Demo Data from EDBT 2026 / reviewers in the wild / expert
Suresh Kumaar Jayaraman
dblp:215/8762
· DBLP profile ↗
2ranked-venue papers
2as first author
1since 2021 · last 2024
0000-0002-4874-8582ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-author · 1 since 2021Systems, architecture and hardware · 2 · 2 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Autonomous driving · 67% Motion planning and robot control · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Motion planning and robot control
motion planning |
0.4 | 1 | 2020 | Analysis and Prediction of Pedestrian Crosswalk Behavior during Automated Vehicle Interactions · ICRA 2020 |
Robotics › Autonomous driving › interaction modeling
pedestrian interaction |
0.4 | 1 | 2020 | Analysis and Prediction of Pedestrian Crosswalk Behavior during Automated Vehicle Interactions · ICRA 2020 |
Robotics › Autonomous driving › trajectory prediction
pedestrian trajectory prediction |
0.4 | 1 | 2020 | Analysis and Prediction of Pedestrian Crosswalk Behavior during Automated Vehicle Interactions · ICRA 2020 |
Methods — techniques the papers use, named apart from their topics
immersive virtual environment · 0.4hybrid systems model · 0.4gap acceptance model · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Understanding Robot Minds: Leveraging Machine Teaching for Transparent Human-Robot Collaboration Across Diverse GroupsabstractIn this work, we aim to improve transparency and efficacy in human-robot collaboration by developing machine teaching algorithms suitable for groups with varied learning capabilities. While previous approaches focused on tailored approaches for teaching individuals, our method teaches teams with various compositions of diverse learners using team belief representations. We investigate various group teaching strategies, such as focusing on individual beliefs or the group’s collective beliefs, and assess their impact on learning robot policies for different team compositions. Our findings reveal that team belief strategies produce less variation in learning duration and better accommodate diverse teams compared to individual belief strategies, suggesting their suitability in mixed proficiency settings with limited resources. In contrast, individual belief strategies provide a more uniform knowledge level, particularly effective for homogeneously inexperienced groups. Our study indicates that the effectiveness of the teaching strategy is significantly influenced by team composition and learner proficiency, highlighting the importance of real-time assessment of learner proficiency and adapting teaching approaches based on learner proficiency for optimal teaching outcomes. Suresh Kumaar Jayaraman, Reid G. Simmons, Aaron Steinfeld, Henny Admoni |
IROS | 1 |
| 2020 | Analysis and Prediction of Pedestrian Crosswalk Behavior during Automated Vehicle InteractionsabstractFor safe navigation around pedestrians, automated vehicles (AVs) need to plan their motion by accurately predicting pedestrians' trajectories over long time horizons. Current approaches to AV motion planning around crosswalks predict only for short time horizons (1-2 s) and are based on data from pedestrian interactions with human-driven vehicles (HDVs). In this paper, we develop a hybrid systems model that uses pedestrians' gap acceptance behavior and constant velocity dynamics for long-term pedestrian trajectory prediction when interacting with AVs. Results demonstrate the applicability of the model for long-term (> 5 s) pedestrian trajectory prediction at crosswalks. Further, we compared measures of pedestrian crossing behaviors in the immersive virtual environment (when interacting with AVs) to that in the real world (results of published studies of pedestrians interacting with HDVs), and found similarities between the two. These similarities demonstrate the applicability of the hybrid model of AV interactions developed from an immersive virtual environment (IVE) for real-world scenarios for both AVs and HDVs. Suresh Kumaar Jayaraman, Dawn M. Tilbury, Xi Jessie Yang, Anuj K. Pradhan, Lionel P. Robert Jr. |
ICRA | 1 |