Demo Data from EDBT 2026 / reviewers in the wild / expert
Gordon D. Mallinson
dblp:22/3812
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2009
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 50% Geometric modeling and processing · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › shape modeling › human modeling
anatomical modeling |
0.0 | 1 | 1994 | A virtual environment and model of the eye for surgical simulation · SIGGRAPH 1994 |
Virtual and augmented reality
surgical simulation |
0.0 | 1 | 1994 | A virtual environment and model of the eye for surgical simulation · SIGGRAPH 1994 |
Methods — techniques the papers use, named apart from their topics
finite element analysis · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2009 | A Hybrid 1D and 3D Approach to Hemodynamics Modelling for a Patient-Specific Cerebral Vasculature and Aneurysm
Harvey Ho, Gregory B. Sands, Holger Schmid, Kumar Mithraratne, Gordon D. Mallinson, Peter J. Hunter |
MICCAI (1) | 5 |
| 1994 | A virtual environment and model of the eye for surgical simulationabstractAn anatomically detailed 3-D computer graphic model of the eye and surrounding face within a virtual environment has been implemented for use in a surgical simulator. The simulator forms part of a teleoperated micro-surgical robotic system being developed for eye surgery. The model has been designed to both visually and mechanically simulate features of the human eye by coupling computer graphic realism with finite element analysis. Mark Sagar, David P. Bullivant, Gordon D. Mallinson, Peter J. Hunter |
SIGGRAPH | 3 |