EDBT 2026 Demo / reviewers in the wild / expert
Kim M. Fairchild
dblp:22/2593
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 1989
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
User interface design and tools · 77% Collaborative and social computing · 23% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Collaborative and social computing › groupware
shared views |
0.0 | 1 | 1989 | The tourist artificial reality · CHI 1989 |
Methods — techniques the papers use, named apart from their topics
prototype system · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1989 | The tourist artificial realityabstractThis paper describes a prototype system designed to meet the needs of the next generation of user interfaces. We address research questions of information complexity, multiple shared semantically-oriented views, and customizable tool environments. Our domain of interest is software systems that require interfaces for teams of people to large bodies of design artifacts. This prototype is built around the metaphor of tourists and tour guides. Kim M. Fairchild, Greg Meredith, Alan Wexelblat |
CHI | 1 |
| 1989 | A Formal Structure for Automatic IconsabstractThe paper presents a formal structure for describing icons and their relations to objects. Icons are mappings from icon space, which deals with representational properties, to object space, which deals with computational objects. The nature of this mapping is formally described. An extension called automatic icons is proposed. The automatic-icon model subsumes currently-used static and animated icons and gives powerful and flexible new tools we call automatic icons. Some applications of automatic icons, and a tool built by the authors to help system designers create automatic icons, are described. The processes outlined in this paper are the subject of a pending patent. Kim M. Fairchild, Greg Meredith, Alan Wexelblat |
Interact. Comput. | 1 |