Demo Data from EDBT 2026 / reviewers in the wild / expert
Larissa Nicholls
dblp:217/9193
· DBLP profile ↗
5ranked-venue papers
0as first author
1since 2021 · last 2022
0000-0001-6841-0696ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 5 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
3 papers |
Ubiquitous computing and smart environments · 84% Design research and methods · 8% Health and well-being technologies · 7% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Energy systems and smart grids · 100% |
Topics — the 2 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Ubiquitous computing and smart environments
smart home |
1.1 | 3 | 2020 | Pursuing pleasance: Interrogating energy-intensive visions for the smart home · Int. J. Hum. Comput. Stud. 2020 Protection, Productivity and Pleasure in the Smart Home: Emerging Expectations and Gendered Insights from Australian Early Adopters · CHI 2019 Designing the Desirable Smart Home: A Study of Household Experiences and Energy Consumption Impacts · CHI 2018 |
Design research and methods › field study
ethnographic study |
0.1 | 1 | 2019 | Protection, Productivity and Pleasure in the Smart Home: Emerging Expectations and Gendered Insights from Australian Early Adopters · CHI 2019 |
Methods — techniques the papers use, named apart from their topics
ethnography · 0.4typology development · 0.3qualitative study · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | "Isn't this Marvelous": Supporting Older Adults' Wellbeing with Smart Home Devices Through Curiosity, Play and ExperimentationabstractHCI research involving older adults has typically focused on improving technology skills, mobility and health outcomes. Technology for positive ageing emphasizing creativity, inquisitiveness and resourcefulness is less commonly explored. This article builds on this research to contribute an understanding of the importance of curiosity, play and experimentation in supporting positive wellbeing outcomes for older adults living with smart home devices. The research was conducted in regional Australia by an aged care provider and two universities. Twenty-three households participated in the interdisciplinary in-home ethnographic and technological smart device trial that included voice assistants, robotic vacuums, smart kettles and smart lights. The article discusses routines and interactions involving these devices, which resulted in wellbeing outcomes that built participants’ digital living skills. These findings inform concluding recommendations about how to design smart home devices, aged care programs and services involving emerging technologies, to support positive ageing. Yolande A. A. Strengers, Melisa Duque, Michael Mortimer, Sarah Pink, Rex Martin, Larissa Nicholls, Ben Horan, Alicia Eugene, Sue Thomson |
Conference on Designing Interactive Systems | 6 |
| 2020 | Pursuing pleasance: Interrogating energy-intensive visions for the smart home
Yolande A. A. Strengers, Mike Hazas, Larissa Nicholls, Jesper Kjeldskov, Mikael B. Skov |
Int. J. Hum. Comput. Stud. | 3 |
| 2019 | Protection, Productivity and Pleasure in the Smart Home: Emerging Expectations and Gendered Insights from Australian Early AdoptersabstractInterest and uptake of smart home technologies has been lower than anticipated, particularly among women. Reporting on an academic-industry partnership, we present findings from an ethnographic study with 31 Australian smart home early adopters. The paper analyses these households' experiences in relation to three concepts central to Intel's ambient computing vision for the home: protection, productivity and pleasure, or 'the 3Ps'. We find that protection is a form of caregiving; productivity provides 'small conveniences', energy savings and multi-tasking possibilities; and pleasure is derived from ambient and aesthetic features, and the joy of 'playing around' with tech. Our analysis identifies three design challenges and opportunities for the smart home: internal threats to household protection; feminine desires for the smart home; and increased 'digital housekeeping'. We conclude by suggesting how HCI designers can and should respond to these gendered challenges. Yolande A. A. Strengers, Jenny Kennedy, Paula Arcari, Larissa Nicholls, Melissa Gregg |
CHI | 4 |
| 2018 | Exploring Hygge as a Desirable Design Vision for the Sustainable Smart HomeabstractIn this paper, we present an exploratory study of hygge as a low-energy design vision for the smart home. Hygge is a Danish concept that embodies aesthetic experiences related to conviviality, often shaped by orchestrating atmospheres through low-level lighting. To explore this vision, we probe two Australian households that already live with smart home lighting technology. We report on household reflections of embedding hygge into everyday life. We conclude by outlining future directions for exploring desirable and sus¬tainable smart home visions. Rikke Hagensby Jensen, Yolande A. A. Strengers, Dimitrios Raptis, Larissa Nicholls, Jesper Kjeldskov, Mikael B. Skov |
Conference on Designing Interactive Systems | 4 |
| 2018 | Designing the Desirable Smart Home: A Study of Household Experiences and Energy Consumption ImpactsabstractResearch has shown that desirable designs shape the use and experiences people have when interacting with technology. Nevertheless, how desirability influences energy consumption is often overlooked, particularly in HCI studies evaluating the sustainability benefits of smart home technology. In this paper, we present a qualitative study with 23 Australian households who reflect on their experiences of living with smart home devices. Drawing on Nelson and Stolterman's concept of desiderata we develop a typology of householders' desires for the smart home and their energy implications. We structure these desires as three smart home personas: the helper, optimiser and hedonist, which align with desiderata's three approaches to desire (reason, ethics and aesthetics). We use these insights to discuss how desirability can be used within HCI for steering design of the smart home towards sustainability. Rikke Hagensby Jensen, Yolande A. A. Strengers, Jesper Kjeldskov, Larissa Nicholls, Mikael B. Skov |
CHI | 4 |