Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Yichuan Li 0002

dblp:216/7478-2 · DBLP profile ↗
← Back
3ranked-venue papers
0as first author
3since 2021 · last 2023
0000-0001-8473-5378ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 since 2021Systems, architecture and hardware · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Robot manipulation · 66% 3D vision · 25% Segmentation and scene understanding · 9%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › grasping › grasping in clutter
bin picking
0.822023
Two-Stage Grasping: A New Bin Picking Framework for Small Objects · ICRA 2023
Sim-to-Real 6D Object Pose Estimation via Iterative Self-training for Robotic Bin Picking · ECCV (39) 2022
Robotics › Robot manipulation › grasping
grasp planning
0.712023
Two-Stage Grasping: A New Bin Picking Framework for Small Objects · ICRA 2023
Computer vision › 3D vision
object pose estimation
0.612022
Sim-to-Real 6D Object Pose Estimation via Iterative Self-training for Robotic Bin Picking · ECCV (39) 2022
Computer vision › Segmentation and scene understanding
object detection and segmentation
0.212023
Two-Stage Grasping: A New Bin Picking Framework for Small Objects · ICRA 2023

Methods — techniques the papers use, named apart from their topics

pushing · 0.7object density estimation · 0.7fine segmentation · 0.7sim-to-real · 0.6iterative self-training · 0.6
YearPublicationVenuePosition
2023 Two-Stage Grasping: A New Bin Picking Framework for Small Objects
abstract
This paper proposes a novel bin picking framework, two-stage grasping, aiming at precise grasping of cluttered small objects. Object density estimation and rough grasping are conducted in the first stage. Fine segmentation, detection, grasping, and pushing are performed in the second stage. A small object bin picking system has been realized to exhibit the concept of two-stage grasping. Experiments have shown the effectiveness of the proposed framework. Unlike traditional bin picking methods focusing on vision-based grasping planning using classic frameworks, the challenges of picking cluttered small objects can be solved by the proposed new framework with simple vision detection and planning.
Jianshu Zhou, Junda Huang, Yichuan Li 0002, Ng Cheng Meng, Qi Dou 0001, Yun-Hui Liu 0001
ICRA4
2022 Sim-to-Real 6D Object Pose Estimation via Iterative Self-training for Robotic Bin Picking
Kai Chen 0028, Stephen James, Yichuan Li 0002, Yun-Hui Liu 0001, Pieter Abbeel, Qi Dou 0001
ECCV (39)4
2021 Fuzzy-Depth Objects Grasping Based on FSG Algorithm and a Soft Robotic Hand
abstract
Autonomous grasping is an important factor for robots physically interacting with the environment and executing versatile tasks. However, a universally applicable, cost-effective, and rapidly deployable autonomous grasping approach is still limited by those target objects with fuzzy-depth information. Examples are transparent, specular, flat, and small objects whose depth is difficult to be accurately sensed. In this work, we present a solution to those fuzzy-depth objects. The framework of our approach includes two major components: one is a soft robotic hand and the other one is a Fuzzy-depth Soft Grasping (FSG) algorithm. The soft hand is replaceable for most existing soft hands/grippers with body compliance. FSG algorithm exploits both RGB and depth images to predict grasps while not trying to reconstruct the whole scene. Two grasping primitives are designed to further increase robustness. The proposed method outperforms reference baselines in unseen fuzzy-depth objects grasping experiments (84% success rate).
Junda Huang, Yichuan Li 0002, Jianshu Zhou, Yun-Hui Liu 0001
IROS3