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Alessandro Vianello

dblp:216/5962 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorArtificial intelligence and machine learning · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computational photography and imaging · 87% Geometric modeling and processing · 13%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging › depth estimation
depth reconstruction
0.312018
Robust Hough Transform Based 3D Reconstruction From Circular Light Fields · CVPR 2018
Computational photography and imaging
light field imaging
0.312018
Robust Hough Transform Based 3D Reconstruction From Circular Light Fields · CVPR 2018
Geometric modeling and processing
3d reconstruction
0.112018
Robust Hough Transform Based 3D Reconstruction From Circular Light Fields · CVPR 2018

Methods — techniques the papers use, named apart from their topics

hough transform · 0.3epipolar plane image analysis · 0.3
YearPublicationVenuePosition
2018 Robust Hough Transform Based 3D Reconstruction From Circular Light Fields
abstract
Light-field imaging is based on images taken on a regular grid. Thus, high-quality 3D reconstructions are obtainable by analyzing orientations in epipolar plane images (EPIs). Unfortunately, such data only allows to evaluate one side of the object. Moreover, a constant intensity along each orientation is mandatory for most of the approaches. This paper presents a novel method which allows to reconstruct depth information from data acquired with a circular camera motion, termed circular light fields. With this approach it is possible to determine the full 360° view of target objects. Additionally, circular light fields allow retrieving depth from datasets acquired with telecentric lenses, which is not possible with linear light fields. The proposed method finds trajectories of 3D points in the EPIs by means of a modified Hough transform. For this purpose, binary EPI-edge images are used, which not only allow to obtain reliable depth information, but also overcome the limitation of constant intensity along trajectories. Experimental results on synthetic and real datasets demonstrate the quality of the proposed algorithm.
Alessandro Vianello, Jens Ackermann, Maximilian Diebold, Bernd Jähne
CVPR1
2014 Depth images super-resolution: An iterative approach
abstract
Among all the techniques for 3D acquisition, stereo vision systems are the most common. More recently, Time-of-Flight (ToF) range cameras have been introduced. They allow real-time depth estimation in conditions where stereo does not work well. Unfortunately, ToF sensors still have a limited resolution (e.g., 200 × 200 pixels). The goal of this paper is to combine the information from the ToF with one or two standard cameras, in order to obtain a highresolution depth image. To this end, we propose a new bilateral filter for depth maps up-sampling, which exploits the additional information provided by a high-resolution color image. Moreover, we present an entire framework for the super-resolution of a real ToF depth map with a single camera color image. The algorithm allows to enhance the resolution of the ToF camera depth image up to 1920 × 1080 pixels.
Alessandro Vianello, Francesco Michielin, Giancarlo Calvagno, Piergiorgio Sartor, Oliver Erdler
ICIP1