously to improve the performance using gradient descent. Unlike prior methods, our approach avoids using proxy tasks or reducing search space, and can directly improve the validation performance. Our method achieves efficient and scalable training by approximating the gradient of policies by implicit gradient with Neumann series approximation. We demonstrate that our approach can improve the performance of various image classification tasks, including fine-grained image recognition, without using dataset-specific hyperparameter tuning.
Ryuichiro Hataya, Jan Zdenek, Kazuki Yoshizoe, Hideki Nakayama
WACV2
2021 JokerGAN: Memory-Efficient Model for Handwritten Text Generation with Text Line Awareness
abstract
Collecting labeled data for training of models for image recognition problems, including handwritten text recognition (HTR), is a tedious and expensive task. Recent work on handwritten text generation shows that generative models can be used as a data augmentation method to improve the performance of HTR systems.
Jan Zdenek, Hideki Nakayama
ACM Multimedia1
2020 Faster AutoAugment: Learning Augmentation Strategies Using Backpropagation
Ryuichiro Hataya, Jan Zdenek, Kazuki Yoshizoe, Hideki Nakayama
ECCV (25)2
2020 Erasing Scene Text with Weak Supervision
abstract
Scene text erasing is a task of removing text from natural scene images, which has been gaining attention in recent years. The main motivation is to conceal private information such as license plate numbers, and house nameplates that can appear in images. In this work, we propose a method for scene text erasing that approaches the problem as a general inpainting task. In contrast to previous methods, which require pairs of original images containing text and images from which the text has been removed, our method does not need corresponding image pairs for training. We use a separately trained scene text detector and an inpainting network. The scene text detector predicts segmentation maps of text instances which are then used as masks for the inpainting network. The network for inpainting, trained on a large-scale image dataset, fills in masked out regions in an input image and generates a final image in which the original text is no longer present. The results show that our method is able to successfully remove text and fill in the created holes to produce natural-looking images.
Jan Zdenek, Hideki Nakayama
WACV1
2017 Bag of Local Convolutional Triplets for Script Identification in Scene Text
abstract
The increasing interest in scene text reading in multilingual environments raises the need to recognize and distinguish between different writing systems. In this paper, we propose a novel method for script identification in scene text using triplets of local convolutional features in combination with the traditional bag-of-visual-words model. Feature triplets are created by making combinations of descriptors extracted from local patches of the input images using a convolutional neural network. This approach allows us to generate a more descriptive codeword dictionary for the bag-of-visual-words model, as the low discriminative power of weak descriptors is enhanced by other descriptors in a triplet. The proposed method is evaluated on two public benchmark datasets for scene text script identification and a public dataset for script identification in video captions. The experiments demonstrate that our method outperforms the baseline and yields competitive results on all three datasets.
Jan Zdenek, Hideki Nakayama
ICDAR1