EDBT 2026 Demo / reviewers in the wild / expert
Fabio Lanzi
dblp:217/2430
· DBLP profile ↗
3ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3Graphics, computer vision, multimedia, augmented reality and games · 3
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 56% Efficient and distributed learning · 25% Face, body and person analysis · 19% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d human pose estimation |
0.4 | 1 | 2020 | Compressed Volumetric Heatmaps for Multi-Person 3D Pose Estimation · CVPR 2020 |
Machine learning › Efficient and distributed learning
model compression |
0.4 | 1 | 2020 | Compressed Volumetric Heatmaps for Multi-Person 3D Pose Estimation · CVPR 2020 |
Computer vision › 3D vision › 3d human pose estimation
multi-person 3d pose estimation |
0.4 | 1 | 2020 | Compressed Volumetric Heatmaps for Multi-Person 3D Pose Estimation · CVPR 2020 |
Computer vision › Face, body and person analysis › human pose estimation
human pose tracking |
0.3 | 1 | 2018 | Learning to Detect and Track Visible and Occluded Body Joints in a Virtual World · ECCV (4) 2018 |
Computer vision › 3D vision
virtual world simulation |
0.1 | 1 | 2018 | Learning to Detect and Track Visible and Occluded Body Joints in a Virtual World · ECCV (4) 2018 |
Methods — techniques the papers use, named apart from their topics
volumetric heatmap autoencoder · 0.4convolutional neural network · 0.4synthetic data generation · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Compressed Volumetric Heatmaps for Multi-Person 3D Pose EstimationabstractIn this paper we present a novel approach for bottom-up multi-person 3D human pose estimation from monocular RGB images. We propose to use high resolution volumetric heatmaps to model joint locations, devising a simple and effective compression method to drastically reduce the size of this representation. At the core of the proposed method lies our Volumetric Heatmap Autoencoder, a fully-convolutional network tasked with the compression of ground-truth heatmaps into a dense intermediate representation. A second model, the Code Predictor, is then trained to predict these codes, which can be decompressed at test time to re-obtain the original representation. Our experimental evaluation shows that our method performs favorably when compared to state of the art on both multi-person and single-person 3D human pose estimation datasets and, thanks to our novel compression strategy, can process full-HD images at the constant runtime of 8 fps regardless of the number of subjects in the scene. Code and models are publicly available. Matteo Fabbri, Fabio Lanzi, Simone Calderara, Stefano Alletto, Rita Cucchiara |
CVPR | 2 |
| 2018 | Learning to Detect and Track Visible and Occluded Body Joints in a Virtual World
Matteo Fabbri, Fabio Lanzi, Simone Calderara, Andrea Palazzi, Roberto Vezzani, Rita Cucchiara |
ECCV (4) | 2 |
| 2018 | Domain Translation with Conditional GANs: from Depth to RGB Face-to-FaceabstractCan faces acquired by low-cost depth sensors be useful to catch some characteristic details of the face? Typically the answer is no. However, new deep architectures can generate RGB images from data acquired in a different modality, such as depth data. In this paper, we propose a new Deterministic Conditional GAN, trained on annotated RGB-D face datasets, effective for a face-to-face translation from depth to RGB. Although the network cannot reconstruct the exact somatic features for unknown individual faces, it is capable to reconstruct plausible faces; their appearance is accurate enough to be used in many pattern recognition tasks. In fact, we test the network capability to hallucinate with some Perceptual Probes, as for instance face aspect classification or landmark detection. Depth face can be used in spite of the correspondent RGB images, that often are not available due to difficult luminance conditions. Experimental results are very promising and are as far as better than previously proposed approaches: this domain translation can constitute a new way to exploit depth data in new future applications. Matteo Fabbri, Guido Borghi, Fabio Lanzi, Roberto Vezzani, Simone Calderara, Rita Cucchiara |
ICPR | 3 |