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Ron Wein

dblp:22/2837 · DBLP profile ↗
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13ranked-venue papers
8as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 6 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-authorArtificial intelligence and machine learning · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
3 papers
Computational geometry · 100%
Computer graphics and multimedia
2 papers
Geometric modeling and processing · 82% Computational fabrication · 18%
Artificial intelligence
1 paper
Motion planning and robot control · 100%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational geometry › geometric modeling and processing
polygon offsetting
0.112007
Exact and approximate construction of offset polygons · Comput. Aided Des. 2007
Robotics › Motion planning and robot control
motion planning
0.112005
The Visibility-Voronoi Complex and Its Applications · SCG 2005
Geometric modeling and processing
collision detection
0.112005
Precise global collision detection in multi-axis NC-machining · Comput. Aided Des. 2005
Computational geometry
voronoi diagram
0.112005
The Visibility-Voronoi Complex and Its Applications · SCG 2005
Computational geometry › geometric intersection
collision detection
0.012004
Continuous path verification in multi-axis NC-machining · SCG 2004
Computational geometry › arrangement
lower envelopes
0.012004
Continuous path verification in multi-axis NC-machining · SCG 2004
Computational fabrication › machining
CNC machining
0.012005
Precise global collision detection in multi-axis NC-machining · Comput. Aided Des. 2005

Methods — techniques the papers use, named apart from their topics

dijkstra search · 0.1silhouette computation · 0.0radial projection · 0.0
YearPublicationVenuePosition
2009 An Exact, Complete and Efficient Computation of Arrangements of Bézier Curves
abstract
Arrangements of planar curves are fundamental structures in computational geometry. The arrangement package of Cgal can construct and maintain arrangements of various families of curves, when provided with the representation of the curves and some basic geometric functionality on them. It employs the exact computation paradigm in order to handle all degenerate cases in a robust manner. We present the representations and algorithms needed for implementing arrangements of Bezier curves using exact arithmetic. The implementation is efficient and complete, handling all degenerate cases. In order to avoid the prohibitive running times incurred by an indiscriminate usage of exact arithmetic, we make extensive use of the geometric properties of Bezier curves for filtering. As a result, most operations are carried out using fast approximate methods, and only in degenerate (or near-degenerate) cases do we resort to the exact, and more computationally demanding, procedures. To the best of our knowledge this is the first complete implementation that can construct arrangements of Bezier curves of any degree, and handle all degenerate cases in a robust manner.
Iddo Hanniel, Ron Wein
IEEE Trans Autom. Sci. Eng.2
2007 Sweeping and Maintaining Two-Dimensional Arrangements on Surfaces: A First Step
Eric Berberich, Efi Fogel, Dan Halperin, Kurt Mehlhorn, Ron Wein
ESA5
2007 An exact, complete and efficient computation of arrangements of Bézier curves
abstract
Arrangements of planar curves are fundamental structures in computational geometry. The arrangement package of CGAL can construct and maintain arrangements of various families of curves, when provided with the representation of the curves and some basic geometric functionality on them. It employs the exact computation paradigm in order to handle all degenerate cases in a robust manner. We present the representations and algorithms that are needed for implementing arrangements of Bezier curves using exact arithmetic. The implementation is efficient and complete, handling all degenerate cases. In order to avoid the prohibitive running times incurred by an indiscriminate usage of exact arithmetic, we make extensive use of the geometric properties of Bezier curves for filtering. As a result, most operations are carried out using fast approximate methods, and only in degenerate (or near-degenerate) cases do we resort to the exact, and more computationally demanding, procedures. To the best of our knowledge this is the first complete implementation that can construct arrangements of Bezier curves of any degree, and handle all degenerate cases in a robust manner.
Iddo Hanniel, Ron Wein
Symposium on Solid and Physical Modeling2
2007 Exact and approximate construction of offset polygons
Ron Wein
Comput. Aided Des.1
2007 The visibility-Voronoi complex and its applications
Ron Wein, Jur P. van den Berg, Dan Halperin
Comput. Geom.1
2007 Advanced programming techniques applied to Cgal's arrangement package
Ron Wein, Efi Fogel, Baruch Zukerman, Dan Halperin
Comput. Geom.1
2006 Exact and Efficient Construction of Planar Minkowski Sums Using the Convolution Method
Ron Wein
ESA1
2006 Planning Near-Optimal Corridors Amidst Obstacles
Ron Wein, Jur P. van den Berg, Dan Halperin
WAFR1
2005 The Visibility-Voronoi Complex and Its Applications
abstract
We introduce a new type of diagram called the VV(c)-diagram (the Visibility--Voronoi diagram for clearance c), which is a hybrid between the visibility graph and the Voronoi diagram of polygons in the plane. It evolves from the visibility graph to the Voronoi diagram as the parameter c grows from 0 to ∞. This diagram can be used for planning natural-looking paths for a robot translating amidst polygonal obstacles in the plane. A natural-looking path is short, smooth, and keeps --- where possible --- an amount of clearance c from the obstacles. The VV(c)-diagram contains such paths. We also propose an algorithm that is capable of preprocessing a scene of configuration-space polygonal obstacles and constructs a data structure called the VV(c)-complex. The VV(c)-complex can be used to efficiently plan motion paths for any start and goal configuration and any clearance value c, without having to explicitly construct the VV(c)-diagram for that c-value. The preprocessing time is O(n2 log n), where n is the total number of obstacle vertices, and the data structure can be queried directly for any c-value by merely performing a Dijkstra search. We have implemented a Cgal-based software package for computing the VV(c)-diagram in an exact manner for a given clearance value, and used it to plan natural-looking paths in various applications.
Ron Wein, Jur P. van den Berg, Dan Halperin
SCG1
2005 Precise global collision detection in multi-axis NC-machining
Oleg Ilushin, Gershon Elber, Dan Halperin, Ron Wein, Myung-Soo Kim
Comput. Aided Des.4
2004 Continuous path verification in multi-axis NC-machining
abstract
We introduce a new approach to the problem of collision detection between a rotating milling-cutter of an NC-machine and a model of a solid workpiece, as the rotating cutter continuously moves near the workpiece. Having five degrees of motion freedom, this problem is hard to solve exactly and we approximate the motion of the tool by a sequence of sub-paths of pure translations interleaved with pure rotations. The detection problem along each sub-path is then solved by using radial projection of the obstacles (the workpiece and other parts of the NC-machine) around the tool axis to obtain a collection of critical surface patches in ℝ3, and by examining planar silhouettes of these surface patches. We thus reduce the problem to successive computations of the lower envelope of a set of planar curves --- this reduction is exact, and incurs no loss of accuracy. We have implemented our algorithm in the IRIT environment for solid modeling, using an extension package of the CGAL library for computing envelopes. The algorithm, combined with the proper data structures, solves the collision detection problem in a robust manner, yet it yields efficient computation times as our experiments show. Our approach produces exact results in case of purely translational motion, and provides guaranteed (and good) approximation bounds in case the motion includes rotation.
Ron Wein, Oleg Ilushin, Gershon Elber, Dan Halperin
SCG1
2004 Code Flexibility and Program Efficiency by Genericity: Improving Cgal's Arrangements
Efi Fogel, Ron Wein, Dan Halperin
ESA2
2002 High-Level Filtering for Arrangements of Conic Arcs
Ron Wein
ESA1