Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Tianyuan Du

dblp:219/6001 · DBLP profile ↗
← Back
5ranked-venue papers
1as first author
4since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021Computer networks · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Face, body and person analysis · 52% 3D vision · 32% Video understanding and tracking · 16%
Computer graphics and multimedia
3 papers
Virtual and augmented reality · 61% Multimedia analysis and retrieval · 39%
Human-computer interaction and pervasive computing
1 paper
Wearable and physiological sensing · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Performance modeling and evaluation · 100%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Face, body and person analysis
human pose estimation
1.622025
EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUs · AAAI 2025
HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observations · CVPR 2024
Computer vision › Face, body and person analysis › human pose estimation › 3d pose estimation
egocentric pose estimation
0.912025
EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUs · AAAI 2025
Multimedia analysis and retrieval › object tracking
tracking evaluation
0.912025
XR Reality Check: What Commercial Devices Deliver for Spatial Tracking · ISMAR 2025
Wearable and physiological sensing › inertial sensing
inertial measurement unit
0.912025
EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUs · AAAI 2025
Computer vision › 3D vision › motion capture
full-body motion capture
0.812024
HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observations · CVPR 2024
Computer vision › 3D vision › human mesh recovery
human body shape estimation
0.812024
HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observations · CVPR 2024
Computer vision › Video understanding and tracking › object tracking
human motion tracking
0.812024
HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observations · CVPR 2024
Performance modeling and evaluation
benchmarking
0.312025
XR Reality Check: What Commercial Devices Deliver for Spatial Tracking · ISMAR 2025
Virtual and augmented reality › immersive interaction › VR interaction
head-mounted display interaction
0.212024
HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observations · CVPR 2024

Methods — techniques the papers use, named apart from their topics

temporal feature encoding · 2.6multimodal fusion · 2.6MLP regression · 2.6motion capture · 1.7empirical benchmarking · 1.7temporal-spatial feature learning · 1.5sparse IMU fusion · 1.5
YearPublicationVenuePosition
2025 EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUs
abstract
Egocentric human pose estimation (HPE) using wearable sensors is essential for VR/AR applications. Most methods rely solely on either egocentric-view images or sparse Inertial Measurement Unit (IMU) signals, leading to inaccuracies due to self-occlusion in images or the sparseness and drift of inertial sensors. Most importantly, the lack of real-world datasets containing both modalities is a major obstacle to progress in this field. To overcome the barrier, we propose EMHI, a multimodal Egocentric human Motion dataset with Head-Mounted Display (HMD) and body-worn IMUs, with all data collected under the real VR product suite. Specifically, EMHI provides synchronized stereo images from downward-sloping cameras on the headset and IMU data from body-worn sensors, along with pose annotations in SMPL format. This dataset consists of 885 sequences captured by 58 subjects performing 39 actions, totaling about 28.5 hours of recording. We evaluate the annotations by comparing them with optical marker-based SMPL fitting results. To substantiate the reliability of our dataset, we introduce MEPoser, a new baseline method for multimodal egocentric HPE, which employs a multimodal fusion encoder, temporal feature encoder, and MLP-based regression heads. The experiments on EMHI show that MEPoser outperforms existing single-modal methods and demonstrates the value of our dataset in solving the problem of egocentric HPE. We believe the release of EMHI and the method could advance the research of egocentric HPE and expedite the practical implementation of this technology in VR/AR products.
Zhen Fan 0015, Zhuo Su 0006, Jiarui Zhang 0007, Tianyuan Du, Guidong Wang
AAAI7
2025 XR Reality Check: What Commercial Devices Deliver for Spatial Tracking
abstract
Inaccurate spatial tracking in extended reality (XR) devices leads to virtual object jitter, misalignment, and user discomfort, fundamentally limiting immersive experiences and natural interactions. In this work, we introduce a novel testbed that enables simultaneous, synchronized evaluation of multiple XR devices under identical environmental and kinematic conditions. Leveraging this platform, we present the first comprehensive empirical benchmarking of five state-of-the-art XR devices across 16 diverse scenarios. Our results reveal substantial intra-device performance variation, with individual devices exhibiting up to 101% increases in error when operating in featureless environments. We also demonstrate that tracking accuracy strongly correlates with visual conditions and motion dynamics. We also observe significant inter-device disparities, with performance differences of up to$2.8 \times$, which are closely linked to hardware specifications such as sensor configurations and dedicated processing units. Finally, we explore the feasibility of substituting a motion capture system with the Apple Vision Pro as a practical ground truth reference. While the Apple Vision Pro delivers highly accurate relative pose error estimates ($R^{2}=0.830$), its absolute pose error estimation remains limited ($R^{2}=0.387$), highlighting both its potential and its constraints for rigorous XR evaluation. This work establishes the first standardized framework for comparative XR tracking evaluation, providing the research community with reproducible methodologies, comprehensive benchmark datasets, and open-source tools that enable systematic analysis of tracking performance across devices and conditions, thereby accelerating the development of more robust spatial sensing technologies for XR systems.
Tianyuan Du, Zhehan Qu, Maria Gorlatova
ISMAR2
2024 HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observations
abstract
It is especially challenging to achieve real-time human motion tracking on a standalone VR Head-Mounted Dis-play (HMD) such as Meta Quest and PICO. In this pa-per, we propose HMD-Poser, the first unified approach to recover full-body motions using scalable sparse observations from HMD and body-worn 1MUs. In particular, it can support a variety of input scenarios, such as HMD, HMD+2IMUs, HMD+3IMUs, etc. The scalability of in-puts may accommodate users' choices for both high tracking accuracy and easy-to-wear. A lightweight temporal-spatial feature learning network is proposed in HMD-Poser to guarantee that the model runs in real-time on HMDs. Furthermore, HMD-Poser presents online body shape es-timation to improve the position accuracy of body joints. Extensive experimental results on the challenging AMASS dataset show that HMD-Poser achieves new state-of-the-art results in both accuracy and real-time performance. We also build a new free-dancing motion dataset to evaluate HMD-Poser's on-device performance and investigate the performance gap between synthetic data and real-captured sensor data. Finally, we demonstrate our HMD-Poser with a real-time Avatar-driving application on a commercial HMD. Our code and free-dancing motion dataset are available here.
Zhen Fan 0015, Tianyuan Du, Zhuo Su 0006, Xiaozheng Zheng
CVPR5
2024 2D+Depth RF Localization via a Low-Cost Receiver
abstract
The proliferation of mobile devices in consumer electronics, IoT, and healthcare sectors has sparked considerable interest in wireless localization. While antenna array systems have demonstrated promise for wireless localization, they often entail high costs, intricate system designs, lengthy integration periods, and specialized packet formats. This study employs a 16-element L-shaped antenna array paired with a 2-channel 2MHz receiver, utilizing affordable and readily available components to localize incoming packets. The proposed approach calculates the 2D Angle of Arrival (AoA) of incoming signals using a custom Phase Difference Matching (PDM) algorithm. Additionally, a non-parallel wave depth estimator infers depth information of the signal source by learning phase difference trends. The result shows the system achieves median AoA error of 2.53 degrees horizontally and 1.88 degrees vertically, with an average depth estimation error of 1.07 m. This approach demonstrates the potential for 3D wireless localization of commonly available RF devices, through an N-element 2D phased array paired with a cost-effective commodity receiver.
Tianyuan Du, Yang-Hsi Su, Alanson P. Sample
WCNC1
2018 Facial landmark detection by semi-supervised deep learning
Jianbing Shen, Tianyuan Du
Neurocomputing4