Demo Data from EDBT 2026 / reviewers in the wild / expert
Hideki Takeoka
dblp:219/7224
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2011
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computational photography and imaging · 100% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
structure from motion |
0.1 | 1 | 2011 | VolVision: high-speed capture in unconstrained camera motion · SIGGRAPH Asia Sketches 2011 |
Computational photography and imaging › camera geometry
camera motion estimation |
0.1 | 1 | 2011 | VolVision: high-speed capture in unconstrained camera motion · SIGGRAPH Asia Sketches 2011 |
Computational photography and imaging
image stitching |
0.1 | 1 | 2011 | VolVision: high-speed capture in unconstrained camera motion · SIGGRAPH Asia Sketches 2011 |
Methods — techniques the papers use, named apart from their topics
6dof reconstruction · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2011 | VolVision: high-speed capture in unconstrained camera motionabstractIn this paper, we propose a novel concept called VolVision that encompasses using a camera to reconstruct 6DoF unconstrained motion. "VolVision" is designed to handle imagery falling, tossed or thrown cameras. And VolVision also allows users to reconstruct dynamic images and generate a 3D-mapped scene from image sequences. It could be used to model severe environments like valley and mountains that are normally not easily viewed by humans. We produced a prototype that embodies the concept above, and were able to reconstruct the camera's path, perform image mosaicing, and track 3D information of feature points in images. Hideki Takeoka, Yushi Moko, Carson Reynolds, Takashi Komuro, Yoshihiro Watanabe, Masatoshi Ishikawa |
SIGGRAPH Asia Sketches | 1 |