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Aditya Mandalika

dblp:217/2242 · DBLP profile ↗
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4ranked-venue papers
0as first author
1since 2021 · last 2023
0000-0003-1114-5435ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 since 2021Systems, architecture and hardware · 3 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Motion planning and robot control · 76% Reinforcement learning · 14% Probabilistic and Bayesian machine learning · 8%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
motion planning
1.122023
GuILD: Guided Incremental Local Densification for Accelerated Sampling-based Motion Planning · ICRA 2023
Posterior Sampling for Anytime Motion Planning on Graphs with Expensive-to-Evaluate Edges · ICRA 2020
Robotics › Motion planning and robot control › motion planning
sampling-based motion planning
1.122023
GuILD: Guided Incremental Local Densification for Accelerated Sampling-based Motion Planning · ICRA 2023
Posterior Sampling for Anytime Motion Planning on Graphs with Expensive-to-Evaluate Edges · ICRA 2020
Robotics › Motion planning and robot control › motion planning › optimal motion planning
asymptotically optimal motion planning
0.712023
GuILD: Guided Incremental Local Densification for Accelerated Sampling-based Motion Planning · ICRA 2023
Robotics › Motion planning and robot control › motion planning › sampling-based motion planning
informed sampling
0.712023
GuILD: Guided Incremental Local Densification for Accelerated Sampling-based Motion Planning · ICRA 2023
Robotics › Motion planning and robot control › motion planning
anytime planning
0.412020
Posterior Sampling for Anytime Motion Planning on Graphs with Expensive-to-Evaluate Edges · ICRA 2020
Machine learning › Probabilistic and Bayesian machine learning › sampling
posterior sampling
0.412020
Posterior Sampling for Anytime Motion Planning on Graphs with Expensive-to-Evaluate Edges · ICRA 2020
Machine learning › Reinforcement learning › policy search
bayesian policy search
0.412019
Bayesian Policy Optimization for Model Uncertainty · ICLR (Poster) 2019
Machine learning › Reinforcement learning
policy optimization
0.412019
Bayesian Policy Optimization for Model Uncertainty · ICLR (Poster) 2019
Machine learning › Trustworthy machine learning › uncertainty estimation
model uncertainty
0.112019
Bayesian Policy Optimization for Model Uncertainty · ICLR (Poster) 2019

Methods — techniques the papers use, named apart from their topics

incremental local densification · 0.7heuristic-guided sampling · 0.7regret bounds · 0.4posterior sampling · 0.4model-based reinforcement learning · 0.4bayesian inference · 0.4
YearPublicationVenuePosition
2023 GuILD: Guided Incremental Local Densification for Accelerated Sampling-based Motion Planning
abstract
Sampling-based motion planners rely on incre-mental densification to discover progressively shorter paths. After computing feasible path$\xi$between start$x_{s}$and goal$x_{t}$, the Informed Set (IS) prunes the configuration space$\mathcal{X}$by conservatively eliminating points that cannot yield shorter paths. Densification via sampling from this Informed Set retains asymptotic optimality of sampling from the entire configuration space. For path length$c(\xi)$and Euclidean heuristic$h, IS= \{x\vert x\in \mathcal{X},\ h(x_{s},\ x)+h(x,\ x_{t})\leq c(\xi)\}$. Relying on the heuristic can render the IS especially conservative in high dimensions or complex environments. Furthermore, the IS only shrinks when shorter paths are discovered. Thus, the computational effort from each iteration of densification and planning is wasted if it fails to yield a shorter path, despite improving the cost-to-come for vertices in the search tree. Our key insight is that even in such a failure, shorter paths to vertices in the search tree (rather than just the goal) can immediately improve the planner's sampling strategy. Guided Incremental Local Densification (GuILD) leverages this information to sample from Local Subsets of the IS. We show that GuILD significantly outperforms uniform sampling of the Informed Set in simulated$\mathbb{R}^{2}, SE(2)$environments and manipulation tasks in$\mathbb{R}^{7}$.
Rosario Scalise, Aditya Mandalika, Brian Hou, Sanjiban Choudhury, Siddhartha S. Srinivasa
ICRA2
2020 Posterior Sampling for Anytime Motion Planning on Graphs with Expensive-to-Evaluate Edges
abstract
Collision checking is a computational bottleneck in motion planning, requiring lazy algorithms that explicitly reason about when to perform this computation. Optimism in the face of collision uncertainty minimizes the number of checks before finding the shortest path. However, this may take a prohibitively long time to compute, with no other feasible paths discovered during this period. For many real-time applications, we instead demand strong anytime performance, defined as minimizing the cumulative lengths of the feasible paths yielded over time. We introduce Posterior Sampling for Motion Planning (PSMP), an anytime lazy motion planning algorithm that leverages learned posteriors on edge collisions to quickly discover an initial feasible path and progressively yield shorter paths. PSMP obtains an expected regret bound of Õ(√(SAT)) and outperforms comparative baselines on a set of 2D and 7D planning problems.
Brian Hou, Sanjiban Choudhury, Gilwoo Lee, Aditya Mandalika, Siddhartha S. Srinivasa
ICRA4
2019 Bayesian Policy Optimization for Model Uncertainty
Gilwoo Lee, Brian Hou, Aditya Mandalika, Jeongseok Lee, Sanjiban Choudhury, Siddhartha S. Srinivasa
ICLR (Poster)3
2019 LEGO: Leveraging Experience in Roadmap Generation for Sampling-Based Planning
abstract
We consider the problem of leveraging prior experience to generate roadmaps in sampling-based motion planning. A desirable roadmap is one that is sparse, allowing for fast search, with nodes spread out at key locations such that a low- cost feasible path exists. An increasingly popular approach is to learn a distribution of nodes that would produce such a roadmap. State-of-the-art is to train a conditional variational auto-encoder (CVAE) on the prior dataset with the shortest paths as target input. While this is quite effective on many problems, we show it can fail in the face of complex obstacle configurations or mismatch between training and testing. We present an algorithm LEGO that addresses these issues by training the CVAE with target samples that satisfy two important criteria. Firstly, these samples belong only to bottleneck regions along near-optimal paths that are otherwise difficult- to-sample with a uniform sampler. Secondly, these samples are spread out across diverse regions to maximize the likelihood of a feasible path existing. We formally define these properties and prove performance guarantees for LEGO. We extensively evaluate LEGO on a range of planning problems, including robot arm planning, and report significant gains over heuristics as well as learned baselines.
Aditya Mandalika, Sanjiban Choudhury, Siddhartha S. Srinivasa
IROS2