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Andrew M. Ang

dblp:218/0212 · DBLP profile ↗
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7ranked-venue papers
0as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 6Artificial intelligence and machine learning · 4Systems, architecture and hardware · 4Human-computer interaction and ubiquitous computing · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Learning and educational technologies · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computing education · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Learning and educational technologies
online learning
0.312018
Enhancing Online Problems Through Instructor-Centered Tools for Randomized Experiments · CHI 2018
Computing education
mathematics education
0.112018
Enhancing Online Problems Through Instructor-Centered Tools for Randomized Experiments · CHI 2018

Methods — techniques the papers use, named apart from their topics

interpretable machine learning · 0.7collaborative deployment · 0.7
YearPublicationVenuePosition
2018 Adaptive Learning Open Source Initiative for MOOC Experimentation
Yigal Rosen, Ilia Rushkin, Rob Rubin, Liberty Munson, Andrew M. Ang, Gregory Weber, Glenn Lopez, Dustin Tingley
AIED (2)5
2018 Enhancing Online Problems Through Instructor-Centered Tools for Randomized Experiments
abstract
Digital educational resources could enable the use of randomized experiments to answer pedagogical questions that instructors care about, taking academic research out of the laboratory and into the classroom. We take an instructor-centered approach to designing tools for experimentation that lower the barriers for instructors to conduct experiments. We explore this approach through DynamicProblem, a proof-of-concept system for experimentation on components of digital problems, which provides interfaces for authoring of experiments on explanations, hints, feedback messages, and learning tips. To rapidly turn data from experiments into practical improvements, the system uses an interpretable machine learning algorithm to analyze students' ratings of which conditions are helpful, and present conditions to future students in proportion to the evidence they are higher rated. We evaluated the system by collaboratively deploying experiments in the courses of three mathematics instructors. They reported benefits in reflecting on their pedagogy, and having a new method for improving online problems for future students.
Joseph Jay Williams, Anna N. Rafferty, Dustin Tingley, Andrew M. Ang, Walter S. Lasecki, Juho Kim 0001
CHI4
2018 The effects of adaptive learning in a massive open online course on learners' skill development
abstract
We report an experimental implementation of adaptive learning functionality in a self-paced Microsoft MOOC (massive open online course) on edX. In a personalized adaptive system, the learner's progress toward clearly defined goals is continually assessed, the assessment occurs when a student is ready to demonstrate competency, and supporting materials are tailored to the needs of each learner. Despite the promise of adaptive personalized learning, there is a lack of evidence-based instructional design, transparency in many of the models and algorithms used to provide adaptive technology or a framework for rapid experimentation with different models. ALOSI (Adaptive Learning Open Source Initiative) provides open source adaptive learning technology and a common framework to measure learning gains and learner behavior. This study explored the effects of two different strategies for adaptive learning and assessment: Learners were randomly assigned to three groups. In the first adaptive group ALOSI prioritized a strategy of remediation - serving learners items on topics with the least evidence of mastery; in the second adaptive group ALOSI prioritized a strategy of continuity - that is learners would be more likely served items on similar topic in a sequence until mastery is demonstrated. The control group followed the pathways of the course as set out by the instructional designer, with no adaptive algorithms. We found that the implemented adaptivity in assessment, with emphasis on remediation is associated with a substantial increase in learning gains, while producing no big effect on the drop-out. Further research is needed to confirm these findings and explore additional possible effects and implications to course design.
Yigal Rosen, Ilia Rushkin, Rob Rubin, Liberty Munson, Andrew M. Ang, Gregory Weber, Glenn Lopez, Dustin Tingley
L@S5
2017 Adaptive Assessment Experiment in a HarvardX MOOC
Ilia Rushkin, Yigal Rosen, Andrew M. Ang, Colin Fredericks, Dustin Tingley, Mary Jean Blink, Glenn Lopez
EDM3
2017 Google BigQuery for Education: Framework for Parsing and Analyzing edX MOOC Data
abstract
The size and complexity of MOOC data present overwhelming challenges to many institutions. This paper details the functionality of edx2bigquery -- an open source Python package developed by Harvard and MIT to ingest and report on hundreds of MITx and HarvardX course datasets from edX, making use of Google BigQuery to handle multiple terabytes of learner data. For this application, we find that Google BigQuery provides ease of use in loading the multi-faceted MOOC datasets and near real-time interactive querying of data, including large clickstream datasets; moreover, we are able to provide flexible research and reporting dashboards, visualizing and aggregating data, by interfacing services associated with BigQuery. This framework makes it feasible for edx2bigquery to be open source, following standards which emphasize the importance of data products that transcend a particular data science platform and allow teams with diverse backgrounds to interact with data. edx2bigquery is being adopted by other institutions with an aim toward future collaboration.
Glenn Lopez, Daniel T. Seaton, Andrew M. Ang, Dustin Tingley, Isaac L. Chuang
L@S3
2017 Designing Adaptive Assessments in MOOCs
abstract
There is an indisputable need for evidence-based instructional designs that create the optimal conditions for learners with different knowledge, skills and motivations to succeed in MOOCs. The study explores the technological feasibility and implications of adaptive functionality to course (re)design in the edX platform. Additionally, the study aims to establish the foundation for future study of adaptive functionality in MOOCs on learning outcomes, engagement and course drop-out rates. Preliminary findings suggest that the adaptivity of this kind leads to a higher efficiency of learning: students go through the course faster and attempt fewer problems, since the problems are served to them in a targeted way. And yet there is no evidence that the students' overall performance in the course suffers. Further research is needed to explore additional facets of adaptive assessment in different contexts of MOOCs and the effects on learning outcomes.
Yigal Rosen, Ilia Rushkin, Andrew M. Ang, Colin Fredericks, Dustin Tingley, Mary Jean Blink
L@S3
2017 MOOClets: A Framework for Dynamic Experimentation and Personalization
abstract
Randomized experiments in online educational environments are ubiquitous as a scientific method for investigating learning and motivation, but too rarely improve educational resources and produce practical benefits for learners. We suggest that software and tools for experimentally comparing resources are designed primarily through the lens of experiments as a scientific methodology, and therefore miss a tremendous opportunity for online experiments to serve as engines for dynamic improvement and personalization. We present the MOOClet requirements specification to guide the implementation of software or tools for experiments to ensure that whenever alternative versions of a resource can be experimentally compared (by randomly assigning versions), the resource can also be dynamically improved (by changing which versions are presented), and personalized (by presenting different versions to different people). The MOOClet specification was used to implement DEXPER, a proof-of-concept web service backend that enables dynamic experimentation and personalization of resources embedded in front-end educational platforms. We describe three use cases of MOOClets for dynamic experimentation and personalization of motivational emails, explanations, and problems.
Joseph Jay Williams, Anna N. Rafferty, Samuel G. Maldonado, Andrew M. Ang, Dustin Tingley, Juho Kim 0001
L@S4