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Carl Wellington

dblp:22/385 · also Carl K. Wellington · DBLP profile ↗
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6ranked-venue papers
1as first author
3since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 1 first-author · 3 since 2021Systems, architecture and hardware · 3 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 34% Autonomous driving · 26% Image recognition and object detection · 17%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Performance modeling and evaluation · 100%

Topics — the 13 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Autonomous driving
trajectory prediction
0.612022
Convolutions for Spatial Interaction Modeling · CVPR 2022
Computer vision › 3D vision
3d object detection
0.412019
LaserNet: An Efficient Probabilistic 3D Object Detector for Autonomous Driving · CVPR 2019
Computer vision › 3D vision › 3d object detection › point cloud object detection
LiDAR-based 3D object detection
0.412019
LaserNet: An Efficient Probabilistic 3D Object Detector for Autonomous Driving · CVPR 2019
Computer vision › Image recognition and object detection › object detection
probabilistic object detection
0.412019
LaserNet: An Efficient Probabilistic 3D Object Detector for Autonomous Driving · CVPR 2019
Machine learning › Graph learning
graph neural network
0.212022
Convolutions for Spatial Interaction Modeling · CVPR 2022
Robotics › Robot navigation and mapping
obstacle detection
0.112011
PVS: A system for large scale outdoor perception performance evaluation · ICRA 2011
Robotics › Robot navigation and mapping › mobile robot navigation
outdoor navigation
0.112011
PVS: A system for large scale outdoor perception performance evaluation · ICRA 2011
Information retrieval › evaluation › test collection
ground truth creation
0.112011
PVS: A system for large scale outdoor perception performance evaluation · ICRA 2011
Performance modeling and evaluation
benchmarking
0.112011
PVS: A system for large scale outdoor perception performance evaluation · ICRA 2011
Robotics › Robot navigation and mapping › mobile robot navigation › terrain-aware navigation
rough terrain navigation
0.012004
Online Adaptive Rough-terrain Navigation Vegetation · ICRA 2004
Robotics › Robot navigation and mapping › mobile robot navigation › off-road navigation
terrain navigation
0.012004
Online Adaptive Rough-terrain Navigation Vegetation · ICRA 2004
Robotics › Legged, aerial and field robots › field robotics
agricultural robotics
0.012004
Online Adaptive Rough-terrain Navigation Vegetation · ICRA 2004
Robotics › Legged, aerial and field robots
field robotics
0.012004
Online Adaptive Rough-terrain Navigation Vegetation · ICRA 2004

Methods — techniques the papers use, named apart from their topics

graph neural network · 0.62d convolution · 0.6multimodal distribution prediction · 0.4fully convolutional network · 0.4safe speed metric · 0.4relational database · 0.4online adaptive learning · 0.0
YearPublicationVenuePosition
2022 Convolutions for Spatial Interaction Modeling
abstract
In many different fields interactions between objects play a critical role in determining their behavior. Graph neural networks (GNNs) have emerged as a powerful tool for modeling interactions, although often at the cost of adding considerable complexity and latency. In this paper, we consider the problem of spatial interaction modeling in the context of predicting the motion of actors around autonomous vehicles, and investigate alternatives to GNNs. We revisit 2D convolutions and show that they can demonstrate comparable performance to graph networks in modeling spatial interactions with lower latency, thus providing an effective and efficient alternative in time-critical systems. Moreover, we propose a novel interaction loss to further improve the interaction modeling of the considered methods.
Zhaoen Su, David Bradley, Carlos Vallespi-Gonzalez, Carl Wellington, Nemanja Djuric
CVPR5
2021 RV-FuseNet: Range View Based Fusion of Time-Series LiDAR Data for Joint 3D Object Detection and Motion Forecasting
abstract
Robust real-time detection and motion forecasting of traffic participants is necessary for autonomous vehicles to safely navigate urban environments. In this paper, we present RV-FuseNet, a novel end-to-end approach for joint detection and trajectory estimation directly from time-series LiDAR data. Instead of the widely used bird’s eye view (BEV) representation, we utilize the native range view (RV) representation of LiDAR data. The RV preserves the full resolution of the sensor by avoiding the voxelization used in the BEV. Furthermore, RV can be processed efficiently due to its compactness. Previous approaches project time-series data to a common viewpoint for temporal fusion, and often this viewpoint is different from where it was captured. This is sufficient for BEV methods, but for RV methods, this can lead to loss of information and data distortion which has an adverse impact on performance. To address this challenge we propose a simple yet effective novel architecture, Incremental Fusion, that minimizes the information loss by sequentially projecting each RV sweep into the viewpoint of the next sweep in time. We show that our approach significantly improves motion forecasting performance over the existing state-of-the-art. Furthermore, we demonstrate that our sequential fusion approach is superior to alternative RV based fusion methods on multiple datasets.
Ankit Laddha, Shivam Gautam, Gregory P. Meyer, Carlos Vallespi-Gonzalez, Carl Wellington
IROS5
2021 MultiXNet: Multiclass Multistage Multimodal Motion Prediction
abstract
One of the critical pieces of the self-driving puzzle is understanding the surroundings of a self-driving vehicle (SDV) and predicting how these surroundings will change in the near future. To address this task we propose MultiXNet, an end-to-end approach for detection and motion prediction based directly on lidar sensor data. This approach builds on prior work by handling multiple classes of traffic actors, adding a jointly trained second-stage trajectory refinement step, and producing a multimodal probability distribution over future actor motion that includes both multiple discrete traffic behaviors and calibrated continuous position uncertainties. The method was evaluated on large-scale, real-world data collected by a fleet of SDV s in several cities, with the results indicating that it outperforms existing state-of-the-art approaches.
Nemanja Djuric, Henggang Cui, Zhaoen Su, Shangxuan Wu, Huahua Wang, Fang-Chieh Chou, Luisa San Martin, Alyssa Dayan, Sidney Zhang, Brian C. Becker, Gregory P. Meyer, Carlos Vallespi-Gonzalez, Carl Wellington
IV16
2019 LaserNet: An Efficient Probabilistic 3D Object Detector for Autonomous Driving
abstract
In this paper, we present LaserNet, a computationally efficient method for 3D object detection from LiDAR data for autonomous driving. The efficiency results from processing LiDAR data in the native range view of the sensor, where the input data is naturally compact. Operating in the range view involves well known challenges for learning, including occlusion and scale variation, but it also provides contextual information based on how the sensor data was captured. Our approach uses a fully convolutional network to predict a multimodal distribution over 3D boxes for each point and then it efficiently fuses these distributions to generate a prediction for each object. Experiments show that modeling each detection as a distribution rather than a single deterministic box leads to better overall detection performance. Benchmark results show that this approach has significantly lower runtime than other recent detectors and that it achieves state-of-the-art performance when compared on a large dataset that has enough data to overcome the challenges of training on the range view.
Gregory P. Meyer, Ankit Laddha, Eric Kee, Carlos Vallespi-Gonzalez, Carl Wellington
CVPR5
2011 PVS: A system for large scale outdoor perception performance evaluation
abstract
This paper describes the motivation, design and implementation of a Perception Validation System (PVS), a system for measuring the outdoor perception performance of an autonomous vehicle. The PVS relies on using large amounts of real world data and ground truth information to quantify performance aspects such as the rate of false positive or false negative detections of an obstacle detection system. Our system relies on a relational database infrastructure to achieve a high degree of flexibility in the type of analyses it can support. We discuss the main steps required for going from raw data to numerical estimates describing the performance of the perception system, including the generation of ground truth information and the safe speed metric we found to be most useful for comparing the perception system's outputs to the ground truth data. We present results illustrating some of the analyses that can be completed using the Perception Validation System.
Cristian Dima, Carl Wellington, Stewart J. Moorehead, Levi Lister, Joan Campoy, Carlos Vallespí, Boyoon Jung, Michio Kise, Zachary Bonefas
ICRA2
2004 Online Adaptive Rough-terrain Navigation Vegetation
abstract
Autonomous navigation in vegetation is challenging because the vegetation often hides the load-bearing surface, which is used for evaluating the safety of potential actions. It is difficult to design rules for finding the true ground height in vegetation from forward looking sensor data, so we use an online adaptive method to automatically learn this mapping through experience with the world. This approach has been implemented on an autonomous tractor and has been tested in a farm setting. We describe the system and provide examples of finding obstacles and improving roll predictions in the presence of vegetation. We also show that the system can adapt to new vegetation conditions.
Carl Wellington, Anthony Stentz
ICRA1