Yoan Russac

dblp:214/4149 · DBLP profile ↗
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6ranked-venue papers
3as first author
5since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 3 first-author · 5 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Reinforcement learning · 100%
Theoretical computer science
2 papers
Algorithmic game theory and mechanism design · 56% Algorithms and data structures · 22% Mathematical optimization · 22%

Topics — the 10 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design
multi-armed bandit
0.922021
A/B/n Testing with Control in the Presence of Subpopulations · NeurIPS 2021
Weighted Linear Bandits for Non-Stationary Environments · NeurIPS 2019
Machine learning › Reinforcement learning
bandit
0.512021
On Limited-Memory Subsampling Strategies for Bandits · ICML 2021
Machine learning › Reinforcement learning › bandit
non-parametric bandit
0.512021
On Limited-Memory Subsampling Strategies for Bandits · ICML 2021
Machine learning › Reinforcement learning › multi-armed bandit
non-stationary bandits
0.512021
On Limited-Memory Subsampling Strategies for Bandits · ICML 2021
Algorithms and data structures › learning algorithms
best arm identification
0.512021
A/B/n Testing with Control in the Presence of Subpopulations · NeurIPS 2021
Mathematical optimization
sequential decision making
0.512021
A/B/n Testing with Control in the Presence of Subpopulations · NeurIPS 2021
Machine learning › Reinforcement learning
exploration
0.412019
Weighted Linear Bandits for Non-Stationary Environments · NeurIPS 2019
Machine learning › Reinforcement learning › exploration
optimistic algorithms
0.412019
Weighted Linear Bandits for Non-Stationary Environments · NeurIPS 2019
Algorithmic game theory and mechanism design › multi-armed bandit
linear bandits
0.412019
Weighted Linear Bandits for Non-Stationary Environments · NeurIPS 2019
Machine learning › Reinforcement learning
regret minimization
0.112021
On Limited-Memory Subsampling Strategies for Bandits · ICML 2021

Methods — techniques the papers use, named apart from their topics

weighted least squares · 0.8upper confidence bound · 0.8discounted linear regression · 0.8sequential testing · 0.5regret analysis · 0.5limited-memory algorithm · 0.5deterministic subsampling · 0.5
YearPublicationVenuePosition
2022 Efficient Algorithms for Extreme Bandits
abstract
In this paper, we contribute to the Extreme Bandits problem, a variant of Multi-Armed Bandits in which the learner seeks to collect the largest possible reward. We first study the concentration of the maximum of i.i.d random variables under mild assumptions on the tail of the rewards distributions. This analysis motivates the introduction of Quantile of Maxima (QoMax). The properties of QoMax are sufficient to build an Explore-Then-Commit (ETC) strategy, QoMax-ETC, achieving strong asymptotic guarantees despite its simplicity. We then propose and analyze a more adaptive, anytime algorithm, QoMax-SDA, which combines QoMax with a subsampling method recently introduced by Baudry et al. (2021). Both algorithms are more efficient than existing approaches in two senses: (1) they lead to better empirical performance (2) they enjoy a significant reduction of the storage and computational cost.
Dorian Baudry, Yoan Russac, Emilie Kaufmann
AISTATS2
2021 Self-Concordant Analysis of Generalized Linear Bandits with Forgetting
abstract
Contextual sequential decision problems with categorical or numerical observations are ubiquitous and Generalized Linear Bandits (GLB) offer a solid theoretical framework to address them. In contrast to the case of linear bandits, existing algorithms for GLB have two drawbacks undermining their applicability. First, they rely on excessively pessimistic concentration bounds due to the non-linear nature of the model. Second, they require either non-convex projection steps or burn-in phases to enforce boundedness of the estimators. Both of these issues are worsened when considering non-stationary models, in which the GLB parameter may vary with time. In this work, we focus on self-concordant GLB (which include logistic and Poisson regression) with forgetting achieved either by the use of a sliding window or exponential weights. We propose a novel confidence-based algorithm for the maximum-likehood estimator with forgetting and analyze its perfomance in abruptly changing environments. These results as well as the accompanying numerical simulations highlight the potential of the proposed approach to address non-stationarity in GLB.
Yoan Russac, Louis Faury, Olivier Cappé, Aurélien Garivier
AISTATS1
2021 A Technical Note on Non-Stationary Parametric Bandits: Existing Mistakes and Preliminary Solutions
abstract
In this note we identify several mistakes appearing in the existing literature on non-stationary parametric bandits. More precisely, we study Generalized Linear Bandits (GLBs) in drifting environments, where the level of non-stationarity is characterized by a general metric known as the variation-budget. Existing methods to solve such problems typically involve forgetting mechanisms, which allow for a fine balance between the learning and tracking requirements of the problem. We uncover two significant mistakes in their theoretical analysis. The first arises when bounding the tracking error suffered by forgetting mechanisms. The second emerges when considering non-linear reward models, which requires extra care to balance the learning and tracking guarantees. We introduce a geometrical assumption on the arm set, sufficient to overcome the aforementioned technical gaps and recover minimax-optimality. We also share preliminary attempts at fixing those gaps under general configurations. Unfortunately, our solution yields degraded rates (w.r.t to the horizon), which raises new open questions regarding the optimality of forgetting mechanisms in non-stationary parametric bandits.
Louis Faury, Yoan Russac, Marc Abeille, Clément Calauzènes
ALT2
2021 On Limited-Memory Subsampling Strategies for Bandits
abstract
There has been a recent surge of interest in non-parametric bandit algorithms based on subsampling. One drawback however of these approaches is the additional complexity required by random subsampling and the storage of the full history of rewards. Our first contribution is to show that a simple deterministic subsampling rule, proposed in the recent work of \citet{baudry2020sub} under the name of “last-block subsampling”, is asymptotically optimal in one-parameter exponential families. In addition, we prove that these guarantees also hold when limiting the algorithm memory to a polylogarithmic function of the time horizon. These findings open up new perspectives, in particular for non-stationary scenarios in which the arm distributions evolve over time. We propose a variant of the algorithm in which only the most recent observations are used for subsampling, achieving optimal regret guarantees under the assumption of a known number of abrupt changes. Extensive numerical simulations highlight the merits of this approach, particularly when the changes are not only affecting the means of the rewards.
Dorian Baudry, Yoan Russac, Olivier Cappé
ICML2
2021 A/B/n Testing with Control in the Presence of Subpopulations
abstract
Motivated by A/B/n testing applications, we consider a finite set of distributions (called \emph{arms}), one of which is treated as a \emph{control}. We assume that the population is stratified into homogeneous subpopulations. At every time step, a subpopulation is sampled and an arm is chosen: the resulting observation is an independent draw from the arm conditioned on the subpopulation. The quality of each arm is assessed through a weighted combination of its subpopulation means. We propose a strategy for sequentially choosing one arm per time step so as to discover as fast as possible which arms, if any, have higher weighted expectation than the control. This strategy is shown to be asymptotically optimal in the following sense: if $\tau_\delta$ is the first time when the strategy ensures that it is able to output the correct answer with probability at least $1-\delta$, then $\mathbb{E}[\tau_\delta]$ grows linearly with $\log(1/\delta)$ at the exact optimal rate. This rate is identified in the paper in three different settings: (1) when the experimenter does not observe the subpopulation information, (2) when the subpopulation of each sample is observed but not chosen, and (3) when the experimenter can select the subpopulation from which each response is sampled. We illustrate the efficiency of the proposed strategy with numerical simulations on synthetic and real data collected from an A/B/n experiment.
Yoan Russac, Christina Katsimerou, Dennis Bohle, Olivier Cappé, Aurélien Garivier, Wouter M. Koolen
NeurIPS1
2019 Weighted Linear Bandits for Non-Stationary Environments
abstract
We consider a stochastic linear bandit model in which the available actions correspond to arbitrary context vectors whose associated rewards follow a non-stationary linear regression model. In this setting, the unknown regression parameter is allowed to vary in time. To address this problem, we propose D-LinUCB, a novel optimistic algorithm based on discounted linear regression, where exponential weights are used to smoothly forget the past. This involves studying the deviations of the sequential weighted least-squares estimator under generic assumptions. As a by-product, we obtain novel deviation results that can be used beyond non-stationary environments. We provide theoretical guarantees on the behavior of D-LinUCB in both slowly-varying and abruptly-changing environments. We obtain an upper bound on the dynamic regret that is of order d BT^{1/3}T^{2/3}, where BT is a measure of non-stationarity (d and T being, respectively, dimension and horizon). This rate is known to be optimal. We also illustrate the empirical performance of D-LinUCB and compare it with recently proposed alternatives in simulated environments.
Yoan Russac, Claire Vernade, Olivier Cappé
NeurIPS1