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Hanhan Li

dblp:217/1882 · DBLP profile ↗
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4ranked-venue papers
0as first author
2since 2021 · last 2021
0000-0002-6844-7314ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 2 since 2021Systems, architecture and hardware · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Reinforcement learning · 61% 3D vision · 29% Autonomous driving · 10%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › imitation learning › inverse reinforcement learning
adversarial inverse reinforcement learning
1.022021
Decision Making for Autonomous Driving via Augmented Adversarial Inverse Reinforcement Learning · ICRA 2021
Meta-Adversarial Inverse Reinforcement Learning for Decision-making Tasks · ICRA 2021
Machine learning › Reinforcement learning › imitation learning
inverse reinforcement learning
1.022021
Decision Making for Autonomous Driving via Augmented Adversarial Inverse Reinforcement Learning · ICRA 2021
Meta-Adversarial Inverse Reinforcement Learning for Decision-making Tasks · ICRA 2021
Machine learning › Reinforcement learning
imitation learning
0.512021
Meta-Adversarial Inverse Reinforcement Learning for Decision-making Tasks · ICRA 2021
Robotics › Autonomous driving › driving policy learning
imitation learning for driving
0.512021
Decision Making for Autonomous Driving via Augmented Adversarial Inverse Reinforcement Learning · ICRA 2021
Machine learning › Reinforcement learning › imitation learning › inverse reinforcement learning
meta-inverse reinforcement learning
0.512021
Meta-Adversarial Inverse Reinforcement Learning for Decision-making Tasks · ICRA 2021
Computer vision › 3D vision › motion estimation
ego-motion estimation
0.412019
Depth From Videos in the Wild: Unsupervised Monocular Depth Learning From Unknown Cameras · ICCV 2019
Computer vision › 3D vision › depth estimation
monocular depth estimation
0.412019
Depth From Videos in the Wild: Unsupervised Monocular Depth Learning From Unknown Cameras · ICCV 2019
Computer vision › 3D vision › depth estimation
unsupervised depth learning
0.412019
Depth From Videos in the Wild: Unsupervised Monocular Depth Learning From Unknown Cameras · ICCV 2019
Machine learning › Reinforcement learning
reward learning
0.112021
Meta-Adversarial Inverse Reinforcement Learning for Decision-making Tasks · ICRA 2021

Methods — techniques the papers use, named apart from their topics

semantic reward augmentation · 0.5meta-learning · 0.5adversarial learning · 0.5randomized layer normalization · 0.4occlusion handling · 0.4differentiable warping · 0.4
YearPublicationVenuePosition
2021 Meta-Adversarial Inverse Reinforcement Learning for Decision-making Tasks
abstract
Learning from demonstrations has made great progress over the past few years. However, it is generally data hungry and task specific. In other words, it requires a large amount of data to train a decent model on a particular task, and the model often fails to generalize to new tasks that have a different distribution. In practice, demonstrations from new tasks will be continuously observed and the data might be unlabeled or only partially labeled. Therefore, it is desirable for the trained model to adapt to new tasks that have limited data samples available. In this work, we build an adaptable imitation learning model based on the integration of Meta-learning and Adversarial Inverse Reinforcement Learning (Meta-AIRL). We exploit the adversarial learning and inverse reinforcement learning mechanisms to learn policies and reward functions simultaneously from available training tasks and then adapt them to new tasks with the meta-learning framework. Simulation results show that the adapted policy trained with Meta-AIRL can effectively learn from limited number of demonstrations, and quickly reach the performance comparable to that of the experts on unseen tasks.
Hanhan Li, Ching-Yao Chan
ICRA2
2021 Decision Making for Autonomous Driving via Augmented Adversarial Inverse Reinforcement Learning
abstract
Making decisions in complex driving environments is a challenging task for autonomous agents. Imitation learning methods have great potentials for achieving such a goal. Adversarial Inverse Reinforcement Learning (AIRL) is one of the state-of-art imitation learning methods that can learn both a behavioral policy and a reward function simultaneously, yet it is only demonstrated in simple and static environments where no interactions are introduced. In this paper, we improve and stabilize AIRL’s performance by augmenting it with semantic rewards in the learning framework. Additionally, we adapt the augmented AIRL to a more practical and challenging decision-making task in a highly interactive environment in autonomous driving. The proposed method is compared with four baselines and evaluated by four performance metrics. Simulation results show that the augmented AIRL outperforms all the baseline methods, and its performance is comparable with that of the experts on all of the four metrics.
Jiayu Chen 0006, Hanhan Li, Ching-Yao Chan
ICRA4
2019 Depth From Videos in the Wild: Unsupervised Monocular Depth Learning From Unknown Cameras
abstract
We present a novel method for simultaneous learning of depth, egomotion, object motion, and camera intrinsics from monocular videos, using only consistency across neighboring video frames as supervision signal. Similarly to prior work, our method learns by applying differentiable warping to frames and comparing the result to adjacent ones, but it provides several improvements: We address occlusions geometrically and differentiably, directly using the depth maps as predicted during training. We introduce randomized layer normalization, a novel powerful regularizer, and we account for object motion relative to the scene. To the best of our knowledge, our work is the first to learn the camera intrinsic parameters, including lens distortion, from video in an unsupervised manner, thereby allowing us to extract accurate depth and motion from arbitrary videos of unknown origin at scale. We evaluate our results on the Cityscapes, KITTI and EuRoC datasets, establishing new state of the art on depth prediction and odometry, and demonstrate qualitatively that depth prediction can be learned from a collection of YouTube videos. The code will be open sourced once anonymity is lifted.
Ariel Gordon, Hanhan Li, Rico Jonschkowski, Anelia Angelova
ICCV2
2019 Continuous Control for Automated Lane Change Behavior Based on Deep Deterministic Policy Gradient Algorithm
abstract
Lane change is a challenging task which requires delicate actions to ensure safety and comfort. Some recent studies have attempted to solve the lane-change control problem with Reinforcement Learning (RL), yet the action is confined to discrete action space. To overcome this limitation, we formulate the lane change behavior with continuous action in a model-free dynamic driving environment based on Deep Deterministic Policy Gradient (DDPG). The reward function, which is critical for learning the optimal policy, is defined by control values, position deviation status, and maneuvering time to provide the RL agent informative signals. The RL agent is trained from scratch without resorting to any prior knowledge of the environment and vehicle dynamics since they are not easy to obtain. Seven models under different hyperparameter settings are compared. A video showing the learning progress of the driving behavior is available22Video is available at https://youtu.be/UvMGwqfYYY3k.. It demonstrates the RL vehicle agent initially runs out of road boundary frequently, but eventually has managed to smoothly and stably change to the target lane with a success rate of 100% under diverse driving situations in simulation.
Hanhan Li, Ching-Yao Chan
IV2