Maya L. Foster

dblp:217/9679 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Collaborative and social computing · 62% Human-AI interaction · 38%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Collaborative and social computing
crowdsourcing
0.312018
Bolt: Instantaneous Crowdsourcing via Just-in-Time Training · CHI 2018
Human-AI interaction
human-AI collaboration
0.112018
Bolt: Instantaneous Crowdsourcing via Just-in-Time Training · CHI 2018
Human-AI interaction
hybrid intelligence
0.112018
Bolt: Instantaneous Crowdsourcing via Just-in-Time Training · CHI 2018

Methods — techniques the papers use, named apart from their topics

markov decision process · 0.3look-ahead approach · 0.3just-in-time training · 0.3
YearPublicationVenuePosition
2018 Bolt: Instantaneous Crowdsourcing via Just-in-Time Training
abstract
Real-time crowdsourcing has made it possible to solve problems that are beyond the scope of artificial intelligence (AI) within a matter of seconds, rather than hours or days with traditional crowdsourcing techniques. While this has led to an increase in the potential application domains of crowdsourcing and human computation, problems that require machine-level speeds---on the order of milliseconds, not seconds---have remained out of reach because of the fundamental bounds of human perception and response time. In this paper, we demonstrate that it is possible to exceed these bounds by combining human and machine intelligence. We introduce the look-ahead approach, a hybrid intelligence workflow that enables instantaneous crowdsourcing systems (i.e., those that can return crowd responses within mere milliseconds). The look-ahead approach works by exploring possible future states that may be encountered within a short time horizon (e.g., a few seconds into the future) and prefetching crowd worker responses to these states. We validate the efficacy and explore the limitations of our approach on the Bolt system, which consists of an arcade-style game (Lightning Dodger) that we formally model as a Markov Decision Process (MDP). When the MDP reward function is unspecified---as in many real-world tasks---the look-ahead approach enables just-in-time (JIT) training of the agent's policy function. Through a series of crowd worker experiments, we demonstrate that the look-ahead approach can outperform the fastest individual worker by approximately two orders of magnitude. Our work opens new avenues for hybrid intelligence systems that are as smart as people, but also far faster than humanly possible.
Alan Lundgard, Yiwei Yang 0004, Maya L. Foster, Walter S. Lasecki
CHI3