Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Nevan Wichers

dblp:222/1798 · DBLP profile ↗
← Back
5ranked-venue papers
3as first author
3since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Reinforcement learning · 37% Language models and text generation · 24% Video understanding and tracking · 16%
Human-computer interaction and pervasive computing
1 paper
User interface design and tools · 77% Accessibility and assistive technology · 23%

Topics — the 10 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Language models and text generation
alignment
0.812024
Enhancing Reinforcement Learning with Dense Rewards from Language Model Critic · EMNLP 2024
Machine learning › Reinforcement learning › reward design › reward shaping
dense reward shaping
0.812024
Enhancing Reinforcement Learning with Dense Rewards from Language Model Critic · EMNLP 2024
Machine learning › Reinforcement learning › reward design
reward shaping
0.812024
Enhancing Reinforcement Learning with Dense Rewards from Language Model Critic · EMNLP 2024
Machine learning › Representation and self-supervised learning › pre-training
multimodal pretraining
0.512021
ActionBert: Leveraging User Actions for Semantic Understanding of User Interfaces · AAAI 2021
User interface design and tools
UI understanding
0.512021
ActionBert: Leveraging User Actions for Semantic Understanding of User Interfaces · AAAI 2021
Machine learning › Generative modeling
autoregressive model
0.312018
Hierarchical Long-term Video Prediction without Supervision · ICML 2018
Computer vision › Video understanding and tracking › video prediction
long-term video prediction
0.312018
Hierarchical Long-term Video Prediction without Supervision · ICML 2018
Computer vision › Video understanding and tracking
video prediction
0.312018
Hierarchical Long-term Video Prediction without Supervision · ICML 2018
Natural language and speech › Language models and text generation
text generation
0.212024
Enhancing Reinforcement Learning with Dense Rewards from Language Model Critic · EMNLP 2024
Computer vision › Segmentation and scene understanding › image segmentation › binary segmentation
foreground-background segmentation
0.112018
Hierarchical Long-term Video Prediction without Supervision · ICML 2018

Methods — techniques the papers use, named apart from their topics

pre-training · 1.0multimodal representation learning · 1.0reinforcement learning · 0.8language model critic · 0.8hierarchical encoder-predictor-decoder · 0.3adversarial loss · 0.3
YearPublicationVenuePosition
2024 Gradient-Based Language Model Red Teaming
abstract
that may be offensive or upsetting.
Nevan Wichers, Carson Denison, Ahmad Beirami
EACL (1)1
2024 Enhancing Reinforcement Learning with Dense Rewards from Language Model Critic
abstract
Reinforcement learning (RL) can align language models with non-differentiable reward signals, such as human preferences.However, a major challenge arises from the sparsity of these reward signals -typically, there is only a single reward for an entire output.This sparsity of rewards can lead to inefficient and unstable learning.To address this challenge, our paper introduces an novel framework that utilizes the critique capability of Large Language Models (LLMs) to produce intermediate-step rewards during RL training.Our approach pairs a policy model with a critic language model that provides feedback on each part of the policy's output.This feedback is then translated into token or span-level rewards that can be used to guide the RL training process.We investigate this approach under two different settings: one where the policy model is smaller and is paired with a more powerful critic model, and another where a single language model fulfills both roles.We assess our approach on three text generation tasks: sentiment control, language model detoxification, and summarization.Experimental results show that incorporating artificial intrinsic rewards significantly improve both sample efficiency and the overall performance of the policy model, supported by both automatic and human evaluation.The code is available under Google Research github * .
Lei Shu 0004, Nevan Wichers, Yinxiao Liu, Lei Meng 0008
EMNLP5
2021 ActionBert: Leveraging User Actions for Semantic Understanding of User Interfaces
abstract
As mobile devices are becoming ubiquitous, regularly interacting with a variety of user interfaces (UIs) is a common aspect of daily life for many people. To improve the accessibility of these devices and to enable their usage in a variety of settings, building models that can assist users and accomplish tasks through the UI is vitally important. However, there are several challenges to achieve this. First, UI components of similar appearance can have different functionalities, making understanding their function more important than just analyzing their appearance. Second, domain-specific features like Document Object Model (DOM) in web pages and View Hierarchy (VH) in mobile applications provide important signals about the semantics of UI elements, but these features are not in a natural language format. Third, owing to a large diversity in UIs and absence of standard DOM or VH representations, building a UI understanding model with high coverage requires large amounts of training data. Inspired by the success of pre-training based approaches in NLP for tackling a variety of problems in a data-efficient way, we introduce a new pre-trained UI representation model called ActionBert. Our methodology is designed to leverage visual, linguistic and domain-specific features in user interaction traces to pre-train generic feature representations of UIs and their components. Our key intuition is that user actions, e.g., a sequence of clicks on different UI components, reveals important information about their functionality. We evaluate the proposed model on a wide variety of downstream tasks, ranging from icon classification to UI component retrieval based on its natural language description. Experiments show that the proposed ActionBert model outperforms multi-modal baselines across all downstream tasks by up to 15.5%.
Zecheng He, Srinivas Sunkara, Xiaoxue Zang, Nevan Wichers, Gabriel Schubiner, Ruby B. Lee, Jindong Chen
AAAI6
2018 Hierarchical Long-term Video Prediction without Supervision
abstract
Much of recent research has been devoted to video prediction and generation, yet most of the previous works have demonstrated only limited success in generating videos on short-term horizons. The hierarchical video prediction method by Villegas et al. (2017) is an example of a state-of-the-art method for long-term video prediction, but their method is limited because it requires ground truth annotation of high-level structures (e.g., human joint landmarks) at training time. Our network encodes the input frame, predicts a high-level encoding into the future, and then a decoder with access to the first frame produces the predicted image from the predicted encoding. The decoder also produces a mask that outlines the predicted foreground object (e.g., person) as a by-product. Unlike Villegas et al. (2017), we develop a novel training method that jointly trains the encoder, the predictor, and the decoder together without highlevel supervision; we further improve upon this by using an adversarial loss in the feature space to train the predictor. Our method can predict about 20 seconds into the future and provides better results compared to Denton and Fergus (2018) and Finn et al. (2016) on the Human 3.6M dataset.
Nevan Wichers, Ruben Villegas, Dumitru Erhan, Honglak Lee
ICML1
2018 Resolving Referring Expressions in Images with Labeled Elements
abstract
Images may have elements containing text and a bounding box associated with them, for example, text identified via optical character recognition on a computer screen image, or a natural image with labeled objects. We present an end-to-end trainable architecture to incorporate the information from these elements and the image to segment/identify the part of the image a natural language expression is referring to. We calculate an embedding for each element and then project it onto the corresponding location (i.e., the associated bounding box) of the image feature map. We show that this architecture gives an improvement in resolving referring expressions, over only using the image, and other methods that incorporate the element information. We demonstrate experimental results on the referring expression datasets based on COCO and on a webpage image referring expression dataset that we developed.
Nevan Wichers, Dilek Hakkani-Tür, Jindong Chen
SLT1