Demo Data from EDBT 2026 / reviewers in the wild / expert
Kelvin K. W. Ng
dblp:215/5355
· DBLP profile ↗
4ranked-venue papers
1as first author
3since 2021 · last 2025
0009-0001-9191-2085ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 2 · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021Software engineering, systems software and programming languages · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Cloud and datacenter computing · 61% GPUs and heterogeneous computing · 30% Hardware accelerators and domain-specific architectures · 9% | |
| Computer networks
1 paper |
Physical-layer communications · 100% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
GPUs and heterogeneous computing
GPU scheduling |
0.7 | 1 | 2023 | Paella: Low-latency Model Serving with Software-defined GPU Scheduling · SOSP 2023 |
Cloud and datacenter computing
inference serving |
0.7 | 1 | 2023 | Paella: Low-latency Model Serving with Software-defined GPU Scheduling · SOSP 2023 |
Cloud and datacenter computing › inference serving
low-latency serving |
0.7 | 1 | 2023 | Paella: Low-latency Model Serving with Software-defined GPU Scheduling · SOSP 2023 |
Physical-layer communications › channel estimation
machine learning-based estimation |
0.5 | 1 | 2021 | MimicNet: fast performance estimates for data center networks with machine learning · SIGCOMM 2021 |
Hardware accelerators and domain-specific architectures
machine learning accelerator |
0.2 | 1 | 2023 | Paella: Low-latency Model Serving with Software-defined GPU Scheduling · SOSP 2023 |
Methods — techniques the papers use, named apart from their topics
packet-level simulation · 0.5machine learning · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Multiplexed Heterogeneous LLM Serving via Stage-Aligned ParallelismabstractModern LLM serving workloads are increasingly heterogeneous, involving a growing portfolio of models with vastly different compute and memory requirements. Existing approaches to model serving-ranging from static GPU partitioning to dynamic reconfiguration and GPU multiplexing—fail to effectively support heterogeneity. Kelvin K. W. Ng, Zhen Ping Khor, Sidharth Sankhe, Boon Thau Loo, Vincent Liu 0001 |
SoCC | 2 |
| 2023 | Paella: Low-latency Model Serving with Software-defined GPU SchedulingabstractModel serving systems play a critical role in multiplexing machine learning inference jobs across shared GPU infrastructure. These systems have traditionally sat at a high level of abstraction---receiving jobs from clients through a narrow API and relying on black-box GPU scheduling mechanisms when dispatching them. Fundamental limitations in the built-in GPU hardware scheduler, in particular, can lead to inefficiency when executing concurrent jobs. The current abstraction level also incurs system overheads that are similarly most significant when the GPU is heavily shared. Kelvin K. W. Ng, Henri Maxime Demoulin, Vincent Liu 0001 |
SOSP | 1 |
| 2021 | MimicNet: fast performance estimates for data center networks with machine learningabstractAt-scale evaluation of new data center network innovations is becoming increasingly intractable. This is true for testbeds, where few, if any, can afford a dedicated, full-scale replica of a data center. It is also true for simulations, which while originally designed for precisely this purpose, have struggled to cope with the size of today's networks. This paper presents an approach for quickly obtaining accurate performance estimates for large data center networks. Our system,MimicNet, provides users with the familiar abstraction of a packet-level simulation for a portion of the network while leveraging redundancy and recent advances in machine learning to quickly and accurately approximate portions of the network that are not directly visible. MimicNet can provide over two orders of magnitude speedup compared to regular simulation for a data center with thousands of servers. Even at this scale, MimicNet estimates of the tail FCT, throughput, and RTT are within 5% of the true results. Qizhen Zhang 0001, Kelvin K. W. Ng, Charles W. Kazer, João Sedoc, Vincent Liu 0001 |
SIGCOMM | 2 |
| 2018 | Fast Network Simulation Through Approximation or: How Blind Men Can Describe ElephantsabstractNetwork researchers today are unable to test their new ideas at scale before deployment due to the prohibitive costs of custom testbeds and the slow speed of large-scale network simulators. Data center simulation is particularly slow because of the massive amount of bandwidth and high degree of redundant computation incurred in simulating the network stacks of thousands of commodity machines. By using approximation to replace redundant portions of the simulation, we improve computation time while retaining high accuracy. Charles W. Kazer, João Sedoc, Kelvin K. W. Ng, Vincent Liu 0001, Lyle H. Ungar |
HotNets | 3 |